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authorTreeki <treeki@gmail.com>2013-07-04 01:15:15 +0200
committerTreeki <treeki@gmail.com>2013-07-04 01:15:15 +0200
commitd55debf80b417793ce924ec977ed3a16413fd5d6 (patch)
treeedc9e60c3b24cc90eeaaa416e6225401b3815afe /src
parent75002c45dea66ccc8291a87a1f670b72d8c7b16d (diff)
downloadkamek-d55debf80b417793ce924ec977ed3a16413fd5d6.tar.gz
kamek-d55debf80b417793ce924ec977ed3a16413fd5d6.zip
ending dead players fix
Diffstat (limited to 'src')
-rw-r--r--src/bossCaptainBowser.cpp4
-rw-r--r--src/prolog.S2
-rw-r--r--src/randomcrap.S2
3 files changed, 6 insertions, 2 deletions
diff --git a/src/bossCaptainBowser.cpp b/src/bossCaptainBowser.cpp
index 9e163b1..6915ccf 100644
--- a/src/bossCaptainBowser.cpp
+++ b/src/bossCaptainBowser.cpp
@@ -1020,6 +1020,10 @@ void daCaptainBowser::executeState_PanToExit() {
DontShowPreGame = true;
ExitStage(RESTART_CRSIN, 0, BEAT_LEVEL, MARIO_WIPE);
exitedFlag = true;
+
+ for (int i = 0; i < 4; i++)
+ if (Player_Lives[i] == 0)
+ Player_Lives[i] = 5;
}
}
}
diff --git a/src/prolog.S b/src/prolog.S
index 83abdc6..8608300 100644
--- a/src/prolog.S
+++ b/src/prolog.S
@@ -61,7 +61,7 @@ startLoop:
.data
PMsg:
- .string "Newer Super Mario Bros. Wii - Hacks by Treeki and Tempus 2009-2013\nNewer v1.0.0\n.ctors: %p - %p\n"
+ .string "Newer Super Mario Bros. Wii - Hacks by Treeki and Tempus 2009-2013\nNewer v1.0.2\n.ctors: %p - %p\n"
PMsg2:
.string "%d inits called\n"
diff --git a/src/randomcrap.S b/src/randomcrap.S
index 1e09766..4b8d830 100644
--- a/src/randomcrap.S
+++ b/src/randomcrap.S
@@ -595,7 +595,7 @@ ReplaceExceptionOccurred:
#.long CRAPPYALLOC
.data
NewExceptionOccurred:
-.string "Whoops! Newer 1.0.0 has crashed.\nPlease take a screenshot of the info below\nand send it to newer@newerteam.com.\nYou can scroll through this report using the D-Pad.\n"
+.string "Whoops! Newer 1.0.2 has crashed.\nPlease take a screenshot of the info below\nand send it to newer@newerteam.com.\nYou can scroll through this report using the D-Pad.\n"
UniLogStr: .string "[ULog] returning %8x to: %x > %x > %x > %x > %x > %x\n"
#WillAlloc: .string "[AH] Will allocate %x bytes aligned by %x\n"
#Alloced: .string "[AH] Allocated %p\n"