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authorColin Noga <Tempus@chronometry.ca>2012-09-23 22:58:38 -0500
committerColin Noga <Tempus@chronometry.ca>2012-09-23 22:58:38 -0500
commitb4a734bdd7b3f01a72ad76c1d21fac3f141c3f6c (patch)
tree354fd8ea0ac235d6bd3b7df710d4ec7e65c06d83 /src
parentead267bc2bdfd2a90b8d66d010048a3bc4d0a9d8 (diff)
parent4f567256d015cf7a835ac03b9e5abb8a2a7eb12a (diff)
downloadkamek-b4a734bdd7b3f01a72ad76c1d21fac3f141c3f6c.tar.gz
kamek-b4a734bdd7b3f01a72ad76c1d21fac3f141c3f6c.zip
Merge branch 'level-select' of ssh://treeki.rustedlogic.net:30000/Kamek into level-select
Diffstat (limited to 'src')
-rw-r--r--src/koopatlas/core.h2
-rw-r--r--src/koopatlas/hud.cpp4
-rw-r--r--src/koopatlas/pathmanager.cpp53
-rw-r--r--src/koopatlas/pathmanager.h7
-rw-r--r--src/koopatlas/player.cpp3
5 files changed, 42 insertions, 27 deletions
diff --git a/src/koopatlas/core.h b/src/koopatlas/core.h
index 2a69927..41fba45 100644
--- a/src/koopatlas/core.h
+++ b/src/koopatlas/core.h
@@ -18,7 +18,7 @@
#include "koopatlas/pathmanager.h"
#define WM_DEBUGGING
-// #define WM_SPAMMY_DEBUGGING
+#define WM_SPAMMY_DEBUGGING
#ifdef WM_DEBUGGING
#define MapReport OSReport
diff --git a/src/koopatlas/hud.cpp b/src/koopatlas/hud.cpp
index 3989a1c..44b0fce 100644
--- a/src/koopatlas/hud.cpp
+++ b/src/koopatlas/hud.cpp
@@ -200,7 +200,7 @@ void dWMHud_c::setLevelText(const wchar_t *str, int length) {
tw.tagProcessorMaybe = box->tagProc;
float width = tw.CalcStringWidth(str, length);
- SpammyReport("Text width: %f\n", width);
+ //SpammyReport("Text width: %f\n", width);
layout.findWindowByName("W_levelname")->size.x = width + 22;
layout.findPictureByName("P_topleftboxbg")->size.x = width;
@@ -370,7 +370,7 @@ void dWMHud_c::setWorldText(const wchar_t *str, int length) {
tw.tagProcessorMaybe = box->tagProc;
float width = tw.CalcStringWidth(str, length);
- SpammyReport("Text width: %f\n", width);
+ //SpammyReport("Text width: %f\n", width);
box->SetString(str);
}
diff --git a/src/koopatlas/pathmanager.cpp b/src/koopatlas/pathmanager.cpp
index 733c5e2..e1d7993 100644
--- a/src/koopatlas/pathmanager.cpp
+++ b/src/koopatlas/pathmanager.cpp
@@ -63,7 +63,7 @@ void dWMPathManager_c::setup() {
//OSReport("Path: %p nodes %p to %p\n", path, srcNode, destNode);
int ct = destNode->getAvailableExitCount();
//OSReport("Dest Node available exits: %d; type: %d\n", ct, destNode->type);
- if (destNode == node || ct > 2 || destNode->type == dKPNode_s::LEVEL) {
+ if (destNode == node || ct > 2 || destNode->type == dKPNode_s::LEVEL || destNode->type == dKPNode_s::CHANGE) {
exitTo = candidateExit;
//OSReport("Accepting this node\n");
break;
@@ -153,36 +153,36 @@ void dWMPathManager_c::unlockPaths() {
int cmdID = 0;
while (*in != 0) {
- SpammyReport("[%p] Cmd %d: Evaluating condition\n", in, cmdID);
+ UnlockCmdReport("[%p] Cmd %d: Evaluating condition\n", in, cmdID);
// begin processing a block
bool value = evaluateUnlockCondition(in, save, 0);
- SpammyReport("[%p] Cmd %d: Condition evaluated, result: %d\n", in, cmdID, value);
- //SpammyReport("Unlock condition: %d\n", value);
+ UnlockCmdReport("[%p] Cmd %d: Condition evaluated, result: %d\n", in, cmdID, value);
+ //UnlockCmdReport("Unlock condition: %d\n", value);
// get what it's supposed to affect
// for now we'll assume that it affects one or more paths
u8 affectedCount = *(in++);
- SpammyReport("[%p] Cmd %d: Affects %d path(s)\n", in, cmdID, affectedCount);
+ UnlockCmdReport("[%p] Cmd %d: Affects %d path(s)\n", in, cmdID, affectedCount);
for (int i = 0; i < affectedCount; i++) {
u8 one = *(in++);
u8 two = *(in++);
u16 pathID = (one << 8) | two;
- SpammyReport("[%p] Cmd %d: Affected %d: PathID: %d\n", in, cmdID, i, pathID);
+ UnlockCmdReport("[%p] Cmd %d: Affected %d: PathID: %d\n", in, cmdID, i, pathID);
dKPPath_s *path = pathLayer->paths[pathID];
- SpammyReport("[%p] Cmd %d: Affected %d: Path: %p\n", in, cmdID, i, path);
+ UnlockCmdReport("[%p] Cmd %d: Affected %d: Path: %p\n", in, cmdID, i, path);
path->isAvailable = value ? dKPPath_s::AVAILABLE : dKPPath_s::NOT_AVAILABLE;
- SpammyReport("[%p] Cmd %d: Affected %d: IsAvailable written\n", in, cmdID, i);
+ UnlockCmdReport("[%p] Cmd %d: Affected %d: IsAvailable written\n", in, cmdID, i);
PathAvailabilityData[pathID] = value ? dKPPath_s::AVAILABLE : dKPPath_s::NOT_AVAILABLE;
- SpammyReport("[%p] Cmd %d: Affected %d: AvailabilityData written\n", in, cmdID, i);
+ UnlockCmdReport("[%p] Cmd %d: Affected %d: AvailabilityData written\n", in, cmdID, i);
// NEWLY_AVAILABLE is set later, when that stuff is figured out
path->setLayerAlpha(value ? 255 : 0);
- SpammyReport("[%p] Cmd %d: Affected %d: Layer alpha applied\n", in, cmdID, i);
+ UnlockCmdReport("[%p] Cmd %d: Affected %d: Layer alpha applied\n", in, cmdID, i);
}
- SpammyReport("[%p] Cmd %d: %d affected path(s) processed\n", in, cmdID, affectedCount);
+ UnlockCmdReport("[%p] Cmd %d: %d affected path(s) processed\n", in, cmdID, affectedCount);
cmdID++;
}
@@ -232,14 +232,14 @@ void dWMPathManager_c::unlockPaths() {
}
bool dWMPathManager_c::evaluateUnlockCondition(u8 *&in, SaveBlock *save, int stack) {
- SpammyReport("[%p] CondStk:%d begin\n", in, stack);
+ UnlockCmdReport("[%p] CondStk:%d begin\n", in, stack);
u8 controlByte = *(in++);
u8 conditionType = (controlByte >> 6);
- SpammyReport("[%p] CondStk:%d control byte: %d; condition type: %d\n", in, stack, controlByte, conditionType);
+ UnlockCmdReport("[%p] CondStk:%d control byte: %d; condition type: %d\n", in, stack, controlByte, conditionType);
if (conditionType == 0) {
- SpammyReport("[%p] CondStk:%d end, returning CONSTANT 1\n", in, stack);
+ UnlockCmdReport("[%p] CondStk:%d end, returning CONSTANT 1\n", in, stack);
return true;
}
@@ -249,10 +249,10 @@ bool dWMPathManager_c::evaluateUnlockCondition(u8 *&in, SaveBlock *save, int sta
bool isSecret = (controlByte & 0x10);
u8 worldNumber = controlByte & 0xF;
u8 levelNumber = *(in++);
- SpammyReport("[%p] CondStk:%d level, w:%d l:%d secret:%d\n", in, stack, worldNumber, levelNumber, isSecret);
+ UnlockCmdReport("[%p] CondStk:%d level, w:%d l:%d secret:%d\n", in, stack, worldNumber, levelNumber, isSecret);
u32 conds = save->GetLevelCondition(worldNumber, levelNumber);
- SpammyReport("[%p] CondStk:%d returning for level conditions: %d / %x\n", in, stack, conds, conds);
+ UnlockCmdReport("[%p] CondStk:%d returning for level conditions: %d / %x\n", in, stack, conds, conds);
if (isSecret)
return (conds & COND_SECRET) != 0;
@@ -267,7 +267,7 @@ bool dWMPathManager_c::evaluateUnlockCondition(u8 *&in, SaveBlock *save, int sta
bool value = isOr ? false : true;
u8 termCount = (controlByte & 0x3F) + 1;
- SpammyReport("[%p] CondStk:%d and:%d or:%d startValue:%d termCount:%d\n", in, stack, isAnd, isOr, value, termCount);
+ UnlockCmdReport("[%p] CondStk:%d and:%d or:%d startValue:%d termCount:%d\n", in, stack, isAnd, isOr, value, termCount);
for (int i = 0; i < termCount; i++) {
bool what = evaluateUnlockCondition(in, save, stack+1);
@@ -278,7 +278,7 @@ bool dWMPathManager_c::evaluateUnlockCondition(u8 *&in, SaveBlock *save, int sta
value &= what;
}
- SpammyReport("[%p] CondStk:%d end, returning %d\n", in, stack, value);
+ UnlockCmdReport("[%p] CondStk:%d end, returning %d\n", in, stack, value);
return value;
}
@@ -365,7 +365,7 @@ void dWMPathManager_c::execute() {
void dWMPathManager_c::startMovementTo(dKPPath_s *path) {
- SpammyReport("moving to path %p\n", path);
+ SpammyReport("moving to path %p [%d,%d to %d,%d]\n", path, path->start->x, path->start->y, path->end->x, path->end->y);
dWMHud_c::instance->hidePointBar();
SpammyReport("point bar hidden\n");
@@ -435,7 +435,7 @@ void dWMPathManager_c::startMovementTo(dKPPath_s *path) {
// Run
{b_dash2,3.0f,10.0f, -1,5.0f, SE_PLY_FOOTNOTE_DIRT,SE_NULL, 0,0},
// Pipe
- {wait,2.0f,10.0f, -0x7FFF,1.0f, SE_NULL,SE_PLY_DOKAN_IN_OUT, 0,0},
+ {wait,2.0f,10.0f, 0,1.0f, SE_NULL,SE_PLY_DOKAN_IN_OUT, 0,0},
// Door
{wait,2.0f,10.0f, -0x7FFF,0.2f, SE_NULL,SE_OBJ_DOOR_OPEN, 0,0},
@@ -452,16 +452,19 @@ void dWMPathManager_c::startMovementTo(dKPPath_s *path) {
isJumping = (path->animation >= dKPPath_s::JUMP && path->animation <= dKPPath_s::JUMP_WATER);
+ float playerScale = 1.6f;
+
if (path->animation == dKPPath_s::ENTER_CAVE_UP) {
scaleAnimProgress = 60;
// what direction does this path go in?
isScalingUp = (deltaY < 0) ^ reverseThroughPath;
if (!isScalingUp)
- player->scale = (Vec){0.0f,0.0f,0.0f};
+ playerScale = 0.0f;
}
player->visible = (path->animation != dKPPath_s::INVISIBLE);
+ player->scale.x = player->scale.y = player->scale.z = playerScale;
int id = (path->animation >= dKPPath_s::MAX_ANIM) ? 0 : (int)path->animation;
@@ -505,7 +508,6 @@ void dWMPathManager_c::moveThroughPath() {
player->scale.x = player->scale.y = player->scale.z = sc;
scaleAnimProgress--;
- return;
}
@@ -537,8 +539,10 @@ void dWMPathManager_c::moveThroughPath() {
// Check if we've reached the end yet
if (
- ((move.x > 0) ? (player->pos.x >= to->x) : (player->pos.x <= to->x)) &&
- ((move.y > 0) ? (-player->pos.y >= to->y) : (-player->pos.y <= to->y))
+ (((move.x > 0) ? (player->pos.x >= to->x) : (player->pos.x <= to->x)) &&
+ ((move.y > 0) ? (-player->pos.y >= to->y) : (-player->pos.y <= to->y)))
+ ||
+ (from->x == to->x && from->y == to->y)
) {
currentNode = to;
@@ -590,6 +594,7 @@ void dWMPathManager_c::moveThroughPath() {
SpammyReport("Change to map ID %d (%s), entrance ID %d\n", save->current_world, to->destMap, to->foreignID);
+ ActivateWipe(to->transition);
DoSceneChange(WORLD_MAP, 0x10000000 | (to->foreignID << 20), 0);
} else if (reallyStop) {
diff --git a/src/koopatlas/pathmanager.h b/src/koopatlas/pathmanager.h
index 3c3ae1f..4604fc7 100644
--- a/src/koopatlas/pathmanager.h
+++ b/src/koopatlas/pathmanager.h
@@ -1,6 +1,13 @@
#ifndef __KOOPATLAS_PATH_MANAGER_H
#define __KOOPATLAS_PATH_MANAGER_H
+//#define WM_UNLOCK_DEBUGGING
+#ifdef WM_UNLOCK_DEBUGGING
+#define UnlockCmdReport OSReport
+#else
+#define UnlockCmdReport(...)
+#endif
+
#include "koopatlas/mapdata.h"
extern "C" void *SoundRelatedClass;
diff --git a/src/koopatlas/player.cpp b/src/koopatlas/player.cpp
index ed2aa5b..3f791b6 100644
--- a/src/koopatlas/player.cpp
+++ b/src/koopatlas/player.cpp
@@ -68,6 +68,9 @@ int daWMPlayer_c::onExecute() {
}
int daWMPlayer_c::onDraw() {
+ if (!visible)
+ return true;
+
this->modelHandler->draw();
hammerSuit.draw();