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author | Colin Noga <Tempus@chronometry.ca> | 2012-09-21 20:43:21 -0500 |
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committer | Colin Noga <Tempus@chronometry.ca> | 2012-09-21 20:43:21 -0500 |
commit | d47a9ed57a826d60c37bfa8a4ae00ccaba0ed806 (patch) | |
tree | c3f6657118d71abcd1ce3b4584b3e0472841e53f /src/player.h | |
parent | 8d0a306f0a526a76182c8d2b513d7a0441d6f466 (diff) | |
parent | 5654d5c0a056f9cfc99ac608d16aa0a601b997f5 (diff) | |
download | kamek-d47a9ed57a826d60c37bfa8a4ae00ccaba0ed806.tar.gz kamek-d47a9ed57a826d60c37bfa8a4ae00ccaba0ed806.zip |
Merge branch 'level-select' of ssh://treeki.rustedlogic.net:30000/Kamek into level-select
Diffstat (limited to '')
-rw-r--r-- | src/player.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/player.h b/src/player.h index 267729f..e1bbed5 100644 --- a/src/player.h +++ b/src/player.h @@ -4,7 +4,6 @@ #include <common.h> #include <game.h> -extern "C" dStageActor_c* GetSpecificPlayerActor(int number); char NearestPlayer(dStageActor_c* actor); void setNewActivePhysicsRect(dStageActor_c* actor, Vec* scale); void changeActivePhysicsRect(dStageActor_c* actor, float xc, float yc, float xe, float ye); |