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authorColin Noga <Tempus@chronometry.ca>2012-09-21 20:43:21 -0500
committerColin Noga <Tempus@chronometry.ca>2012-09-21 20:43:21 -0500
commitd47a9ed57a826d60c37bfa8a4ae00ccaba0ed806 (patch)
treec3f6657118d71abcd1ce3b4584b3e0472841e53f /src/koopatlas/hud.cpp
parent8d0a306f0a526a76182c8d2b513d7a0441d6f466 (diff)
parent5654d5c0a056f9cfc99ac608d16aa0a601b997f5 (diff)
downloadkamek-d47a9ed57a826d60c37bfa8a4ae00ccaba0ed806.tar.gz
kamek-d47a9ed57a826d60c37bfa8a4ae00ccaba0ed806.zip
Merge branch 'level-select' of ssh://treeki.rustedlogic.net:30000/Kamek into level-select
Diffstat (limited to '')
-rw-r--r--src/koopatlas/hud.cpp67
1 files changed, 1 insertions, 66 deletions
diff --git a/src/koopatlas/hud.cpp b/src/koopatlas/hud.cpp
index 8f4b778..3989a1c 100644
--- a/src/koopatlas/hud.cpp
+++ b/src/koopatlas/hud.cpp
@@ -383,72 +383,7 @@ void dWMHud_c::setWorldName() {
int world = node->levelNumber[0];
int level = node->levelNumber[1];
- switch (world) {
- case 1:
- setWorldText("Yoshi's\nIsland");
- break;
-
- case 2:
- if (((level > 1) && (level < 5)) || (level == 15) || (level == 33) || (level == 34))
- setWorldText("Soggy\nSewers");
- else
- setWorldText("Rubble\nRuins");
- break;
-
- case 3:
- setWorldText("Mushroom\nPeaks");
- break;
-
- case 4:
- setWorldText("Sakura\nVillage");
- break;
-
- case 5:
- if ((level < 6) || (level == 15) || (level == 33) || (level == 34))
- setWorldText("FreezeFlame\nValley");
- else
- setWorldText("FreezeFlame\nVolcano");
- break;
-
- case 6:
- setWorldText("Pumpkin\nBoneyard");
- break;
-
- case 7:
- if (level < 4)
- setWorldText("Sky\nMountain");
- else
- setWorldText("Starry\nSkies");
- break;
-
- case 8:
- if ((level < 6) || (level == 15) || (level == 25) || (level == 33) || (level == 34))
- setWorldText("Koopa\nPlanet");
- else
- setWorldText("Koopa\nCore");
- break;
-
- case 9:
- setWorldText("Bonus\nLand");
- break;
-
- case 10:
- if ((level < 6) || (level == 30) || (level == 41) )
- setWorldText("Goldwood\nForest");
- else if ((level < 11) || (level == 32))
- setWorldText("Mini-Mega\nIsland");
- else if ((level < 16) || (level == 33) || (level == 34) || (level == 31) )
- setWorldText("Crystal\nCaves");
- else if (level < 19)
- setWorldText("Bombard\nCliffs");
- else
- setWorldText("Sky\nCity");
- break;
-
- default:
- setWorldText("Unknown\nWorld");
- break;
- }
+ setWorldText(NewerWorldName(NewerWorldForLevelID(world, level)));
}
}