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authorColin Noga <Tempus@chronometry.ca>2012-12-08 14:13:53 -0600
committerColin Noga <Tempus@chronometry.ca>2012-12-08 14:13:53 -0600
commitda3aa8b641e21a766b4212385e434ff2f9927e98 (patch)
tree16ed9a79f04bbc4bfdc0bb6b1b4d551df044c812 /src
parent16d563a330e1a3190b6212a0bca2a4c80e2b5cff (diff)
parent3e1eddbcca15042a7a63f29f5db3ce66237355b9 (diff)
downloadkamek-da3aa8b641e21a766b4212385e434ff2f9927e98.tar.gz
kamek-da3aa8b641e21a766b4212385e434ff2f9927e98.zip
Merge branch 'level-select' of ssh://treeki.rustedlogic.net:30000/Kamek into level-select
Diffstat (limited to 'src')
-rw-r--r--src/apDebug.cpp68
-rw-r--r--src/bossMegaGoomba.cpp66
-rw-r--r--src/koopatlas/core.cpp6
-rw-r--r--src/koopatlas/mapmusic.cpp51
-rw-r--r--src/koopatlas/mapmusic.h1
5 files changed, 147 insertions, 45 deletions
diff --git a/src/apDebug.cpp b/src/apDebug.cpp
index f485474..ee31c28 100644
--- a/src/apDebug.cpp
+++ b/src/apDebug.cpp
@@ -241,4 +241,72 @@ void APDebugDrawer::drawXlu() {
p = p->next;
}
+
+
+ // Now, the hardest one.. CollisionMgr_c!
+ fBase_c *fb = 0;
+ while ((fb = fBase_c::searchByBaseType(2, fb))) {
+ u8 *testMe = ((u8*)fb) + 0x1EC;
+ if (*((u32*)testMe) != 0x8030F6D0)
+ continue;
+
+ u32 uptr = (u32)fb;
+ u8 r = u8((uptr>>16)&0xFF)+0x20;
+ u8 g = u8((uptr>>8)&0xFF)-0x30;
+ u8 b = u8(uptr&0xFF)+0x80;
+ u8 a = 0xFF;
+
+ dStageActor_c *ac = (dStageActor_c*)fb;
+
+ sensorBase_s *sensors[4] = {
+ ac->collMgr.pBelowInfo, ac->collMgr.pAboveInfo,
+ ac->collMgr.pAdjacentInfo, ac->collMgr.pAdjacentInfo};
+
+ for (int i = 0; i < 4; i++) {
+ sensorBase_s *s = sensors[i];
+ if (!s)
+ continue;
+
+ float mult = (i == 3) ? -1.0f : 1.0f;
+
+ switch (s->flags & SENSOR_TYPE_MASK) {
+ case SENSOR_POINT:
+ GXBegin(GX_POINTS, GX_VTXFMT0, 1);
+ GXPosition3f32(
+ ac->pos.x + (mult * (s->asPoint()->x / 4096.0f)),
+ ac->pos.y + (s->asPoint()->y / 4096.0f),
+ 8005.0f);
+ GXColor4u8(r,g,b,a);
+ GXEnd();
+ break;
+ case SENSOR_LINE:
+ GXBegin(GX_LINES, GX_VTXFMT0, 2);
+ if (i < 2) {
+ GXPosition3f32(
+ ac->pos.x + (s->asLine()->lineA / 4096.0f),
+ ac->pos.y + (s->asLine()->distanceFromCenter / 4096.0f),
+ 8005.0f);
+ GXColor4u8(r,g,b,a);
+ GXPosition3f32(
+ ac->pos.x + (s->asLine()->lineB / 4096.0f),
+ ac->pos.y + (s->asLine()->distanceFromCenter / 4096.0f),
+ 8005.0f);
+ GXColor4u8(r,g,b,a);
+ } else {
+ GXPosition3f32(
+ ac->pos.x + (mult * (s->asLine()->distanceFromCenter / 4096.0f)),
+ ac->pos.y + (s->asLine()->lineA / 4096.0f),
+ 8005.0f);
+ GXColor4u8(r,g,b,a);
+ GXPosition3f32(
+ ac->pos.x + (mult * (s->asLine()->distanceFromCenter / 4096.0f)),
+ ac->pos.y + (s->asLine()->lineB / 4096.0f),
+ 8005.0f);
+ GXColor4u8(r,g,b,a);
+ }
+ GXEnd();
+ break;
+ }
+ }
+ }
}
diff --git a/src/bossMegaGoomba.cpp b/src/bossMegaGoomba.cpp
index e67caac..c2ef1c7 100644
--- a/src/bossMegaGoomba.cpp
+++ b/src/bossMegaGoomba.cpp
@@ -28,7 +28,7 @@ class daMegaGoomba_c : public dEn_c {
float dying;
lineSensor_s belowSensor;
- pointSensor_s adjacentSensor;
+ lineSensor_s adjacentSensor;
ActivePhysics leftTrapAPhysics, rightTrapAPhysics;
ActivePhysics stalkAPhysics;
@@ -65,6 +65,8 @@ class daMegaGoomba_c : public dEn_c {
void stunPlayers();
void unstunPlayers();
+ bool hackOfTheCentury;
+
bool playerStunned[4];
void removeMyActivePhysics();
@@ -128,38 +130,39 @@ void setNewActivePhysicsRect(daMegaGoomba_c *actor, Vec *scale) {
actor->belowSensor.flags = SENSOR_LINE;
actor->belowSensor.lineA = s32((amtX * -28.0f) * 4096.0f);
actor->belowSensor.lineB = s32((amtX * 28.0f) * 4096.0f);
- actor->belowSensor.distanceFromCenter = s32((amtY * 4) * 4096.0f);
+ actor->belowSensor.distanceFromCenter = 0;
- actor->adjacentSensor.flags = SENSOR_POINT;
- actor->adjacentSensor.x = s32((amtX * 32.0f) * 4096.0f);
- actor->adjacentSensor.y = s32((amtY * 22.0f) * 4096.0f);
+ actor->adjacentSensor.flags = SENSOR_LINE;
+ actor->adjacentSensor.lineA = s32((amtY * 4.0f) * 4096.0f);
+ actor->adjacentSensor.lineB = s32((amtY * 32.0f) * 4096.0f);
+ actor->adjacentSensor.distanceFromCenter = s32((amtX * 46.0f) * 4096.0f);
u8 cat1 = 3, cat2 = 0, bitfield1 = 0x6f, bitfield2 = 0xffbafffe;
ActivePhysics::Info info = {
- 0.0f, amtY*57.0f, amtX*14.0f, amtY*31.0f,
+ 0.0f, amtY*57.0f, amtX*20.0f, amtY*31.0f,
cat1, cat2, bitfield1, bitfield2, 0, &dEn_c::collisionCallback};
actor->aPhysics.initWithStruct(actor, &info);
// Original trapezium was -12,12 to -48,48
ActivePhysics::Info left = {
- amtX*-28.0f, amtY*56.0f, amtX*14.0f, amtY*31.0f,
+ amtX*-32.0f, amtY*55.0f, amtX*12.0f, amtY*30.0f,
cat1, cat2, bitfield1, bitfield2, 0, &dEn_c::collisionCallback};
actor->leftTrapAPhysics.initWithStruct(actor, &left);
- actor->leftTrapAPhysics.trpValue0 = amtX * 14.0f;
- actor->leftTrapAPhysics.trpValue1 = amtX * 14.0f;
- actor->leftTrapAPhysics.trpValue2 = amtX * -14.0f;
- actor->leftTrapAPhysics.trpValue3 = amtX * 14.0f;
+ actor->leftTrapAPhysics.trpValue0 = amtX * 12.0f;
+ actor->leftTrapAPhysics.trpValue1 = amtX * 12.0f;
+ actor->leftTrapAPhysics.trpValue2 = amtX * -12.0f;
+ actor->leftTrapAPhysics.trpValue3 = amtX * 12.0f;
actor->leftTrapAPhysics.collisionCheckType = 3;
ActivePhysics::Info right = {
- amtX*28.0f, amtY*56.0f, amtX*14.0f, amtY*31.0f,
+ amtX*32.0f, amtY*55.0f, amtX*12.0f, amtY*30.0f,
cat1, cat2, bitfield1, bitfield2, 0, &dEn_c::collisionCallback};
actor->rightTrapAPhysics.initWithStruct(actor, &right);
- actor->rightTrapAPhysics.trpValue0 = amtX * -14.0f;
- actor->rightTrapAPhysics.trpValue1 = amtX * -14.0f;
- actor->rightTrapAPhysics.trpValue2 = amtX * -14.0f;
- actor->rightTrapAPhysics.trpValue3 = amtX * 14.0f;
+ actor->rightTrapAPhysics.trpValue0 = amtX * -12.0f;
+ actor->rightTrapAPhysics.trpValue1 = amtX * -12.0f;
+ actor->rightTrapAPhysics.trpValue2 = amtX * -12.0f;
+ actor->rightTrapAPhysics.trpValue3 = amtX * 12.0f;
actor->rightTrapAPhysics.collisionCheckType = 3;
ActivePhysics::Info stalk = {
@@ -245,7 +248,13 @@ void daMegaGoomba_c::playerCollision(ActivePhysics *apThis, ActivePhysics *apOth
//unk=0 does _vfs, unk=1 does playSeCmnStep
//char ret = usedForDeterminingStatePress_or_playerCollision(this, apThis, apOther, 0);
+ float saveBounce = EnemyBounceValue;
+ EnemyBounceValue = 5.2f;
+
char ret = usedForDeterminingStatePress_or_playerCollision(this, apThis, apOther, 2);
+
+ EnemyBounceValue = saveBounce;
+
if(ret == 1) { // regular jump
apOther->someFlagByte |= 2;
if(this->takeHit(1)) {
@@ -349,13 +358,6 @@ void daMegaGoomba_c::setupCollision() {
this->pos_delta2.y = 16.0;
this->pos_delta2.z = 0.0;
- this->spriteSomeRectX = 32.0;
- this->spriteSomeRectY = 32.0;
- this->_320 = 0.0;
- this->_324 = 16.0;
- this->_328 = 80.0;
- this->_32C = 256.0;
-
this->pos.z = (foo == 0) ? 1500.0 : -2500.0;
this->_518 = 2;
@@ -419,7 +421,11 @@ int daMegaGoomba_c::onDelete() {
int daMegaGoomba_c::onExecute() {
//80033450
acState.execute();
- checkZoneBoundaries(0);
+ if (!hackOfTheCentury) {
+ hackOfTheCentury = true;
+ } else {
+ checkZoneBoundaries(0);
+ }
updateModelMatrices();
return true;
@@ -524,7 +530,9 @@ void daMegaGoomba_c::endState_Turn() {
// Walk State
void daMegaGoomba_c::beginState_Walk() {
//inline this piece of code
- this->direction = dSprite_c__getXDirectionOfFurthestPlayerRelativeToVEC3(this, this->pos);
+ //YOU SUCK, WHOEVER ADDED THIS LINE OF CODE AND MADE ME SPEND AGES
+ //HUNTING DOWN WHAT WAS BREAKING TURNING. -Treeki
+ //this->direction = dSprite_c__getXDirectionOfFurthestPlayerRelativeToVEC3(this, this->pos);
this->speed.x = this->speed.z = 0.0;
this->max_speed.x = (this->direction) ? -this->XSpeed : this->XSpeed;
this->speed.y = -4.0;
@@ -549,10 +557,10 @@ void daMegaGoomba_c::executeState_Walk() {
this->doStateChange(&StateID_Turn);
//this->acState.setField10ToOne();
}
- u32 bitfield2 = this->collMgr.adjacentTileProps[this->direction];
+ /*u32 bitfield2 = this->collMgr.adjacentTileProps[this->direction];
if(bitfield2) {
this->doStateChange(&StateID_Turn);
- }
+ }*/
DoStuffAndMarkDead(this, this->pos, 1.0);
@@ -632,7 +640,9 @@ void daMegaGoomba_c::dieOther_End() {
void daMegaGoomba_c::dieOther_Execute() {
bodyModel._vf1C();
- if (counter_500 == 0)
+ if (counter_500 == 0) {
+ SpawnEffect("Wm_ob_icebreaksmk", 0, &pos, &(S16Vec){0,0,0}, &(Vec){5.0f, 5.0f, 5.0f});
Delete(1);
+ }
}
diff --git a/src/koopatlas/core.cpp b/src/koopatlas/core.cpp
index 03b8dae..71122e5 100644
--- a/src/koopatlas/core.cpp
+++ b/src/koopatlas/core.cpp
@@ -47,6 +47,7 @@ dScKoopatlas_c *dScKoopatlas_c::build() {
}
bool WMInit_StartLoading(void*);
+bool WMInit_LoadStaticFiles(void*);
bool StockWMInit_LoadEffects(void*);
bool WMInit_LoadSIAnims(void*);
bool WMInit_EndLoading(void*);
@@ -58,6 +59,7 @@ bool WMInit_SetupWipe(void*);
ChainedFunc initFunctions[] = {
WMInit_StartLoading,
+ WMInit_LoadStaticFiles,
StockWMInit_LoadEffects,
WMInit_LoadSIAnims,
WMInit_EndLoading,
@@ -135,6 +137,10 @@ bool WMInit_StartLoading(void *ptr) {
return true;
}
+bool WMInit_LoadStaticFiles(void *ptr) {
+ return dKPMusic::loadInfo();
+}
+
bool WMInit_LoadSIAnims(void *ptr) {
SpammyReport("WMInit_LoadSIAnims called\n");
diff --git a/src/koopatlas/mapmusic.cpp b/src/koopatlas/mapmusic.cpp
index 1ccd775..8890df5 100644
--- a/src/koopatlas/mapmusic.cpp
+++ b/src/koopatlas/mapmusic.cpp
@@ -13,7 +13,6 @@ static int s_countdownToSwitch = -1;
static int s_countdownToFadeIn = -1;
static dDvdLoader_c s_adpcmInfoLoader;
-static bool s_adpcmInfoLoaded = false;
#define FADE_OUT_LEN 30
#define FADE_IN_LEN 30
@@ -25,15 +24,20 @@ void dKPMusic::play(int id) {
if (s_playing) {
// Switch track
OSReport("Trying to switch to song %d (Current one is %d)...\n", id, s_song);
- if (s_song == id || s_nextSong == id)
- return;
- if (s_countdownToSwitch >= 0 || s_countdownToFadeIn >= 0)
- return;
- OSReport("Will switch; Fading out current track 2 over %d frames\n", FADE_OUT_LEN);
-
- s_handle.SetTrackVolume(1<<1, FADE_OUT_LEN, 0.0f);
- s_nextSong = id;
- s_countdownToSwitch = FADE_OUT_LEN;
+ if (s_song == id || s_nextSong == id) {
+ OSReport("This song is already playing or is scheduled. Not gonna do that.\n");
+ } else if (s_countdownToFadeIn >= 0) {
+ OSReport("There's already a track being faded in (CountdownToFadeIn=%d)\n", s_countdownToFadeIn);
+ } else if (s_countdownToSwitch >= 0) {
+ OSReport("We were already going to switch tracks, but the rstm hasn't been changed yet, so the next song is being changed to this one\n");
+ s_nextSong = id;
+ } else {
+ OSReport("Will switch; Fading out current track 2 over %d frames\n", FADE_OUT_LEN);
+
+ s_handle.SetTrackVolume(1<<1, FADE_OUT_LEN, 0.0f);
+ s_nextSong = id;
+ s_countdownToSwitch = FADE_OUT_LEN;
+ }
} else {
// New track
@@ -59,22 +63,24 @@ extern "C" void DVDCancel(void *crap);
extern "C" void AxVoice_SetADPCM(void *axVoice, void *adpcm);
extern "C" void Voice_SetADPCMLoop(void *voice, int channel, void *adpcmLoop);
-void dKPMusic::execute() {
- if (!s_adpcmInfoLoaded) {
- if (s_adpcmInfoLoader.load("/NewerRes/MapADPCMInfo.bin"))
- s_adpcmInfoLoaded = true;
- }
+bool dKPMusic::loadInfo() {
+ return s_adpcmInfoLoader.load("/NewerRes/MapADPCMInfo.bin");
+}
+void dKPMusic::execute() {
if (!s_playing)
return;
+ if (s_handle.GetSound() == 0) {
+ OSReport("SOUND IS NOT PLAYING!\n");
+ return;
+ }
+
if (s_countdownToSwitch >= 0) {
s_countdownToSwitch--;
if (s_countdownToSwitch == 0) {
OSReport("Switching brstm files to song %d.\n", s_nextSong);
- s_countdownToFadeIn = BUFFER_CLEAR_DELAY;
-
char brstmPath[48];
sprintf(brstmPath, "/Sound/new/map%d.er", s_nextSong);
@@ -83,7 +89,18 @@ void dKPMusic::execute() {
u8 **fileStreamPointer = (u8**)(player+0x808);
u8 *fileStream = *fileStreamPointer;
DVDHandle *fileInfo = (DVDHandle*)(fileStream+0x28);
+
+ if (fileInfo->unk4 == 1) {
+ OSReport("Was reading chunk, will try again next frame...\n");
+ s_countdownToSwitch++;
+ return;
+ }
+
+ if (s_nextSong > 0)
+ s_countdownToFadeIn = BUFFER_CLEAR_DELAY;
+
DVDCancel(fileInfo);
+ //OSReport("CANCEL successfully called!\n");
bool result = DVDFastOpen(DVDConvertPathToEntrynum(brstmPath), fileInfo);
OSReport("StrmSound is at %p, StrmPlayer is at %p, FileStream pointer is at %p, FileStream is at %p, FileInfo is at %p\n", sound, player, fileStreamPointer, fileStream, fileInfo);
diff --git a/src/koopatlas/mapmusic.h b/src/koopatlas/mapmusic.h
index 785f870..e5d69f2 100644
--- a/src/koopatlas/mapmusic.h
+++ b/src/koopatlas/mapmusic.h
@@ -3,6 +3,7 @@
class dKPMusic {
public:
+ static bool loadInfo();
static void play(int id);
static void execute();
static void stop();