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author | Treeki <treeki@gmail.com> | 2012-10-18 01:35:08 +0200 |
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committer | Treeki <treeki@gmail.com> | 2012-10-18 01:35:08 +0200 |
commit | 9af56ee115dea9cbb9ee5b8317fefdb396a0e744 (patch) | |
tree | e444fa91e0455984de0b7d53996695eea2c7e1db /src | |
parent | 3ef1114c2bebd29b55fc53986b3c942a55b8b642 (diff) | |
download | kamek-9af56ee115dea9cbb9ee5b8317fefdb396a0e744.tar.gz kamek-9af56ee115dea9cbb9ee5b8317fefdb396a0e744.zip |
working on star coin screen
Diffstat (limited to 'src')
-rw-r--r-- | src/koopatlas/starcoin.cpp | 168 | ||||
-rw-r--r-- | src/koopatlas/starcoin.h | 26 |
2 files changed, 182 insertions, 12 deletions
diff --git a/src/koopatlas/starcoin.cpp b/src/koopatlas/starcoin.cpp index 7b7db51..3b8372e 100644 --- a/src/koopatlas/starcoin.cpp +++ b/src/koopatlas/starcoin.cpp @@ -11,11 +11,19 @@ dWMStarCoin_c *dWMStarCoin_c::build() { return c; } -dWMStarCoin_c::dWMStarCoin_c() { +dWMStarCoin_c::dWMStarCoin_c() : state(this) { layoutLoaded = false; visible = false; + state.setState(&StateID_Hidden); } +CREATE_STATE(dWMStarCoin_c, Hidden); +CREATE_STATE(dWMStarCoin_c, ShowWait); +CREATE_STATE(dWMStarCoin_c, ShowSectionWait); +CREATE_STATE(dWMStarCoin_c, Wait); +CREATE_STATE(dWMStarCoin_c, HideSectionWait); +CREATE_STATE(dWMStarCoin_c, HideWait); + int dWMStarCoin_c::onCreate() { if (!layoutLoaded) { @@ -100,24 +108,17 @@ int dWMStarCoin_c::onDelete() { void dWMStarCoin_c::show() { - visible = true; - layout.enableNonLoopAnim(SHOW_ALL); + if (state.getCurrentState() == &StateID_Hidden) + state.setState(&StateID_ShowWait); } int dWMStarCoin_c::onExecute() { + state.execute(); + if (visible) { layout.execAnimations(); layout.update(); - - int nowPressed = Remocon_GetPressed(GetActiveRemocon()); - - if (!layout.isAnyAnimOn()) { - if (nowPressed & WPAD_B) { - MapSoundPlayer(SoundRelatedClass, SE_SYS_DIALOGUE_OUT_AUTO, 1); - layout.enableNonLoopAnim(1); - } - } } return true; @@ -130,3 +131,146 @@ int dWMStarCoin_c::onDraw() { return true; } + +void dWMStarCoin_c::showLeftArrow() { + if (!isLeftArrowVisible) { + isLeftArrowVisible = true; + layout.enableNonLoopAnim(SHOW_LEFT_ARROW); + } +} + +void dWMStarCoin_c::showRightArrow() { + if (!isRightArrowVisible) { + isRightArrowVisible = true; + layout.enableNonLoopAnim(SHOW_RIGHT_ARROW); + } +} + +void dWMStarCoin_c::hideLeftArrow() { + if (isLeftArrowVisible) { + isLeftArrowVisible = false; + layout.enableNonLoopAnim(HIDE_LEFT_ARROW); + } +} + +void dWMStarCoin_c::hideRightArrow() { + if (isRightArrowVisible) { + isRightArrowVisible = false; + layout.enableNonLoopAnim(HIDE_RIGHT_ARROW); + } +} + +void dWMStarCoin_c::setLeftArrowVisible(bool value) { + if (value) + showLeftArrow(); + else + hideLeftArrow(); +} + +void dWMStarCoin_c::setRightArrowVisible(bool value) { + if (value) + showRightArrow(); + else + hideRightArrow(); +} + + +bool dWMStarCoin_c::canScrollLeft() const { + return (currentSection > 0); +} +bool dWMStarCoin_c::canScrollRight() const { + // TODO + return false; +} + +void dWMStarCoin_c::loadInfo() { + // TODO +} + +void dWMStarCoin_c::loadSectionInfo() { + // TODO +} + + +void dWMStarCoin_c::beginState_Hidden() { } +void dWMStarCoin_c::executeState_Hidden() { } +void dWMStarCoin_c::endState_Hidden() { } + +void dWMStarCoin_c::beginState_ShowWait() { + visible = true; + loadInfo(); + layout.enableNonLoopAnim(SHOW_ALL); +} +void dWMStarCoin_c::executeState_ShowWait() { + if (!layout.isAnimOn(SHOW_ALL)) + state.setState(&StateID_ShowSectionWait); +} +void dWMStarCoin_c::endState_ShowWait() { } + +void dWMStarCoin_c::beginState_ShowSectionWait() { + loadSectionInfo(); + layout.enableNonLoopAnim(SHOW_SECTION); + + if (canScrollLeft()) + showLeftArrow(); + if (canScrollRight()) + showRightArrow(); +} +void dWMStarCoin_c::executeState_ShowSectionWait() { + if (!layout.isAnimOn(SHOW_SECTION)) + state.setState(&StateID_Wait); +} +void dWMStarCoin_c::endState_ShowSectionWait() { } + +void dWMStarCoin_c::beginState_Wait() { } +void dWMStarCoin_c::executeState_Wait() { + int nowPressed = Remocon_GetPressed(GetActiveRemocon()); + + if (nowPressed & WPAD_ONE) { + MapSoundPlayer(SoundRelatedClass, SE_SYS_DIALOGUE_OUT_AUTO, 1); + willExit = true; + state.setState(&StateID_HideSectionWait); + } else if ((nowPressed & WPAD_LEFT) && canScrollLeft()) { + currentSection--; + willExit = false; + state.setState(&StateID_HideSectionWait); + } else if ((nowPressed & WPAD_RIGHT) && canScrollRight()) { + currentSection++; + willExit = false; + state.setState(&StateID_HideSectionWait); + } +} +void dWMStarCoin_c::endState_Wait() { } + +void dWMStarCoin_c::beginState_HideSectionWait() { + layout.enableNonLoopAnim(HIDE_SECTION); + if (willExit) { + hideLeftArrow(); + hideRightArrow(); + } else { + setLeftArrowVisible(canScrollLeft()); + setRightArrowVisible(canScrollRight()); + } +} +void dWMStarCoin_c::executeState_HideSectionWait() { + if (!layout.isAnimOn(HIDE_SECTION)) { + if (willExit) + state.setState(&StateID_HideWait); + else + state.setState(&StateID_ShowSectionWait); + } +} +void dWMStarCoin_c::endState_HideSectionWait() { } + +void dWMStarCoin_c::beginState_HideWait() { + layout.enableNonLoopAnim(SHOW_ALL); + layout.grpHandlers[SHOW_ALL].frameCtrl.flags = 3; // NO_LOOP | REVERSE +} +void dWMStarCoin_c::executeState_HideWait() { + if (!layout.isAnimOn(SHOW_ALL)) + state.setState(&StateID_Wait); +} +void dWMStarCoin_c::endState_HideWait() { + visible = false; +} + diff --git a/src/koopatlas/starcoin.h b/src/koopatlas/starcoin.h index c4e9cbf..3d931e8 100644 --- a/src/koopatlas/starcoin.h +++ b/src/koopatlas/starcoin.h @@ -37,6 +37,23 @@ class dWMStarCoin_c : public dActor_c { SHINE_COUNT = 5, }; + int currentSection; + + bool isLeftArrowVisible, isRightArrowVisible; + bool willExit; + + bool canScrollLeft() const; + bool canScrollRight() const; + void loadInfo(); + void loadSectionInfo(); + + void showLeftArrow(); + void showRightArrow(); + void hideLeftArrow(); + void hideRightArrow(); + void setLeftArrowVisible(bool value); + void setRightArrowVisible(bool value); + nw4r::lyt::Picture *Shine[COLUMN_COUNT][SHINE_COUNT], *CoinOutline[COLUMN_COUNT][ROW_COUNT][3], @@ -49,6 +66,15 @@ class dWMStarCoin_c : public dActor_c { *EarnedCoinCount, *EarnedCoinMax, *BtnWorldSelText, *BtnBackText; + dStateWrapper_c<dWMStarCoin_c> state; + + USING_STATES(dWMStarCoin_c); + DECLARE_STATE(Hidden); + DECLARE_STATE(ShowWait); + DECLARE_STATE(ShowSectionWait); + DECLARE_STATE(Wait); + DECLARE_STATE(HideSectionWait); + DECLARE_STATE(HideWait); }; #endif |