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author | Treeki <treeki@gmail.com> | 2013-05-28 01:33:01 +0200 |
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committer | Treeki <treeki@gmail.com> | 2013-05-28 01:33:01 +0200 |
commit | 8b4e5cb8e7881239a5d24260ba313a07dc8c0d28 (patch) | |
tree | 6fd1988b232ce8bd2ca8889db60f27bd328af538 | |
parent | 46195b552eff070ab326f75c9265a40eeefee5d9 (diff) | |
download | kamek-8b4e5cb8e7881239a5d24260ba313a07dc8c0d28.tar.gz kamek-8b4e5cb8e7881239a5d24260ba313a07dc8c0d28.zip |
fixed shop giving lives to the wrong players
-rw-r--r-- | src/koopatlas/shop.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/koopatlas/shop.cpp b/src/koopatlas/shop.cpp index 0df2efd..6f9566e 100644 --- a/src/koopatlas/shop.cpp +++ b/src/koopatlas/shop.cpp @@ -612,9 +612,10 @@ void dWMShop_c::buyItem(int item) { // Apply lives to everyone for (int i = 0; i < 4; i++) { if (Player_Active[i]) { - Player_Lives[i] += appliedItems[(int)ONE_UP]; - if (Player_Lives[i] > 99) - Player_Lives[i] = 99; + int id = Player_ID[i]; + Player_Lives[id] += appliedItems[(int)ONE_UP]; + if (Player_Lives[id] > 99) + Player_Lives[id] = 99; } } |