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author | Treeki <treeki@gmail.com> | 2012-09-27 23:29:46 +0200 |
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committer | Treeki <treeki@gmail.com> | 2012-09-27 23:29:46 +0200 |
commit | 81ef1a8b7f7d63c72b92f779d73a8b2b0f8158c1 (patch) | |
tree | eb3567c82f79dd6290f95cfb6a6e600cea1e870f /src | |
parent | 624a89dc12d88973486b39937871c5facf6b9bb6 (diff) | |
download | kamek-81ef1a8b7f7d63c72b92f779d73a8b2b0f8158c1.tar.gz kamek-81ef1a8b7f7d63c72b92f779d73a8b2b0f8158c1.zip |
new levelinfo format and a couple of fixes
Diffstat (limited to 'src')
-rw-r--r-- | src/koopatlas/core.cpp | 10 | ||||
-rw-r--r-- | src/koopatlas/hud.cpp | 16 | ||||
-rw-r--r-- | src/koopatlas/hud.h | 4 | ||||
-rw-r--r-- | src/koopatlas/pathmanager.cpp | 9 | ||||
-rw-r--r-- | src/koopatlas/pathmanager.h | 1 | ||||
-rw-r--r-- | src/koopatlas/starcoin.cpp | 2 | ||||
-rw-r--r-- | src/levelinfo.cpp | 4 | ||||
-rw-r--r-- | src/levelinfo.h | 12 | ||||
-rw-r--r-- | src/levelinfo_old.cpp | 4 | ||||
-rw-r--r-- | src/levelinfo_old.h | 12 | ||||
-rw-r--r-- | src/levelnames.cpp | 2 |
11 files changed, 47 insertions, 29 deletions
diff --git a/src/koopatlas/core.cpp b/src/koopatlas/core.cpp index c20d715..cb13119 100644 --- a/src/koopatlas/core.cpp +++ b/src/koopatlas/core.cpp @@ -970,13 +970,13 @@ void dScKoopatlas_c::startLevel(dLevelInfo_c::entry_s *entry) { sl.unk4 = 0; sl.purpose = 0; - sl.world1 = entry->world; - sl.world2 = entry->world; - sl.level1 = entry->level; - sl.level2 = entry->level; + sl.world1 = entry->worldSlot; + sl.world2 = entry->worldSlot; + sl.level1 = entry->levelSlot; + sl.level2 = entry->levelSlot; // hopefully this will fix the Star Coin issues - SetSomeConditionShit(entry->world, entry->level, 2); + SetSomeConditionShit(entry->worldSlot, entry->levelSlot, 2); ActivateWipe(WIPE_MARIO); diff --git a/src/koopatlas/hud.cpp b/src/koopatlas/hud.cpp index 90e769e..667feb2 100644 --- a/src/koopatlas/hud.cpp +++ b/src/koopatlas/hud.cpp @@ -156,6 +156,7 @@ dWMHud_c *dWMHud_c::build() { dWMHud_c::dWMHud_c() { layoutLoaded = false; displayedControllerType = -1; + isFooterVisible = false; } enum WMHudAnimation { @@ -267,6 +268,7 @@ int dWMHud_c::onExecute() { if (willShowFooter && (!(layout.isAnimOn(SHOW_FOOTER)))) { willShowFooter = false; + isFooterVisible = true; loadFooterInfo(); playShowAnim(SHOW_FOOTER); } @@ -310,13 +312,15 @@ void dWMHud_c::playHideAnim(int id) { layout.enableNonLoopAnim(id, true); } layout.grpHandlers[id].frameCtrl.flags = 3; // NO_LOOP | REVERSE + if (id == SHOW_FOOTER) + isFooterVisible = false; } void dWMHud_c::loadHeaderInfo() { dLevelInfo_c *levelInfo = &dScKoopatlas_c::instance->levelInfo; - dLevelInfo_c::entry_s *infEntry = levelInfo->search( + dLevelInfo_c::entry_s *infEntry = levelInfo->searchBySlot( nodeForHeader->levelNumber[0]-1, nodeForHeader->levelNumber[1]-1); if (infEntry == 0) { @@ -434,9 +438,15 @@ void dWMHud_c::leftNode() { } -void dWMHud_c::hideAndShowFooter() { +void dWMHud_c::hideFooter() { + if (isFooterVisible) + playHideAnim(SHOW_FOOTER); +} + +void dWMHud_c::showFooter() { willShowFooter = true; - playHideAnim(SHOW_FOOTER); + if (isFooterVisible) + playHideAnim(SHOW_FOOTER); } diff --git a/src/koopatlas/hud.h b/src/koopatlas/hud.h index c0079af..05ad07c 100644 --- a/src/koopatlas/hud.h +++ b/src/koopatlas/hud.h @@ -38,7 +38,8 @@ class dWMHud_c : public dBase_c { void enteredNode(dKPNode_s *node = 0); void leftNode(); - void hideAndShowFooter(); + void hideFooter(); + void showFooter(); void setupLives(); @@ -55,6 +56,7 @@ class dWMHud_c : public dBase_c { void loadFooterInfo(); bool willShowFooter; + bool isFooterVisible; dTexMapColouriser_c headerCol, footerCol; diff --git a/src/koopatlas/pathmanager.cpp b/src/koopatlas/pathmanager.cpp index 8a05ea4..c691a89 100644 --- a/src/koopatlas/pathmanager.cpp +++ b/src/koopatlas/pathmanager.cpp @@ -628,8 +628,13 @@ void dWMPathManager_c::moveThroughPath() { save->hudHintL = world->hudHintL; if (dWMHud_c::instance) - dWMHud_c::instance->hideAndShowFooter(); + dWMHud_c::instance->showFooter(); } + } else if (to->worldID == 0) { + OSReport("No world\n"); + save->newerWorldName[0] = 0; + if (dWMHud_c::instance) + dWMHud_c::instance->hideFooter(); } else { OSReport("Not found!\n"); } @@ -710,7 +715,7 @@ void dWMPathManager_c::activatePoint() { isEnteringLevel = true; levelStartWait = 40; - enteredLevel = dScKoopatlas_c::instance->levelInfo.search(w, l); + enteredLevel = dScKoopatlas_c::instance->levelInfo.searchBySlot(w, l); } } diff --git a/src/koopatlas/pathmanager.h b/src/koopatlas/pathmanager.h index 5579f66..a1d916d 100644 --- a/src/koopatlas/pathmanager.h +++ b/src/koopatlas/pathmanager.h @@ -9,6 +9,7 @@ #endif #include "koopatlas/mapdata.h" +#include "levelinfo.h" extern "C" void *SoundRelatedClass; extern "C" void *MapSoundPlayer(void *SoundClass, int soundID, int unk); diff --git a/src/koopatlas/starcoin.cpp b/src/koopatlas/starcoin.cpp index 3842f87..4366895 100644 --- a/src/koopatlas/starcoin.cpp +++ b/src/koopatlas/starcoin.cpp @@ -238,7 +238,7 @@ void dWMStarCoin::LoadCoinsForWorld(int world) { if (levelArray[world][l][i]) { levelNum--; dLevelInfo_c *li = &dScKoopatlas_c::instance->levelInfo; - dLevelInfo_c::entry_s *entry = li->search(world, levelNum); + dLevelInfo_c::entry_s *entry = li->searchBySlot(world, levelNum); setText(li->getNameForLevel(entry), levelPane); totalCoins += 3; diff --git a/src/levelinfo.cpp b/src/levelinfo.cpp index 3a0ef6f..fd147f3 100644 --- a/src/levelinfo.cpp +++ b/src/levelinfo.cpp @@ -21,13 +21,13 @@ void dLevelInfo_c::load(void *buffer) { }
}
-dLevelInfo_c::entry_s *dLevelInfo_c::search(int world, int level) {
+dLevelInfo_c::entry_s *dLevelInfo_c::searchBySlot(int world, int level) {
for (int i = 0; i < sectionCount(); i++) {
section_s *sect = getSectionByIndex(i);
for (int j = 0; j < sect->levelCount; j++) {
entry_s *entry = &getLevelsForSection(sect)[j];
- if (entry->world == world && entry->level == level)
+ if (entry->worldSlot == world && entry->levelSlot == level)
return entry;
}
}
diff --git a/src/levelinfo.h b/src/levelinfo.h index 470992b..8d8a4e5 100644 --- a/src/levelinfo.h +++ b/src/levelinfo.h @@ -16,13 +16,13 @@ public: };
struct entry_s {
- u8 world;
- u8 level;
- u8 reserved1;
- u8 reserved2;
+ u8 worldSlot;
+ u8 levelSlot;
+ u8 displayWorld;
+ u8 displayLevel;
u8 nameLength;
u8 reserved3;
- u16 flags;
+ u16 reserved4;
u32 nameOffset;
};
@@ -32,7 +32,7 @@ private: public:
void load(void *buffer);
- entry_s *search(int world, int level);
+ entry_s *searchBySlot(int world, int level);
u32 sectionCount() {
return data->sectionCount;
diff --git a/src/levelinfo_old.cpp b/src/levelinfo_old.cpp index 01dda85..bd5a2eb 100644 --- a/src/levelinfo_old.cpp +++ b/src/levelinfo_old.cpp @@ -21,13 +21,13 @@ void LevelInfo_Prepare(FileHandle *fh) { } } -LevelInfo_Entry *LevelInfo_Search(void *file, int world, int level) { +LevelInfo_Entry *LevelInfo_SearchSlot(void *file, int world, int level) { for (int i = 0; i < LevelInfo_GetSectionCount(file); i++) { LevelInfo_Section *sect = LevelInfo_GetSection(file, i); for (int j = 0; j < sect->levelCount; j++) { LevelInfo_Entry *entry = &LevelInfo_GetLevels(file, sect)[j]; - if (entry->world == world && entry->level == level) + if (entry->worldSlot == world && entry->levelSlot == level) return entry; } } diff --git a/src/levelinfo_old.h b/src/levelinfo_old.h index d8cb888..50760c5 100644 --- a/src/levelinfo_old.h +++ b/src/levelinfo_old.h @@ -14,13 +14,13 @@ struct LevelInfo_Section { }; struct LevelInfo_Entry { - u8 world; - u8 level; - u8 reserved1; - u8 reserved2; + u8 worldSlot; + u8 levelSlot; + u8 displayWorld; + u8 displayLevel; u8 nameLength; u8 reserved3; - u16 flags; + u16 reserved4; u32 nameOffset; }; @@ -50,7 +50,7 @@ inline char *LevelInfo_GetName(void *file, LevelInfo_Entry *entry) { } void LevelInfo_Prepare(FileHandle *fh); -LevelInfo_Entry *LevelInfo_Search(void *file, int world, int level); +LevelInfo_Entry *LevelInfo_SearchSlot(void *file, int world, int level); #endif diff --git a/src/levelnames.cpp b/src/levelnames.cpp index 1f05386..7c64c0b 100644 --- a/src/levelnames.cpp +++ b/src/levelnames.cpp @@ -38,7 +38,7 @@ int DoNames(int state) { void *info = LoadFile(&fh, "/NewerRes/LevelInfo.bin"); LevelInfo_Prepare(&fh); - LevelInfo_Entry *entry = LevelInfo_Search(info, wnum, lnum); + LevelInfo_Entry *entry = LevelInfo_SearchSlot(info, wnum, lnum); char *worldname = LevelInfo_GetName(info, entry); char *levelname = ""; |