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authorTreeki <treeki@gmail.com>2011-07-25 04:31:00 +0200
committerTreeki <treeki@gmail.com>2011-07-25 04:31:00 +0200
commit9e6e6cecaaec6cf27fd818a66a18edadd6804a2b (patch)
tree9afe0ff5e74d8d3339521b9a49cf0191dc3e0e17 /include
parentebed8b9946f7755eb624dd62595ce87edaa5657a (diff)
downloadkamek-9e6e6cecaaec6cf27fd818a66a18edadd6804a2b.tar.gz
kamek-9e6e6cecaaec6cf27fd818a66a18edadd6804a2b.zip
random tile hack complete! it's missing definitions though
Diffstat (limited to '')
-rwxr-xr-xinclude/game.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/game.h b/include/game.h
index 3c631c6..554e17a 100755
--- a/include/game.h
+++ b/include/game.h
@@ -41,6 +41,7 @@ void *DVD_GetFile(void *dvdclass2, const char *arc, const char *file);
void *DVD_GetFile(void *dvdclass2, const char *arc, const char *file, u32 *length);
int MakeRandomNumber(int count);
+int MakeRandomNumberForTiles(int count);
extern int Player_Active[4];