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author | Colin Noga <Tempus@chronometry.ca> | 2013-05-22 14:19:35 -0500 |
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committer | Colin Noga <Tempus@chronometry.ca> | 2013-05-22 14:19:35 -0500 |
commit | 77b1f261686cbec9593656f404d059d9fdc6fe7f (patch) | |
tree | cdef7813fb41785de54da77ac2a7924e90a34c3f /src | |
parent | d3b2d9fd92ede02ae06232c92e830e5819104f6e (diff) | |
parent | a165a5fd2e8bd9ce78e7f67e410ad26f4ef87a49 (diff) | |
download | kamek-77b1f261686cbec9593656f404d059d9fdc6fe7f.tar.gz kamek-77b1f261686cbec9593656f404d059d9fdc6fe7f.zip |
Merge branch 'level-select' of ssh://treeki.rustedlogic.net:30000/Kamek into level-select
Diffstat (limited to 'src')
-rw-r--r-- | src/chestnut.cpp | 8 | ||||
-rw-r--r-- | src/poweruphax.cpp | 8 | ||||
-rw-r--r-- | src/randomcrap.S | 10 |
3 files changed, 19 insertions, 7 deletions
diff --git a/src/chestnut.cpp b/src/chestnut.cpp index 7ebfc4d..ff653c0 100644 --- a/src/chestnut.cpp +++ b/src/chestnut.cpp @@ -159,9 +159,11 @@ float daEnChestnut_c::nearestPlayerDistance() { for (int i = 0; i < 4; i++) { if (dAcPy_c *player = dAcPy_c::findByID(i)) { - float thisDist = abs(player->pos.x - pos.x); - if (thisDist < bestSoFar) - bestSoFar = thisDist; + if (strcmp(player->states2.getCurrentState()->getName(), "dAcPy_c::StateID_Balloon")) { + float thisDist = abs(player->pos.x - pos.x); + if (thisDist < bestSoFar) + bestSoFar = thisDist; + } } } diff --git a/src/poweruphax.cpp b/src/poweruphax.cpp index f2895de..1bb5dc8 100644 --- a/src/poweruphax.cpp +++ b/src/poweruphax.cpp @@ -45,8 +45,8 @@ void dHammerSuitRenderer_c::setup(dPlayerModelHandler_c *handler, int sceneID) { nw4r::g3d::ResFile rf(getResource("hammerM", "g3d/suit.brres")); - if (victim->player_id_1 <= 1) { - helmet.setup(rf.GetResMdl((victim->player_id_1 == 0) ? "marioHelmet" : "luigiHelmet"), &allocator, 0, 1, 0); + if (victim->player_id_2 <= 1) { + helmet.setup(rf.GetResMdl((victim->player_id_2 == 0) ? "marioHelmet" : "luigiHelmet"), &allocator, 0, 1, 0); SetupTextures_MapObj(&helmet, sceneID); } @@ -64,7 +64,7 @@ void dHammerSuitRenderer_c::setup(dPlayerModelHandler_c *handler, int sceneID) { (nw4r::g3d::ResMdl*)(((u32)victimModel->scnObj) + 0xE8); //headNodeID = playerResMdl->GetResNode("player_head").GetID(); - if (victim->player_id_1 <= 1) + if (victim->player_id_2 <= 1) headNodeID = playerResMdl->GetResNode("face_1").GetID(); rootNodeID = playerResMdl->GetResNode("skl_root").GetID(); } @@ -73,7 +73,7 @@ void dHammerSuitRenderer_c::draw() { if (victim->powerup_id != 7) return; - if (victim->player_id_1 <= 1) { + if (victim->player_id_2 <= 1) { // Materials: 2=hair 3=hat; Modes: BACK=visible ALL=invisible SetCullModeForMaterial(&victim->getCurrentModel()->head, 3, GX_CULL_ALL); diff --git a/src/randomcrap.S b/src/randomcrap.S index 29bf758..fff6c98 100644 --- a/src/randomcrap.S +++ b/src/randomcrap.S @@ -384,6 +384,16 @@ llaReturn: sfsdfsdf: .float 512.0 .text + +.global RedRingEventControl +RedRingEventControl: + lwz r10, 4(r31) + srwi. r10, r10, 28 + beq dontResetRREDelay + li r5, 0 +dontResetRREDelay: + b set__10dFlagMgr_cFUcibbbUi + .global EFB_Crap .extern EFBMagic2__Fv .extern ContinueFromEFBMagic2 |