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authorTreeki <treeki@gmail.com>2013-02-03 22:33:21 +0100
committerTreeki <treeki@gmail.com>2013-02-03 22:33:21 +0100
commitdb2847c0503a33cb934fc172edc895feacf062fa (patch)
tree7572e0cc108c7148a5f887be251524f2659b7cbe
parentd952c0c2da839955a07a9cb7610c2b60f88c6306 (diff)
downloadkamek-db2847c0503a33cb934fc172edc895feacf062fa.tar.gz
kamek-db2847c0503a33cb934fc172edc895feacf062fa.zip
mini jump for topman
-rw-r--r--src/topman.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/topman.cpp b/src/topman.cpp
index 7a345d3..cebf626 100644
--- a/src/topman.cpp
+++ b/src/topman.cpp
@@ -109,7 +109,7 @@ daTopman *daTopman::build() {
char hitType;
hitType = usedForDeterminingStatePress_or_playerCollision(this, apThis, apOther, 0);
- if(hitType == 1) { // regular jump
+ if(hitType == 1 || hitType == 2) { // regular jump or mini jump
this->_vf220(apOther->owner);
}
else if(hitType == 3) { // spinning jump or whatever?