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authorTreeki <treeki@gmail.com>2013-02-28 05:50:03 +0100
committerTreeki <treeki@gmail.com>2013-02-28 05:50:03 +0100
commit1aed898047474dc077d9c5e908642ce0ab6a81ff (patch)
tree6772c2598d95f65d84ba2aed6aeb7ad54bec0397 /src
parent9880d3e1e0fff5b30366ebb886676ca3251cf151 (diff)
downloadkamek-1aed898047474dc077d9c5e908642ce0ab6a81ff.tar.gz
kamek-1aed898047474dc077d9c5e908642ce0ab6a81ff.zip
couple of fixes to shyguy sounds and animations
Diffstat (limited to 'src')
-rw-r--r--src/shyguy.cpp5
-rw-r--r--src/shyguyGiants.cpp4
2 files changed, 9 insertions, 0 deletions
diff --git a/src/shyguy.cpp b/src/shyguy.cpp
index ced7a41..1e89a8a 100644
--- a/src/shyguy.cpp
+++ b/src/shyguy.cpp
@@ -333,10 +333,14 @@ daShyGuy *daShyGuy::build() {
}
if (this->damage > 1) {
+ nw4r::snd::SoundHandle handle;
+ PlaySoundWithFunctionB4(SoundRelatedClass, &handle, SE_EMY_DOWN, 1);
doStateChange(&StateID_DieSmoke);
this->_vf14C();
}
else {
+ nw4r::snd::SoundHandle handle;
+ PlaySoundWithFunctionB4(SoundRelatedClass, &handle, SE_EMY_KURIBO_L_DAMAGE_01, 1);
doStateChange(stateVar);
}
return true;
@@ -364,6 +368,7 @@ daShyGuy *daShyGuy::build() {
struct DoSomethingCool my_struct = { 0, this->pos, {1.2, 1.5, 1.5}, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 };
this->frzMgr.Create_ICEACTORs( (void*)&my_struct, 1 );
__destroy_arr( (void*)&my_struct, sub_80024C20, 0x3C, 1 );
+ chrAnimation.setUpdateRate(0.0f);
return true;
}
diff --git a/src/shyguyGiants.cpp b/src/shyguyGiants.cpp
index dc474f6..a617e88 100644
--- a/src/shyguyGiants.cpp
+++ b/src/shyguyGiants.cpp
@@ -92,6 +92,7 @@ class daShyGuyGiant : public dEn_c {
void _vf260(void *other); // AcPy/PlBase? plays the SE_EMY_FUMU_%d sounds based on some value
void _vf264(dStageActor_c *other); // if other is player or yoshi, do Wm_en_hit and a few other things
void _vf268(void *other); // AcPy/PlBase? plays the SE_EMY_DOWN_SPIN_%d sounds based on some value
+ void _vf278(void *other); // AcPy/PlBase? plays the SE_EMY_YOSHI_FUMU_%d sounds based on some value
USING_STATES(daShyGuyGiant);
DECLARE_STATE(RealWalk);
@@ -160,6 +161,9 @@ daShyGuyGiant *daShyGuyGiant::build() {
}
}
}
+void daShyGuyGiant::_vf278(void *other) {
+ PlaySound(this, SE_EMY_HANACHAN_STOMP);
+}
void daShyGuyGiant::bouncePlayerWhenJumpedOn(void *player) {
bouncePlayer(player, 5.0f);