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authorTreeki <treeki@gmail.com>2012-09-25 23:03:30 +0200
committerTreeki <treeki@gmail.com>2012-09-25 23:03:30 +0200
commit46b65dfd76411bec6f8356c581f337f8a1944013 (patch)
tree016b4487a80bd6373589006e69b8c6bbbcf9188e /src/koopatlas/hud.h
parentf4be7c3e4a44a6ec870eb61863a3d294da6f10ae (diff)
downloadkamek-46b65dfd76411bec6f8356c581f337f8a1944013.tar.gz
kamek-46b65dfd76411bec6f8356c581f337f8a1944013.zip
added Remocon and GameMgr definitions, and made map HUD buttons work
Diffstat (limited to '')
-rw-r--r--src/koopatlas/hud.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/koopatlas/hud.h b/src/koopatlas/hud.h
index 07dde77..e507aea 100644
--- a/src/koopatlas/hud.h
+++ b/src/koopatlas/hud.h
@@ -18,7 +18,6 @@ class dWMHud_c : public dBase_c {
static dWMHud_c *build();
static dWMHud_c *instance;
-
void enteredNode(dKPNode_s *node = 0);
void leftNode();
@@ -32,6 +31,9 @@ class dWMHud_c : public dBase_c {
bool willShowHeader;
dKPNode_s *nodeForHeader;
+ int displayedControllerType;
+ void updatePressableButtonThingies();
+
nw4r::lyt::Pane
*N_IconPosXP_00[4];