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authorTreeki <treeki@gmail.com>2012-10-07 03:23:10 +0200
committerTreeki <treeki@gmail.com>2012-10-07 03:23:10 +0200
commit3de0e0bdf41fc05c15d21dfa67f267b0024ab4f0 (patch)
tree40d08a048fcdb4e82d2f4b490794546c5cceac0b /include
parent6f20c424220d32dcbbcd66cbf58ac93e9de7054c (diff)
downloadkamek-3de0e0bdf41fc05c15d21dfa67f267b0024ab4f0.tar.gz
kamek-3de0e0bdf41fc05c15d21dfa67f267b0024ab4f0.zip
fixed the multiplayer pauses
Diffstat (limited to 'include')
-rwxr-xr-xinclude/game.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/game.h b/include/game.h
index 1e0c484..95eb4d1 100755
--- a/include/game.h
+++ b/include/game.h
@@ -1986,7 +1986,7 @@ public:
u32 _37C, _380, _384, _388;
u8 stageActorType;
u8 which_player; // _38D
- u8 enableFlag, currentLayerID;
+ u8 disableFlagMask, currentLayerID;
u8 deleteForever;
u8 _391, _392, _padding;