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author | Treeki <treeki@gmail.com> | 2011-03-23 21:39:58 +0100 |
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committer | Treeki <treeki@gmail.com> | 2011-03-23 21:39:58 +0100 |
commit | f7e7a1eea2e66ea507fc5a2b0813ec02493133a9 (patch) | |
tree | ea7fba70961c0969d0b59d5ff280662dbecd57df /include | |
parent | a830e87d71ffece4b0a6285d4bd0336686e7f446 (diff) | |
download | kamek-f7e7a1eea2e66ea507fc5a2b0813ec02493133a9.tar.gz kamek-f7e7a1eea2e66ea507fc5a2b0813ec02493133a9.zip |
added HUD support and some more debug stuff
Diffstat (limited to '')
-rwxr-xr-x | include/game.h | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/include/game.h b/include/game.h index 691f568..ac5318d 100755 --- a/include/game.h +++ b/include/game.h @@ -712,7 +712,7 @@ namespace m2d { Base_c();
virtual ~Base_c();
- virtual void draw();
+ virtual void draw(); // don't call this directly
void scheduleForDrawing();
@@ -1222,10 +1222,10 @@ namespace m2d { EmbedLayoutBase_c();
~EmbedLayoutBase_c();
- void draw();
+ void draw(); // don't call this directly
virtual void update();
- virtual bool build(const char *brlytPath, ResAcc_c *resAcc);
+ virtual bool build(const char *brlytPath, ResAcc_c *resAcc = 0);
nw4r::lyt::Pane *getRootPane();
nw4r::lyt::Pane *findPaneByName(const char *name) const;
@@ -1255,7 +1255,7 @@ namespace m2d { EmbedLayout_c();
~EmbedLayout_c();
- bool build(const char *brlytPath, ResAcc_c *resAcc);
+ bool build(const char *brlytPath, ResAcc_c *resAcc = 0);
bool loadArc(const char *name, bool isLangSpecific);
bool loadArc(const char *name, u8 unk, bool isLangSpecific);
@@ -1264,6 +1264,8 @@ namespace m2d { // there's also a NedEU one, but should it really be listed here...?
+ bool free();
+
// does NSMBW even use consts? I have no idea. maybe not
void getPanes(const char **names, nw4r::lyt::Pane *output, int count) const;
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