diff options
author | Treeki <treeki@gmail.com> | 2012-12-04 01:40:59 +0100 |
---|---|---|
committer | Treeki <treeki@gmail.com> | 2012-12-04 01:40:59 +0100 |
commit | e8ffbf5bdc704c4efb426f4d1c10b21527debdc3 (patch) | |
tree | cd84e5e0c99d69984148be63181e35f954390f23 /include | |
parent | 49fe08ecf61e59fe13bef6a50fffd119e8909e64 (diff) | |
download | kamek-e8ffbf5bdc704c4efb426f4d1c10b21527debdc3.tar.gz kamek-e8ffbf5bdc704c4efb426f4d1c10b21527debdc3.zip |
changed WMwagglewater to groundpound
Diffstat (limited to 'include')
-rw-r--r-- | include/daEnDosun_c.h | 2 | ||||
-rwxr-xr-x | include/game.h | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/include/daEnDosun_c.h b/include/daEnDosun_c.h index fadaedb..34e770a 100644 --- a/include/daEnDosun_c.h +++ b/include/daEnDosun_c.h @@ -21,7 +21,7 @@ public: void _vf108(ActivePhysics* apThis, ActivePhysics* apOther); // 809f5fe0 void collisionCatD_GroundPound(ActivePhysics* apThis, ActivePhysics* apOther); // 809f7130 void _vf110(ActivePhysics* apThis, ActivePhysics* apOther); // 809f6090 - void collisionCat7_WMWaggleWater(ActivePhysics* apThis, ActivePhysics* apOther); // 809f7120 + void collisionCat7_GroundPound(ActivePhysics* apThis, ActivePhysics* apOther); // 809f7120 void collisionCat9_RollingObject(ActivePhysics* apThis, ActivePhysics* apOther); // 809f70a0 void collisionCat1_Fireball_E_Explosion(ActivePhysics* apThis, ActivePhysics* apOther); // 809f70e0 bool collisionCat2_IceBall_15_YoshiIce(ActivePhysics* apThis, ActivePhysics* apOther); // 809f70b0 diff --git a/include/game.h b/include/game.h index 55ab018..403d1b3 100755 --- a/include/game.h +++ b/include/game.h @@ -2357,8 +2357,8 @@ public: virtual void collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther);
virtual void _vf110(ActivePhysics *apThis, ActivePhysics *apOther);
virtual void collisionCat8_FencePunch(ActivePhysics *apThis, ActivePhysics *apOther);
- virtual void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther);
- virtual void collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther);
+ virtual void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther);
+ virtual void collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther);
virtual void _vf120(ActivePhysics *apThis, ActivePhysics *apOther);
virtual void collisionCatA_PenguinMario(ActivePhysics *apThis, ActivePhysics *apOther);
virtual void collisionCat11_PipeCannon(ActivePhysics *apThis, ActivePhysics *apOther);
|