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| author | Treeki <treeki@gmail.com> | 2012-03-15 02:54:33 +0100 | 
|---|---|---|
| committer | Treeki <treeki@gmail.com> | 2012-03-15 02:54:33 +0100 | 
| commit | e88fd1dcef52d4375fef655918886fc14bb1f40c (patch) | |
| tree | f081b14a420331258665a58ad31be54b13b1c655 /include | |
| parent | 18a6c3dbe01f484b346923ebc53f674c1e4a5101 (diff) | |
| download | kamek-e88fd1dcef52d4375fef655918886fc14bb1f40c.tar.gz kamek-e88fd1dcef52d4375fef655918886fc14bb1f40c.zip  | |
optimisations to reduce code size
Diffstat (limited to '')
| -rw-r--r-- | include/statelib.h | 45 | 
1 files changed, 7 insertions, 38 deletions
diff --git a/include/statelib.h b/include/statelib.h index e65f33a..22e1de9 100644 --- a/include/statelib.h +++ b/include/statelib.h @@ -1,3 +1,6 @@ +// This is no longer totally accurate to Nintendo's version. +// Should still work for Newer, though. +  /******************************************************************************/  // dStateBase_c class  /******************************************************************************/ @@ -14,6 +17,10 @@ public:  	virtual bool isSameStateName(const char *name);  	virtual const char *getName();  	virtual int getID(); +	virtual void doBegin(void *owner); +	virtual void doExecute(void *owner); +	virtual void doEnd(void *owner); +  	static dStateBase_c mNoState; @@ -40,13 +47,6 @@ public:  		mEnd = end;  	} -	~dState_c(); -	bool isSameStateName(const char *name); - -	virtual void doBegin(TOwner *owner); -	virtual void doExecute(TOwner *owner); -	virtual void doEnd(TOwner *owner); -  	funcPtr mBegin;  	funcPtr mExecute;  	funcPtr mEnd; @@ -54,37 +54,6 @@ public:  	void *mBaseState;  }; -template <class TOwner> -dState_c<TOwner>::~dState_c() { } - -template <class TOwner> -bool dState_c<TOwner>::isSameStateName(const char *name) { -	const char *p = strrchr(name, ':'); -	if (p) -		name = p + 1; - -	int cmp = strcmp(strrchr(getName(), ':')+1, name); -	if (cmp == 0) -		return true; -	else -		return false; -} - -template <class TOwner> -void dState_c<TOwner>::doBegin(TOwner *owner) { -	(owner->*mBegin)(); -} - -template <class TOwner> -void dState_c<TOwner>::doExecute(TOwner *owner) { -	(owner->*mExecute)(); -} - -template <class TOwner> -void dState_c<TOwner>::doEnd(TOwner *owner) { -	(owner->*mEnd)(); -} -  /******************************************************************************/  // A Very Useless Class  /******************************************************************************/  | 
