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authorTreeki <treeki@gmail.com>2012-09-16 04:59:03 +0200
committerTreeki <treeki@gmail.com>2012-09-16 04:59:03 +0200
commit7404c596e96bf18f458f10fb8f23ca6e1a25ca7d (patch)
tree4fcdf733873a6d74b13a986c98b6f845dd0ad3ca /src/bossCaptainBowser.cpp
parent8102791c2222c31d80858cd1d12b208dcd4ecbc3 (diff)
downloadkamek-7404c596e96bf18f458f10fb8f23ca6e1a25ca7d.tar.gz
kamek-7404c596e96bf18f458f10fb8f23ca6e1a25ca7d.zip
go speed! a terrible hack to make builds far faster
Diffstat (limited to '')
-rw-r--r--src/bossCaptainBowser.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/bossCaptainBowser.cpp b/src/bossCaptainBowser.cpp
index c3c1b62..119779f 100644
--- a/src/bossCaptainBowser.cpp
+++ b/src/bossCaptainBowser.cpp
@@ -5,7 +5,6 @@
#include <stage.h>
#include "boss.h"
-extern "C" void *ShakeScreen(void *, unsigned int, unsigned int, unsigned int, unsigned int);
extern "C" void *StageScreen;
@@ -109,7 +108,6 @@ daCaptainBowser *daCaptainBowser::build() {
// Externs and States
///////////////////////
- extern "C" u32 GetActivePlayerCount();
CREATE_STATE(daCaptainBowser, Wait);
CREATE_STATE(daCaptainBowser, Throw);