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author | Treeki <treeki@gmail.com> | 2013-02-12 02:18:15 +0100 |
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committer | Treeki <treeki@gmail.com> | 2013-02-12 02:18:15 +0100 |
commit | 10a3cd4df5e3b57b2e29cdc7ffa8bba611885625 (patch) | |
tree | 363a8a043f63d089156d0d3f7e16e4b70012b084 /src | |
parent | 25c7c042247619006dd6b6c6c12cf08502e0829b (diff) | |
download | kamek-10a3cd4df5e3b57b2e29cdc7ffa8bba611885625.tar.gz kamek-10a3cd4df5e3b57b2e29cdc7ffa8bba611885625.zip |
couple of edits to the generic boss stuff
Diffstat (limited to '')
-rw-r--r-- | src/boss.cpp | 6 | ||||
-rw-r--r-- | src/boss.h | 2 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/boss.cpp b/src/boss.cpp index bf5e4c1..22553ff 100644 --- a/src/boss.cpp +++ b/src/boss.cpp @@ -100,13 +100,13 @@ void OutroSetup(daBoss *actor) { WLClass::instance->_4 = 5; WLClass::instance->_8 = 0; dStage32C_c::instance->freezeMarioBossFlag = 1; -} - -bool ShrinkBoss(daBoss *actor, Vec *pos, float scale, int timer) { nw4r::snd::SoundHandle handle; PlaySoundWithFunctionB4(SoundRelatedClass, &handle, SE_BOSS_CMN_DAMAGE_LAST, 1); +} + +bool ShrinkBoss(daBoss *actor, Vec *pos, float scale, int timer) { // Adjust actor to equal the scale of your boss / 80. actor->scale.x -= scale / 80.0; actor->scale.y -= scale / 80.0; @@ -25,7 +25,7 @@ class daBoss : public dEn_c { public: u32 timer; char dying; - u32 damage; + int damage; daKameckDemo *Kameck; }; |