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authorTreeki <treeki@gmail.com>2013-02-14 23:36:09 +0100
committerTreeki <treeki@gmail.com>2013-02-14 23:36:09 +0100
commitd7ee15837bd760bbfefb3d40ffa2b0cab54960be (patch)
tree51859c9415b3f60288e0b2beec3b8fab1deb0518 /include
parentb76eecb38a835b96220842e9c4bb6ca89c5512e3 (diff)
downloadkamek-d7ee15837bd760bbfefb3d40ffa2b0cab54960be.tar.gz
kamek-d7ee15837bd760bbfefb3d40ffa2b0cab54960be.zip
added GetPlayerOrYoshi() and the special player anim playback functions
Diffstat (limited to 'include')
-rwxr-xr-xinclude/game.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/include/game.h b/include/game.h
index 700a556..fe7dee7 100755
--- a/include/game.h
+++ b/include/game.h
@@ -2355,6 +2355,9 @@ class daPlBase_c : public dStageActor_c {
// We're at 0x1008 now
u8 data2[0x1464 - 0x1008];
dStateWrapper_c<daPlBase_c> states2;
+
+ void setAnimePlayWithAnimID(int id);
+ void setAnimePlayStandardType(int id);
};
class dAcPy_c : public daPlBase_c {
@@ -2363,6 +2366,8 @@ class dAcPy_c : public daPlBase_c {
void *getYoshi(); // 80139A90
};
+daPlBase_c *GetPlayerOrYoshi(int id);
+
class dAc_Py_c : public dStageActor_c {
public: