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authorColin Noga <Tempus@chronometry.ca>2012-07-20 15:10:14 -0500
committerColin Noga <Tempus@chronometry.ca>2012-07-20 15:10:14 -0500
commit2d39f19d92673bb9a8f12a71bbd6d86dd2166237 (patch)
treeae0c64dd5329b42564c00ecb990b956467addea0 /src/koopatlas/pathmanager.h
parent7db25a9cb78f98d57fa0e386eb4a14c2842d52e7 (diff)
downloadkamek-2d39f19d92673bb9a8f12a71bbd6d86dd2166237.tar.gz
kamek-2d39f19d92673bb9a8f12a71bbd6d86dd2166237.zip
Bugfix to the hud, added in player animations for path movement
Diffstat (limited to '')
-rw-r--r--src/koopatlas/pathmanager.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/koopatlas/pathmanager.h b/src/koopatlas/pathmanager.h
index c5a642c..a9a04ed 100644
--- a/src/koopatlas/pathmanager.h
+++ b/src/koopatlas/pathmanager.h
@@ -3,6 +3,10 @@
#include "koopatlas/mapdata.h"
+extern "C" void *SoundRelatedClass;
+extern "C" void *MapSoundPlayer(void *SoundClass, int soundID, int unk);
+extern "C" bool SpawnEffect(const char*, int, Vec*, S16Vec*, Vec*);
+
class dWMPathManager_c {
public:
void setup();