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author | Colin Noga <Tempus@chronometry.ca> | 2012-02-27 11:52:36 -0600 |
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committer | Colin Noga <Tempus@chronometry.ca> | 2012-02-27 11:52:36 -0600 |
commit | e45c4a7a24a6a58804261d73c14f008bff1b5a68 (patch) | |
tree | 31e735b607c67b9da54ad428780f9f6a8c5ca14a /include | |
parent | bd84055f01015239ad297fec687565976f592edd (diff) | |
download | kamek-e45c4a7a24a6a58804261d73c14f008bff1b5a68.tar.gz kamek-e45c4a7a24a6a58804261d73c14f008bff1b5a68.zip |
Started on boss junk
Diffstat (limited to 'include')
-rwxr-xr-x | include/game.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/game.h b/include/game.h index cceee66..6b6a9bd 100755 --- a/include/game.h +++ b/include/game.h @@ -1768,7 +1768,7 @@ public: static void create(Actors type, u32 settings, Vec *pos, S16Vec *rot, u8 layer);
- static void createChild(Actors type, u32 settings, Vec *pos, S16Vec *rot, u8 layer);
+ static dStageActor_c *createChild(Actors type, dStageActor_c *parent, u32 settings, Vec *pos, S16Vec *rot, u8 layer);
// these are valid while in onCreate
static u8 *creatingByteStorage; // 0x80429FF4
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