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authorTreeki <treeki@gmail.com>2012-09-16 04:59:03 +0200
committerTreeki <treeki@gmail.com>2012-09-16 04:59:03 +0200
commit7404c596e96bf18f458f10fb8f23ca6e1a25ca7d (patch)
tree4fcdf733873a6d74b13a986c98b6f845dd0ad3ca /src/challengeStar.cpp
parent8102791c2222c31d80858cd1d12b208dcd4ecbc3 (diff)
downloadkamek-7404c596e96bf18f458f10fb8f23ca6e1a25ca7d.tar.gz
kamek-7404c596e96bf18f458f10fb8f23ca6e1a25ca7d.zip
go speed! a terrible hack to make builds far faster
Diffstat (limited to '')
-rw-r--r--src/challengeStar.cpp9
1 files changed, 1 insertions, 8 deletions
diff --git a/src/challengeStar.cpp b/src/challengeStar.cpp
index 051f9c4..790b0c4 100644
--- a/src/challengeStar.cpp
+++ b/src/challengeStar.cpp
@@ -4,17 +4,10 @@
#include <sfx.h>
-extern "C" void *PlaySound(dEn_c *, int soundID);
-extern "C" void *PlaySoundAsync(dStageActor_c *, int soundID);
-
extern "C" bool SpawnEffect(const char*, int, Vec*, S16Vec*, Vec*);
-extern "C" dStageActor_c* GetSpecificPlayerActor(int number);
extern int GlobalStarsCollected;
-struct EventTable_t { u64 events; };
-extern EventTable_t *EventTable;
-
class dChallengeStar : public dEn_c {
int onCreate();
@@ -51,7 +44,7 @@ void dChallengeStar::playerCollision(ActivePhysics *apThis, ActivePhysics *apOth
GlobalStarsCollected--;
if (GlobalStarsCollected == 0) {
- EventTable->events |= this->eventFlag;
+ dFlagMgr_c::instance->flags |= this->eventFlag;
}
this->Delete(1);