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author | Treeki <treeki@gmail.com> | 2013-02-10 01:05:33 +0100 |
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committer | Treeki <treeki@gmail.com> | 2013-02-10 01:05:33 +0100 |
commit | 0c126d0687ccf89bf2e30c272bd054f0a0edfa0f (patch) | |
tree | ba77859933492f179e1b933c12e158e5826b7601 /src | |
parent | 8f4edaa7abf19844bf93a369750486428c370384 (diff) | |
download | kamek-0c126d0687ccf89bf2e30c272bd054f0a0edfa0f.tar.gz kamek-0c126d0687ccf89bf2e30c272bd054f0a0edfa0f.zip |
topman only walks when he has no damage, instead of damage levels 0 and 1
Diffstat (limited to '')
-rw-r--r-- | src/bossTopman.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/bossTopman.cpp b/src/bossTopman.cpp index 77593a3..424f1a3 100644 --- a/src/bossTopman.cpp +++ b/src/bossTopman.cpp @@ -538,7 +538,7 @@ void daDreidel::updateModelMatrices() { int done = SmoothRotation(&this->rot.y, amt, 0x800); if(done) { - if (this->damage > 1) { doStateChange(&StateID_ChargePrep); } + if (this->damage > 0) { doStateChange(&StateID_ChargePrep); } else { doStateChange(&StateID_Walk); } } } @@ -565,7 +565,7 @@ void daDreidel::updateModelMatrices() { bodyModel._vf1C(); if(this->chrAnimation.isAnimationDone()) { - if (this->damage > 1) { doStateChange(&StateID_ChargePrep); } + if (this->damage > 0) { doStateChange(&StateID_ChargePrep); } else { doStateChange(&StateID_Walk); } } |