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authorColin Noga <Tempus@Spectrum-Song.local>2011-06-26 11:36:45 -0500
committerColin Noga <Tempus@Spectrum-Song.local>2011-06-26 11:36:45 -0500
commitaaec1327c178ae951a0b19a8150a69fc00eb3011 (patch)
tree7d979ff369f412604ba75def8d58f17c7827a06d /kamek_pal2.x
parent86b23638c773f42f1b7c56adb31eb16d1c417913 (diff)
parent673484e580337cd1ab14bfd43c770f004494b9a4 (diff)
downloadkamek-aaec1327c178ae951a0b19a8150a69fc00eb3011.tar.gz
kamek-aaec1327c178ae951a0b19a8150a69fc00eb3011.zip
Merge branch 'level-select' of treeki:newergit/Kamek into level-select
Conflicts: NewerProject.yaml kamek_pal.x
Diffstat (limited to 'kamek_pal2.x')
-rw-r--r--kamek_pal2.x63
1 files changed, 62 insertions, 1 deletions
diff --git a/kamek_pal2.x b/kamek_pal2.x
index c18de20..8f6ff14 100644
--- a/kamek_pal2.x
+++ b/kamek_pal2.x
@@ -5,6 +5,18 @@ OUTPUT_FORMAT ("binary")
}*/
SECTIONS {
+ GetSpecificPlayerActor = 0xDEADBEEF;
+ TimeStopFlag = 0xDEADBEEF;
+ TimerBranch = 0xDEADBEEF;
+ MarioDescentRate = 0xDEADBEEF;
+ MarioJumpArc = 0xDEADBEEF;
+ MarioJumpMax = 0xDEADBEEF;
+ MiniMarioJumpArc = 0xDEADBEEF;
+ MarioSize = 0xDEADBEEF;
+ AlwaysDrawFlag = 0xDEADBEEF;
+ AlwaysDrawBranch = 0xDEADBEEF;
+
+
_savefpr_14 = 0xDEADBEEF;
_savefpr_15 = 0xDEADBEEF;
_savefpr_16 = 0xDEADBEEF;
@@ -173,9 +185,18 @@ SECTIONS {
DrawAllLayoutsAfterX__Fi = 0xDEADBEEF;
DrawAllLayoutsAfterXandBeforeY__Fii = 0xDEADBEEF;
+ findPaneByName__Q23m2d17EmbedLayoutBase_cCFPCc = 0xDEADBEEF;
+ findTextBoxByName__Q23m2d17EmbedLayoutBase_cCFPCc = 0xDEADBEEF;
+ findPictureByName__Q23m2d17EmbedLayoutBase_cCFPCc = 0xDEADBEEF;
+ findWindowByName__Q23m2d17EmbedLayoutBase_cCFPCc = 0xDEADBEEF;
__ct__Q23m2d13EmbedLayout_cFv = 0xDEADBEEF;
__dt__Q23m2d13EmbedLayout_cFv = 0xDEADBEEF;
loadArc__Q23m2d13EmbedLayout_cFPCcb = 0xDEADBEEF;
+ loadAnimations__Q23m2d13EmbedLayout_cFPPCci = 0xDEADBEEF;
+ loadGroups__Q23m2d13EmbedLayout_cFPPCcPii = 0xDEADBEEF;
+ enableNonLoopAnim__Q23m2d13EmbedLayout_cFib = 0xDEADBEEF;
+ enableLoopAnim__Q23m2d13EmbedLayout_cFi = 0xDEADBEEF;
+ disableAllAnimations__Q23m2d13EmbedLayout_cFv = 0xDEADBEEF;
free__Q23m2d13EmbedLayout_cFv = 0xDEADBEEF;
execAnimations__Q23m2d13EmbedLayout_cFv = 0xDEADBEEF;
scheduleForDrawing__Q23m2d6Base_cFv = 0xDEADBEEF;
@@ -200,14 +221,30 @@ SECTIONS {
Init__Q34nw4r3g3d7ResFileFv = 0xDEADBEEF;
Bind__Q34nw4r3g3d7ResFileFQ34nw4r3g3d7ResFile = 0xDEADBEEF;
GetResMdl__Q34nw4r3g3d7ResFileCFPCc = 0xDEADBEEF;
+ GetResTex__Q34nw4r3g3d7ResFileCFPCc = 0xDEADBEEF;
g3dMemAllocator__Q24nw4r3g3d = 0xDEADBEEF;
__ScnMdl__Construct__Q24nw4r3g3dFPvPUiPvUii = 0xDEADBEEF;
__ScnMdlSimple__Construct__Q24nw4r3g3dFPvPUiPvi = 0xDEADBEEF;
InsertIntoScene__Q24nw4r3g3dFPv = 0xDEADBEEF;
+ GetResMat__Q34nw4r3g3d6ResMdlCFPCc = 0xDEADBEEF;
+
+ DisableIndirectTexturing__3m3dFv = 0xDEADBEEF;
+ InitTexObjWithResTex__3m3dFP9_GXTexObjPv14_GXTexWrapMode14_GXTexWrapMode12_GXTexFilter12_GXTexFilter = 0xDEADBEEF;
+
+ /* This is preliminary and kinda strange, most of these just point to ScnLeaf for now */
+ setup__Q23m3d6proc_cFPvPUi = 0xDEADBEEF;
+ __ct__Q23m3d6proc_cFv = 0xDEADBEEF;
+ __dt__Q23m3d6proc_cFv = 0xDEADBEEF;
+ free__Q23m3d6proc_cFv = 0xDEADBEEF;
+ scheduleForDrawing__Q23m3d6proc_cFv = 0xDEADBEEF;
+ getViewMatrix__Q23m3d6proc_cFPA3_A4_f = 0xDEADBEEF;
+ returnUnknown__Q23m3d6proc_cFv = 0xDEADBEEF;
+ /* End preliminary section */
+
__ct__Q23m3d5mdl_cFv = 0xDEADBEEF;
__dt__Q23m3d5mdl_cFv = 0xDEADBEEF;
- setup__Q23m3d5mdl_cFPvPvUiiPUi = 0xDEADBEEF;
+ setup__Q23m3d5mdl_cFQ34nw4r3g3d6ResMdlPvUiiPUi = 0xDEADBEEF;
oneSetupType__Q23m3d5mdl_cFv = 0xDEADBEEF;
sub_80064BF0__Q23m3d5mdl_cFv = 0xDEADBEEF;
setDrawMatrix__Q23m3d5mdl_cFPA4_Cf = 0xDEADBEEF;
@@ -231,6 +268,12 @@ SECTIONS {
allocateBuffer__10mTexture_cFPv = 0xDEADBEEF;
plotPixel__10mTexture_cFUsUs8_GXColor = 0xDEADBEEF;
+ SetFontSize__Q34nw4r2ut10CharWriterFff = 0xDEADBEEF;
+
+ __ct__Q34nw4r2ut10TextWriterFv = 0xDEADBEEF;
+ __dt__Q34nw4r2ut10TextWriterFv = 0xDEADBEEF;
+ CalcStringWidth__Q34nw4r2ut10TextWriterCFPCwi = 0xDEADBEEF;
+
GameHeaps = 0xDEADBEEF;
BGDatClass = 0xDEADBEEF;
@@ -300,6 +343,16 @@ SECTIONS {
load__12dDvdLoader_cFPCcUcPv = 0xDEADBEEF;
unload__12dDvdLoader_cFv = 0xDEADBEEF;
+ SZSDecompClass = 0xDEADBEEF;
+ LZDecompClass = 0xDEADBEEF;
+ LHDecompClass = 0xDEADBEEF;
+ LRCDecompClass = 0xDEADBEEF;
+ RLDecompClass = 0xDEADBEEF;
+ StoreCompressionClassList = 0xDEADBEEF;
+ DecompBufferPointer = 0xDEADBEEF;
+
+ TryAndFindCompressedFile = 0xDEADBEEF;
+
_Z22BgTexMng__LoadAnimTilePvisPcS0_c = 0xDEADBEEF; /* same for ntsc */
BgTexMng__LoadAnimTile__FPvisPcPcc = 0xDEADBEEF; /* same for ntsc */
@@ -373,6 +426,8 @@ SECTIONS {
AllocFromGameHeap1__FUi = 0xDEADBEEF;
FreeFromGameHeap1__FPv = 0xDEADBEEF;
+ AllocFromGameHeap1 = 0xDEADBEEF;
+
_Z19lyt__Layout__LayoutPv = 0xDEADBEEF;
_Z15lyt__Layout__dtPvi = 0xDEADBEEF;
_Z18lyt__Layout__BuildPvPKvS_ = 0xDEADBEEF;
@@ -403,6 +458,8 @@ SECTIONS {
DVDReadPrio__FP9DVDHandlePviii = 0xDEADBEEF;
DVDClose__FP9DVDHandle = 0xDEADBEEF;
+ DVDConvertPathToEntrynum = 0xDEADBEEF;
+
_ZN8SaveFile8GetBlockEi = 0xDEADBEEF;
_ZN8SaveFile10GetQSBlockEi = 0xDEADBEEF;
@@ -492,6 +549,7 @@ SECTIONS {
_Z6memsetPvij = 0xDEADBEEF;
sprintf__FPcPCce = 0xDEADBEEF;
snprintf__FPciPCce = 0xDEADBEEF;
+ memcmp__FPCvPCvUi = 0xDEADBEEF;
_Z6strcatPKcS0_ = 0xDEADBEEF;
_Znaj = 0xDEADBEEF;
@@ -580,12 +638,15 @@ SECTIONS {
GXSetTevKAlphaSel = 0xDEADBEEF;
GXSetTevSwapMode = 0xDEADBEEF;
GXSetTevSwapModeTable = 0xDEADBEEF;
+ GXSetAlphaCompare = 0xDEADBEEF;
GXSetTevOrder = 0xDEADBEEF;
GXSetNumTevStages = 0xDEADBEEF;
GXSetFog = 0xDEADBEEF;
+ GXSetFogRangeAdj = 0xDEADBEEF;
GXSetBlendMode = 0xDEADBEEF;
GXSetZMode = 0xDEADBEEF;
GXSetZCompLoc = 0xDEADBEEF;
+ GXSetDither = 0xDEADBEEF;
GXCallDisplayList = 0xDEADBEEF;
GXSetProjection = 0xDEADBEEF;
GXLoadPosMtxImm = 0xDEADBEEF;