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author | Treeki <treeki@gmail.com> | 2012-09-24 05:40:39 +0200 |
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committer | Treeki <treeki@gmail.com> | 2012-09-24 05:40:39 +0200 |
commit | 245bb3325f613f81973866100e86ee681b0fde9d (patch) | |
tree | 7837866a91fc6c422ffb9b730c2fdbbb6577ea53 /src/koopatlas/player.h | |
parent | aafa2a57c88c01067266244eae2a906d8771c065 (diff) | |
parent | 4f567256d015cf7a835ac03b9e5abb8a2a7eb12a (diff) | |
download | kamek-245bb3325f613f81973866100e86ee681b0fde9d.tar.gz kamek-245bb3325f613f81973866100e86ee681b0fde9d.zip |
Merge branch 'level-select' into new-hud
Diffstat (limited to 'src/koopatlas/player.h')
-rw-r--r-- | src/koopatlas/player.h | 181 |
1 files changed, 1 insertions, 180 deletions
diff --git a/src/koopatlas/player.h b/src/koopatlas/player.h index 6fbbf5a..d553afb 100644 --- a/src/koopatlas/player.h +++ b/src/koopatlas/player.h @@ -3,186 +3,7 @@ #include "koopatlas/core.h" #include "poweruphax.h" - -enum PlayerAnim { - wait = 0, - walk = 1, - run = 2, - b_dash = 3, - b_dash2 = 4, - jump = 5, - jump2 = 6, - jumped = 7, - Tjmp_c_1 = 8, - Tjmp_c_2 = 9, - Tjumped = 10, - roll_jump = 11, - Tjump2 = 12, - mame_jump2 = 13, - turn = 14, - turned = 15, - hipsr = 16, - hipat = 17, - hiped = 18, - hip_to_stoop = 19, - stoop = 20, - stoop_start = 21, - slip = 22, - sliped = 23, - slip_to_stoop = 24, - carry_wait = 25, - carry_walk = 26, - carry_throw = 27, - Rcarry_wait = 28, - wsld = 29, - fire_at = 30, - swim_fire_at = 31, - swim_fire_at2 = 32, - star_roll = 33, - P_swim = 34, - swim = 35, - swim_wait = 36, - swim_throw = 37, - swim_walk = 38, - swim_standing = 39, - paddle_1 = 40, - paddle_2 = 41, - paddle_carry = 42, - tree_start = 43, - tree_wait = 44, - tree_climb = 45, - tree_pose = 46, - monkey_start = 47, - monkey_wait_r = 48, - monkey_wait_l = 49, - monkey_r_to_l = 50, - monkey_l_to_r = 51, - net_wait = 52, - net_walk1 = 53, - net_walk2 = 54, - net_attack = 55, - pea_plant = 56, - pea_plant_st = 57, - pea_plant_wait = 58, - wall_wait = 59, - wall_walk_l = 60, - wall_walk_r = 61, - hang_start = 62, - hang_up = 63, - hang_wait = 64, - hang_walk_l = 65, - hang_walk_r = 66, - w_jump1 = 67, - w_jump2 = 68, - RTjumped = 69, - jump_hang = 70, - spin_st = 71, - spin_end = 72, - spin_low_st = 73, - spin_low_ed = 74, - spin_jump2 = 75, - spin_jump_end = 76, - damF = 77, - damB = 78, - dowF = 79, - dowB = 80, - firejmp = 81, - e_shock = 82, - dead = 83, - dead_pose = 84, - Rtree_start = 85, - Rtree_wait = 86, - Rtree_pose = 87, - goal_jump = 88, - goal_jump_ed = 89, - goal_puton_capA = 90, - goal_puton_capB = 91, - goal_puton_capC = 92, - PL_Rgoal_puton_cap = 93, - P_Rgoal_puton_cap = 94, - goal_puton_capF = 95, - waitB = 96, - eat_out = 97, - eat_success = 98, - eat_fail = 99, - eat_successB = 100, - eat_successC = 101, - Seat = 102, - Seat_out = 103, - Seat_success = 104, - Seat_fail = 105, - Seat_successB = 106, - Seat_successC = 107, - carryP_start = 108, - carryP_wait = 109, - carryP_walk = 110, - carryP_throw = 111, - carryP_waitR = 112, - ride_on = 113, - Fjump = 114, - waitC = 115, - set_to_wait = 116, - star_rollB = 117, - Sjump = 118, - Sjump2 = 119, - Sjumped = 120, - get_down = 121, - turnB = 122, - turnedB = 123, - ice_slipF = 124, - ice_slipB = 125, - rope_swing = 126, - shoot = 127, - shoot_slip = 128, - shoot_slip_end = 129, - low_walk_start = 130, - low_walk = 131, - swim_pipe = 132, - door_walk = 133, - PL_spin_jump = 134, - waitL = 135, - waitR = 136, - fire_at2 = 137, - blow_up = 138, - P_slip = 139, - P_slip_jump = 140, - P_slip_jump2 = 141, - FjumpB = 142, - stamp = 143, - waitRB = 144, - waitLB = 145, - waitR3 = 146, - waitL3 = 147, - boss_key_get = 148, - balloon_wait = 149, - slope_waitL = 150, - slope_waitR = 151, - slope_waitL2 = 152, - slope_waitR2 = 153, - carryP_waitLB = 154, - carryP_waitRB = 155, - carry_waitL = 156, - carry_waitR = 157, - spin_jump3 = 158, - ride_wait = 159, - P_paddle_1 = 160, - P_paddle_2 = 161, - poseL = 162, - poseR = 163, - gorl_wait = 164, - dm_notice = 165, - dm_noti_wait = 166, - dm_surprise = 167, - dm_surp_wait = 168, - wait_select = 169, - course_in = 170, - waitD = 171, - waitE = 172, - dm_escort = 173, - dm_glad = 174, - ending_wait = 175, - coin_comp = 176 -}; +#include <playeranim.h> class daWMPlayer_c : public dActor_c { |