summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorTreeki <treeki@gmail.com>2011-08-14 00:46:06 +0200
committerTreeki <treeki@gmail.com>2011-08-14 00:46:06 +0200
commitca56395185126734ee07ec85c2d4ba0d153910f1 (patch)
treedcdf04929435ecf6d45779c435b03ba16eb0e135
parent1cc1afe0f971121f7aed34460305e835de90e984 (diff)
downloadkamek-ca56395185126734ee07ec85c2d4ba0d153910f1.tar.gz
kamek-ca56395185126734ee07ec85c2d4ba0d153910f1.zip
it compiles now
-rw-r--r--include/game.h58
-rw-r--r--kamek_ntsc.x276
-rw-r--r--kamek_ntsc2.x276
-rw-r--r--kamek_pal.x8
-rw-r--r--kamek_pal2.x276
-rw-r--r--tools/hooks.pycbin5873 -> 5873 bytes
6 files changed, 867 insertions, 27 deletions
diff --git a/include/game.h b/include/game.h
index 8bc0dc2..7412762 100644
--- a/include/game.h
+++ b/include/game.h
@@ -40,6 +40,9 @@ inline void *GetDVDClass2() {
void *DVD_GetFile(void *dvdclass2, const char *arc, const char *file);
void *DVD_GetFile(void *dvdclass2, const char *arc, const char *file, u32 *length);
+int MakeRandomNumber(int count);
+int MakeRandomNumberForTiles(int count);
+
extern int Player_Active[4];
extern int Player_ID[4];
@@ -2034,5 +2037,60 @@ namespace m2d {
}
+
+/* Tilemap related stuff */
+class TilemapClass {
+ public:
+ virtual ~TilemapClass();
+
+ u16 *allocatedBlocks[256];
+ u32 _404;
+
+ u8 blockLookup[2048];
+
+ u16 blockCount;
+
+ u32 _C0C;
+ u32 ts1ID, ts2ID, ts3ID, layerID, areaID, frmHeap, is2Castle;
+
+ // Only the public API is listed
+ u16 *getPointerToTile(int x, int y, u32 *blockNum = 0, bool unkBool = 0);
+ // TODO: more?
+};
+
+class BGDatClass {
+ public:
+ BGDatClass();
+ virtual ~BGDatClass();
+
+ u8 *bgData[4][3];
+ TilemapClass *tilemaps[4][3];
+ u8 *tsObjIndexData[4][4];
+ u8 *tsObjData[4][4];
+ char tsNames[4][4][0x20];
+ // this is fucked up!
+ // the parent heap is frmHeaps[0][0]
+ // each tileset's heap is frmHeaps[AREA][LAYER+1]
+ void *frmHeaps[4][4];
+
+ static BGDatClass *instance; // 8042A0D0
+
+ // I've only listed the public API because other stuff isn't really needed atm.
+ const char *getTilesetName(int area, int number);
+ // TODO: more?
+};
+
+struct BGRender {
+ u8 unk[0xC00];
+ u8 *objectData;
+ u8 _C04, _C05;
+ u16 _C06, _C08;
+ u16 blockNumber;
+ u16 curX, curY;
+ u16 tileToPlace;
+ u16 objDataOffset, objType, objX, objY, objWidth, objHeight;
+ u16 tileNumberWithinBlock, areaID;
+};
+
#endif
diff --git a/kamek_ntsc.x b/kamek_ntsc.x
index 45db184..9ccb893 100644
--- a/kamek_ntsc.x
+++ b/kamek_ntsc.x
@@ -6,6 +6,7 @@ OUTPUT_FORMAT ("binary")
SECTIONS {
GetSpecificPlayerActor = 0x8005F900;
+ Actor_SearchByID = 0x80162D00;
TimeStopFlag = 0x80429CFA;
TimerBranch = 0x800E39C8;
MarioDescentRate = 0x8042B864;
@@ -16,6 +17,8 @@ SECTIONS {
AlwaysDrawFlag = 0x80064540;
AlwaysDrawBranch = 0x80064544;
GenerateRandomNumber = 0x800B2EE0;
+ OneofManySoundPlayers = 0x800CE8C0;
+ BombExplodeState = 0x80B12A68;
_savefpr_14 = 0x802DCCA8;
_savefpr_15 = 0x802DCCAC;
@@ -101,6 +104,9 @@ SECTIONS {
__construct_new_array = 0x802DC7E0;
__destroy_new_array = 0x802DCB10;
+ __register_global_object = 0x802DC780;
+ __ptmf_scall = 0x802DCBFC;
+
setup__13FunctionChainFPPFPv_bUs = 0x8015F600;
@@ -113,16 +119,216 @@ SECTIONS {
GetExplanationString__7dBase_cFv = 0x8006C660;
+ __vt__15daEnBlockMain_c = 0x80301EA8;
+ __dt__15daEnBlockMain_cFv = 0x80023340;
+ calledWhenUpMoveBegins__15daEnBlockMain_cFv = 0x80022E80;
+ calledWhenDownMoveBegins__15daEnBlockMain_cFv = 0x80022F60;
+ calledWhenUpMoveExecutes__15daEnBlockMain_cFv = 0x80022F30;
+ calledWhenUpMoveDiffExecutes__15daEnBlockMain_cFv = 0x800231A0;
+ calledWhenDownMoveExecutes__15daEnBlockMain_cFv = 0x80023010;
+ calledWhenDownMoveEndExecutes__15daEnBlockMain_cFv = 0x80023080;
+ calledWhenDownMoveDiffExecutes__15daEnBlockMain_cFv = 0x800232C0;
+ calledWhenDownMoveDiffEndExecutes__15daEnBlockMain_cFv = 0x80023330;
+ updateScale__15daEnBlockMain_cFb = 0x80022DC0;
+ upMove_Begin__15daEnBlockMain_cFv = 0x80022E60;
+ upMove_Execute__15daEnBlockMain_cFv = 0x80022EA0;
+ upMove_End__15daEnBlockMain_cFv = 0x80022E90;
+ downMove_Begin__15daEnBlockMain_cFv = 0x80022F40;
+ downMove_Execute__15daEnBlockMain_cFv = 0x80022F80;
+ downMove_End__15daEnBlockMain_cFv = 0x80022F70;
+ downMoveEnd_Begin__15daEnBlockMain_cFv = 0x80023020;
+ downMoveEnd_Execute__15daEnBlockMain_cFv = 0x80023040;
+ downMoveEnd_End__15daEnBlockMain_cFv = 0x80023030;
+ upMove_Diff_Begin__15daEnBlockMain_cFv = 0x80023090;
+ upMove_Diff_Execute__15daEnBlockMain_cFv = 0x800230D0;
+ upMove_Diff_End__15daEnBlockMain_cFv = 0x800230C0;
+ downMove_Diff_Begin__15daEnBlockMain_cFv = 0x800231B0;
+ downMove_Diff_Execute__15daEnBlockMain_cFv = 0x800231F0;
+ downMove_Diff_End__15daEnBlockMain_cFv = 0x800231E0;
+ downMove_DiffEnd_Begin__15daEnBlockMain_cFv = 0x800232D0;
+ downMove_DiffEnd_Execute__15daEnBlockMain_cFv = 0x800232F0;
+ downMove_DiffEnd_End__15daEnBlockMain_cFv = 0x800232E0;
+ blockInit__15daEnBlockMain_cFf = 0x80021690;
+ blockUpdate__15daEnBlockMain_cFv = 0x800217B0;
+ blockResult__15daEnBlockMain_cFv = 0x800212C0;
+ PhysicsCallback1__15daEnBlockMain_c = 0x80021180;
+ PhysicsCallback2__15daEnBlockMain_c = 0x80021170;
+ PhysicsCallback3__15daEnBlockMain_c = 0x800211A0;
+ OPhysicsCallback1__15daEnBlockMain_c = 0x80020BF0;
+ OPhysicsCallback2__15daEnBlockMain_c = 0x80020E70;
+ OPhysicsCallback3__15daEnBlockMain_c = 0x80021010;
+ StateID_UpMove__15daEnBlockMain_c = 0x80352A34;
+ StateID_DownMove__15daEnBlockMain_c = 0x80352A74;
+ StateID_DownMoveEnd__15daEnBlockMain_c = 0x80352AB4;
+ StateID_UpMove_Diff__15daEnBlockMain_c = 0x80352AF4;
+ StateID_DownMove_Diff__15daEnBlockMain_c = 0x80352B34;
+ StateID_DownMove_DiffEnd__15daEnBlockMain_c = 0x80352B74;
+
+ __ct__5dEn_cFv = 0x80094E80;
+ afterCreate__5dEn_cFi = 0x800951D0;
+ afterExecute__5dEn_cFi = 0x80095480;
+ kill__5dEn_cFv = 0x80097F70;
+ eatIn__5dEn_cFv = 0x80097C40;
+ disableEatIn__5dEn_cFv = 0x80097CB0;
+ _vf8C__5dEn_cFPv = 0x80097D30;
+ _vfCC__5dEn_cFP7Point2d = 0x800973F0;
+ _vfD0__5dEn_cFP7Point2d = 0x800974F0;
+ doStateChange__5dEn_cFP9StateBase = 0x800A7DF0;
+ preSpriteCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095CE0;
+ prePlayerCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095D30;
+ preYoshiCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095F50;
+ stageActorCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80096060;
+ spriteCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095C10;
+ playerCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095C20;
+ yoshiCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095C80;
+ collisionCat3_StarPower__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009F840;
+ collisionCat5_Mario__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FB50;
+ _vf108__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FE40;
+ collisionCatD_GroundPound__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FFD0;
+ _vf110__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FFC0;
+ collisionCat8_FencePunch__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FCE0;
+ collisionCat7_WMWaggleWater__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A0150;
+ collisionCat7_WMWaggleWaterYoshi__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A02D0;
+ _vf120__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FCD0;
+ collisionCatA_PenguinMario__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FCC0;
+ collisionCat11_PipeCannon__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009F9D0;
+ collisionCat9_RollingObject__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A0700;
+ collisionCat1_Fireball_E_Explosion__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A08D0;
+ collisionCat2_IceBall_15_YoshiIce__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A0A30;
+ collisionCat13_Hammer__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A03C0;
+ collisionCat14_YoshiFire__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A0550;
+ _vf140__5dEn_cFP13dStageActor_c = 0x800A10B0;
+ _vf144__5dEn_cFi = 0x800A0C70;
+ _vf148__5dEn_cFv = 0x800A12A0;
+ _vf14C__5dEn_cFv = 0x800A1370;
+ _vf150__5dEn_cFv = 0x800206D0;
+ eatenByYoshiProbably__5dEn_cFv = 0x80096230;
+ playHpdpSound1__5dEn_cFv = 0x800A1C00;
+ playEnemyDownSound1__5dEn_cFv = 0x800A1BB0;
+ playEnemyDownComboSound__5dEn_cFPv = 0x800A1C80;
+ playHpdpSound2__5dEn_cFv = 0x800A1D90;
+ _vf168__5dEn_cFv = 0x800A1E10;
+ dieFumi_Begin__5dEn_cFv = 0x800A1470;
+ dieFumi_Execute__5dEn_cFv = 0x800A1600;
+ dieFumi_End__5dEn_cFv = 0x800A1820;
+ dieFall_Begin__5dEn_cFv = 0x800A16A0;
+ dieFall_Execute__5dEn_cFv = 0x800A1830;
+ dieFall_End__5dEn_cFv = 0x800A1820;
+ dieBigFall_Begin__5dEn_cFv = 0x800A1910;
+ dieBigFall_Execute__5dEn_cFv = 0x800A1930;
+ dieBigFall_End__5dEn_cFv = 0x800A1920;
+ dieSmoke_Begin__5dEn_cFv = 0x800A1980;
+ dieSmoke_Execute__5dEn_cFv = 0x800A1A00;
+ dieSmoke_End__5dEn_cFv = 0x800A19F0;
+ dieYoshiFumi_Begin__5dEn_cFv = 0x800A1AC0;
+ dieYoshiFumi_Execute__5dEn_cFv = 0x800A1B40;
+ dieYoshiFumi_End__5dEn_cFv = 0x800A1B30;
+ dieIceVanish_Begin__5dEn_cFv = 0x800A1A10;
+ dieIceVanish_Execute__5dEn_cFv = 0x800A1AB0;
+ dieIceVanish_End__5dEn_cFv = 0x800A1AA0;
+ dieGoal_Begin__5dEn_cFv = 0x800A1B50;
+ dieGoal_Execute__5dEn_cFv = 0x800A1B70;
+ dieGoal_End__5dEn_cFv = 0x800A1B60;
+ dieOther_Begin__5dEn_cFv = 0x800A1B80;
+ dieOther_Execute__5dEn_cFv = 0x800A1BA0;
+ dieOther_End__5dEn_cFv = 0x800A1B90;
+ eatIn_Begin__5dEn_cFv = 0x800A81C0;
+ eatIn_Execute__5dEn_cFv = 0x800A81E0;
+ eatIn_End__5dEn_cFv = 0x800A81D0;
+ eatNow_Begin__5dEn_cFv = 0x800A8260;
+ eatNow_Execute__5dEn_cFv = 0x800A8280;
+ eatNow_End__5dEn_cFv = 0x800A8270;
+ eatOut_Begin__5dEn_cFv = 0x800A8290;
+ eatOut_Execute__5dEn_cFv = 0x800A82B0;
+ eatOut_End__5dEn_cFv = 0x800A82A0;
+ hitSpin_Begin__5dEn_cFv = 0x800A8190;
+ hitSpin_Execute__5dEn_cFv = 0x800A81B0;
+ hitSpin_End__5dEn_cFv = 0x800A81A0;
+ ice_Begin__5dEn_cFv = 0x800A7E90;
+ ice_Execute__5dEn_cFv = 0x800A7F40;
+ ice_End__5dEn_cFv = 0x800A7F30;
+ spawnHitEffectAtPosition__5dEn_cF7Point2d = 0x80095520;
+ doSomethingWithHardHitAndSoftHitEffects__5dEn_cF7Point3d = 0x80095530;
+ playEnemyDownSound2__5dEn_cFv = 0x80095580;
+ add2ToYSpeed__5dEn_cFv = 0x800955D0;
+ _vf218__5dEn_cFv = 0x80095890;
+ _vf21C__5dEn_cFv = 0x80097770;
+ _vf220__5dEn_cFPv = 0x80097F20;
+ _vf224__5dEn_cFv = 0x80097F60;
+ _vf228__5dEn_cFv = 0x800206C0;
+ _vf22C__5dEn_cFv = 0x800A8060;
+ _vf230__5dEn_cFv = 0x800A8150;
+ _vf234__5dEn_cFv = 0x800A8160;
+ _vf238__5dEn_cFv = 0x800A8180;
+ _vf23C__5dEn_cFv = 0x800206B0;
+ _vf240__5dEn_cFv = 0x800206A0;
+ _vf244__5dEn_cFv = 0x80020690;
+ _vf248__5dEn_cFi = 0x800968E0;
+ _vf24C__5dEn_cFPv = 0x80096710;
+ _vf250__5dEn_cFPv = 0x80096700;
+ _vf254__5dEn_cFPv = 0x80096720;
+ _vf258__5dEn_cFPv = 0x80096760;
+ _vf25C__5dEn_cFPv = 0x80096770;
+ _vf260__5dEn_cFPv = 0x80096910;
+ _vf264__5dEn_cFP13dStageActor_c = 0x80096D60;
+ _vf268__5dEn_cFPv = 0x80096A20;
+ spawnHitEffectAtPositionAgain__5dEn_cF7Point2d = 0x80096DF0;
+ playMameStepSound__5dEn_cFv = 0x80096C40;
+ _vf274__5dEn_cFv = 0x80096E50;
+ _vf278__5dEn_cFPv = 0x80096B30;
+ _vf27C__5dEn_cFv = 0x80096E40;
+
+ _vfD8__18dActorMultiState_cFv = 0x80067590;
+ _vfDC__18dActorMultiState_cFv = 0x800675B0;
+ _vfE0__18dActorMultiState_cFv = 0x800675A0;
+
+ __ct__13dStageActor_cFv = 0x80064110;
+ __dt__13dStageActor_cFv = 0x800642B0;
+ beforeCreate__13dStageActor_cFv = 0x80064350;
+ afterCreate__13dStageActor_cFi = 0x80064380;
+ beforeDelete__13dStageActor_cFv = 0x80064390;
+ afterDelete__13dStageActor_cFi = 0x800643E0;
+ beforeExecute__13dStageActor_cFv = 0x800643F0;
+ afterExecute__13dStageActor_cFi = 0x80064490;
+ beforeDraw__13dStageActor_cFv = 0x80064540;
+ afterDraw__13dStageActor_cFi = 0x800645E0;
+ GetExplanationString__13dStageActor_cFv = 0x800645F0;
+ _vf60__13dStageActor_cFv = 0x80065080;
+ _vf68__13dStageActor_cFv = 0x8001D210;
+ _vf6C__13dStageActor_cFv = 0x8001D200;
+ _vf70__13dStageActor_cFv = 0x80065620;
+ _vf74__13dStageActor_cFv = 0x8001D1F0;
+ _vf78__13dStageActor_cFv = 0x80065820;
+ _vf7C__13dStageActor_cFv = 0x8001D1E0;
+ _vf88__13dStageActor_cFv = 0x80065860;
+ _vf90__13dStageActor_cFP13dStageActor_c = 0x80065880;
+ _vf94__13dStageActor_cFPv = 0x80065AC0;
+ removeMyActivePhysics__13dStageActor_cFv = 0x80066080;
+ addMyActivePhysics__13dStageActor_cFv = 0x80066090;
+ returnRegularScale__13dStageActor_cFv = 0x80065950;
+ _vfA4__13dStageActor_cFPv = 0x80065970;
+ _vfA8__13dStageActor_cFPv = 0x80065A00;
+ _vfAC__13dStageActor_cFPv = 0x80065A40;
+ _vfB0__13dStageActor_cFv = 0x80065660;
+ _vfB4__13dStageActor_cFv = 0x80065B40;
+ _vfB8__13dStageActor_cFv = 0x8001D1D0;
+ _vfBC__13dStageActor_cFv = 0x80065B50;
+ _vfC0__13dStageActor_cFv = 0x80065B60;
+ _vfC4__13dStageActor_cFv = 0x80065B70;
+ _vfC8__13dStageActor_cFP7Point2d = 0x80065CC0;
+ checkZoneBoundaries__13dStageActor_cFUi = 0x80064F50;
+ create__13dStageActor_cF6ActorsUiP7Point3dP6S16VecUc = 0x80064610;
+
__ct__8dScene_cFv = 0x800E19B0;
__dt__8dScene_cFv = 0x800E1A20;
beforeCreate__8dScene_cFv = 0x800E1AA0;
- afterCreate__8dScene_cFv = 0x800E1AE0;
+ afterCreate__8dScene_cFi = 0x800E1AE0;
beforeDelete__8dScene_cFv = 0x800E1B50;
- afterDelete__8dScene_cFv = 0x800E1B80;
+ afterDelete__8dScene_cFi = 0x800E1B80;
beforeExecute__8dScene_cFv = 0x800E1BE0;
- afterExecute__8dScene_cFv = 0x800E1D20;
+ afterExecute__8dScene_cFi = 0x800E1D20;
beforeDraw__8dScene_cFv = 0x800E1D70;
- afterDraw__8dScene_cFv = 0x800E1DA0;
+ afterDraw__8dScene_cFi = 0x800E1DA0;
__ct__8dActor_cFv = 0x8006C6D0;
__dt__8dActor_cFv = 0x8006C7F0;
@@ -130,13 +336,13 @@ SECTIONS {
__ct__7dBase_cFv = 0x8006C420;
__dt__7dBase_cFv = 0x8006C490;
beforeCreate__7dBase_cFv = 0x8006C540;
- afterCreate__7dBase_cFv = 0x8006C570;
+ afterCreate__7dBase_cFi = 0x8006C570;
beforeDelete__7dBase_cFv = 0x8006C580;
- afterDelete__7dBase_cFv = 0x8006C5B0;
+ afterDelete__7dBase_cFi = 0x8006C5B0;
beforeExecute__7dBase_cFv = 0x8006C5C0;
- afterExecute__7dBase_cFv = 0x8006C600;
+ afterExecute__7dBase_cFi = 0x8006C600;
beforeDraw__7dBase_cFv = 0x8006C610;
- afterDraw__7dBase_cFv = 0x8006C650;
+ afterDraw__7dBase_cFi = 0x8006C650;
onDraw__7fBase_cFv = 0x801621D0;
@@ -145,6 +351,46 @@ SECTIONS {
_vf58__8dActor_cFv = 0x8001D1C0;
_vf5C__8dActor_cFv = 0x8001D1B0;
+ __ct__9StateBaseFPCc = 0x8015F7C0;
+ __dt__9StateBaseFv = 0x8015F800;
+ isInvalid__9StateBaseFv = 0x8015F840;
+ isEqualNotUsedForSomeReason__9StateBaseFP9StateBase = 0x8015F850;
+ isEqual__9StateBaseFP9StateBase = 0x8015F8C0;
+ isNotEqual__9StateBaseFP9StateBase = 0x8015F8D0;
+ getName__9StateBaseFv = 0x8015F920;
+ getID__9StateBaseFv = 0x8015F930;
+
+ __ct__10dFlagMgr_c = 0x800E3AE0;
+ setup__10dFlagMgr_cFb = 0x800E3BA0;
+ applyAndClearAllTimedActions__10dFlagMgr_cFv = 0x800E3F20;
+ execute__10dFlagMgr_cFv = 0x800E4010;
+ set__10dFlagMgr_cFUcibbbUi = 0x800E41C0;
+ findLowestFlagInSet__10dFlagMgr_cFUiUl = 0x800E4470;
+ setSpecial__10dFlagMgr_cFUcffUcUiUl = 0x800E4550;
+ get8__10dFlagMgr_cFUc = 0x800E4590;
+ get108__10dFlagMgr_cFUc = 0x800E45A0;
+ get208__10dFlagMgr_cFUc = 0x800E45B0;
+ get248__10dFlagMgr_cFUc = 0x800E45C0;
+ get448__10dFlagMgr_cFUc = 0x800E45E0;
+ instance__10dFlagMgr_c = 0x8042A078;
+
+
+ __ct__7PhysicsFv = 0x8007F7A0;
+ setup__7PhysicsFP8dActor_cPQ27Physics4InfoUcUcP7Point2d = 0x8007FB10;
+ addToList__7PhysicsFv = 0x8007F900;
+ removeFromList__7PhysicsFv = 0x8007F950;
+ update__7PhysicsFv = 0x8007FDA0;
+
+ getTileRendererList__7dBgGm_cFi = 0x80078520;
+
+ add__Q212TileRenderer4ListFP12TileRenderer = 0x80014820;
+ remove__Q212TileRenderer4ListFP12TileRenderer = 0x80014860;
+
+ __ct__12TileRendererFv = 0x800145B0;
+ __dt__12TileRendererFv = 0x800145F0;
+ setPosition__12TileRendererFfff = 0x800146B0;
+ setVars__12TileRendererFf = 0x800146D0;
+
__ct__21dPlayerModelHandler_cFUc = 0x800D6CC0;
loadModel__21dPlayerModelHandler_cFUcii = 0x800D6DF0;
setSRT__21dPlayerModelHandler_cF7Point3d6S16Vec7Point3d = 0x800D6F40;
@@ -277,8 +523,13 @@ SECTIONS {
GameHeaps = 0x80377C48;
BGDatClass = 0x80429DF0;
+ instance__10BGDatClass = 0x80429DF0;
GetTilesetName__FPvii = 0x800813F0;
+ getTilesetName__10BGDatClassFii = 0x800813F0;
+
+ getPointerToTile__12TilemapClassFiiPUib = 0x80083B40;
+
IsWideScreen__Fv = 0x800B54B0;
Player_Active = 0x80354E50;
@@ -379,6 +630,7 @@ SECTIONS {
strncpy = 0x802E19F8;
strcmp = 0x802E1AB4;
sprintf = 0x802E17DC;
+ strrchr = 0x802E1C40;
wcslen = 0x802E441C;
@@ -692,6 +944,7 @@ SECTIONS {
dSys_c__RootHeapMEM2 = 0x8042A094;
BG_GM_ptr = 0x80429DD0;
+ instance__7dBgGm_c = 0x80429DD0;
BgActorDefs = 0x80429DDC;
@@ -753,6 +1006,9 @@ SECTIONS {
GetRandomSeed = 0x800B2EC0;
RandomSeed = 0x80429F44;
+ MakeRandomNumber__Fi = 0x800B2EE0;
+ MakeRandomNumberForTiles__Fi = 0x801613A0;
+
StrangeReplayValue1 = 0x8042792E;
StrangeReplayValue2 = 0x80429D69;
StrangeReplayValue3 = 0x80429D6A;
@@ -768,13 +1024,16 @@ SECTIONS {
SomeWipeClass = 0x8042A440;
QueryGlobal5758 = 0x800B3B50;
+
.text : {
FILL (0)
__text_start = . ;
*(.init)
*(.text)
+ __ctor_loc = . ;
*(.ctors)
+ __ctor_end = . ;
*(.dtors)
*(.rodata)
/**(.sdata)*/
@@ -786,4 +1045,3 @@ SECTIONS {
__text_end = . ;
}
}
-
diff --git a/kamek_ntsc2.x b/kamek_ntsc2.x
index a35703f..619f4c3 100644
--- a/kamek_ntsc2.x
+++ b/kamek_ntsc2.x
@@ -6,6 +6,7 @@ OUTPUT_FORMAT ("binary")
SECTIONS {
GetSpecificPlayerActor = 0x8005F900;
+ Actor_SearchByID = 0x80162D00;
TimeStopFlag = 0x80429CFA;
TimerBranch = 0x800E39C8;
MarioDescentRate = 0x8042B864;
@@ -16,6 +17,8 @@ SECTIONS {
AlwaysDrawFlag = 0x80064540;
AlwaysDrawBranch = 0x80064544;
GenerateRandomNumber = 0x800B2EE0;
+ OneofManySoundPlayers = 0x800CE8C0;
+ BombExplodeState = 0x80B12A88;
_savefpr_14 = 0x802DCCA8;
_savefpr_15 = 0x802DCCAC;
@@ -101,6 +104,9 @@ SECTIONS {
__construct_new_array = 0x802DC7E0;
__destroy_new_array = 0x802DCB10;
+ __register_global_object = 0x802DC780;
+ __ptmf_scall = 0x802DCBFC;
+
setup__13FunctionChainFPPFPv_bUs = 0x8015F600;
@@ -113,16 +119,216 @@ SECTIONS {
GetExplanationString__7dBase_cFv = 0x8006C660;
+ __vt__15daEnBlockMain_c = 0x80301EA8;
+ __dt__15daEnBlockMain_cFv = 0x80023340;
+ calledWhenUpMoveBegins__15daEnBlockMain_cFv = 0x80022E80;
+ calledWhenDownMoveBegins__15daEnBlockMain_cFv = 0x80022F60;
+ calledWhenUpMoveExecutes__15daEnBlockMain_cFv = 0x80022F30;
+ calledWhenUpMoveDiffExecutes__15daEnBlockMain_cFv = 0x800231A0;
+ calledWhenDownMoveExecutes__15daEnBlockMain_cFv = 0x80023010;
+ calledWhenDownMoveEndExecutes__15daEnBlockMain_cFv = 0x80023080;
+ calledWhenDownMoveDiffExecutes__15daEnBlockMain_cFv = 0x800232C0;
+ calledWhenDownMoveDiffEndExecutes__15daEnBlockMain_cFv = 0x80023330;
+ updateScale__15daEnBlockMain_cFb = 0x80022DC0;
+ upMove_Begin__15daEnBlockMain_cFv = 0x80022E60;
+ upMove_Execute__15daEnBlockMain_cFv = 0x80022EA0;
+ upMove_End__15daEnBlockMain_cFv = 0x80022E90;
+ downMove_Begin__15daEnBlockMain_cFv = 0x80022F40;
+ downMove_Execute__15daEnBlockMain_cFv = 0x80022F80;
+ downMove_End__15daEnBlockMain_cFv = 0x80022F70;
+ downMoveEnd_Begin__15daEnBlockMain_cFv = 0x80023020;
+ downMoveEnd_Execute__15daEnBlockMain_cFv = 0x80023040;
+ downMoveEnd_End__15daEnBlockMain_cFv = 0x80023030;
+ upMove_Diff_Begin__15daEnBlockMain_cFv = 0x80023090;
+ upMove_Diff_Execute__15daEnBlockMain_cFv = 0x800230D0;
+ upMove_Diff_End__15daEnBlockMain_cFv = 0x800230C0;
+ downMove_Diff_Begin__15daEnBlockMain_cFv = 0x800231B0;
+ downMove_Diff_Execute__15daEnBlockMain_cFv = 0x800231F0;
+ downMove_Diff_End__15daEnBlockMain_cFv = 0x800231E0;
+ downMove_DiffEnd_Begin__15daEnBlockMain_cFv = 0x800232D0;
+ downMove_DiffEnd_Execute__15daEnBlockMain_cFv = 0x800232F0;
+ downMove_DiffEnd_End__15daEnBlockMain_cFv = 0x800232E0;
+ blockInit__15daEnBlockMain_cFf = 0x80021690;
+ blockUpdate__15daEnBlockMain_cFv = 0x800217B0;
+ blockResult__15daEnBlockMain_cFv = 0x800212C0;
+ PhysicsCallback1__15daEnBlockMain_c = 0x80021180;
+ PhysicsCallback2__15daEnBlockMain_c = 0x80021170;
+ PhysicsCallback3__15daEnBlockMain_c = 0x800211A0;
+ OPhysicsCallback1__15daEnBlockMain_c = 0x80020BF0;
+ OPhysicsCallback2__15daEnBlockMain_c = 0x80020E70;
+ OPhysicsCallback3__15daEnBlockMain_c = 0x80021010;
+ StateID_UpMove__15daEnBlockMain_c = 0x80352A34;
+ StateID_DownMove__15daEnBlockMain_c = 0x80352A74;
+ StateID_DownMoveEnd__15daEnBlockMain_c = 0x80352AB4;
+ StateID_UpMove_Diff__15daEnBlockMain_c = 0x80352AF4;
+ StateID_DownMove_Diff__15daEnBlockMain_c = 0x80352B34;
+ StateID_DownMove_DiffEnd__15daEnBlockMain_c = 0x80352B74;
+
+ __ct__5dEn_cFv = 0x80094E80;
+ afterCreate__5dEn_cFi = 0x800951D0;
+ afterExecute__5dEn_cFi = 0x80095480;
+ kill__5dEn_cFv = 0x80097F70;
+ eatIn__5dEn_cFv = 0x80097C40;
+ disableEatIn__5dEn_cFv = 0x80097CB0;
+ _vf8C__5dEn_cFPv = 0x80097D30;
+ _vfCC__5dEn_cFP7Point2d = 0x800973F0;
+ _vfD0__5dEn_cFP7Point2d = 0x800974F0;
+ doStateChange__5dEn_cFP9StateBase = 0x800A7DF0;
+ preSpriteCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095CE0;
+ prePlayerCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095D30;
+ preYoshiCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095F50;
+ stageActorCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80096060;
+ spriteCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095C10;
+ playerCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095C20;
+ yoshiCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095C80;
+ collisionCat3_StarPower__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009F840;
+ collisionCat5_Mario__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FB50;
+ _vf108__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FE40;
+ collisionCatD_GroundPound__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FFD0;
+ _vf110__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FFC0;
+ collisionCat8_FencePunch__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FCE0;
+ collisionCat7_WMWaggleWater__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A0150;
+ collisionCat7_WMWaggleWaterYoshi__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A02D0;
+ _vf120__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FCD0;
+ collisionCatA_PenguinMario__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FCC0;
+ collisionCat11_PipeCannon__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009F9D0;
+ collisionCat9_RollingObject__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A0700;
+ collisionCat1_Fireball_E_Explosion__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A08D0;
+ collisionCat2_IceBall_15_YoshiIce__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A0A30;
+ collisionCat13_Hammer__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A03C0;
+ collisionCat14_YoshiFire__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A0550;
+ _vf140__5dEn_cFP13dStageActor_c = 0x800A10B0;
+ _vf144__5dEn_cFi = 0x800A0C70;
+ _vf148__5dEn_cFv = 0x800A12A0;
+ _vf14C__5dEn_cFv = 0x800A1370;
+ _vf150__5dEn_cFv = 0x800206D0;
+ eatenByYoshiProbably__5dEn_cFv = 0x80096230;
+ playHpdpSound1__5dEn_cFv = 0x800A1C00;
+ playEnemyDownSound1__5dEn_cFv = 0x800A1BB0;
+ playEnemyDownComboSound__5dEn_cFPv = 0x800A1C80;
+ playHpdpSound2__5dEn_cFv = 0x800A1D90;
+ _vf168__5dEn_cFv = 0x800A1E10;
+ dieFumi_Begin__5dEn_cFv = 0x800A1470;
+ dieFumi_Execute__5dEn_cFv = 0x800A1600;
+ dieFumi_End__5dEn_cFv = 0x800A1820;
+ dieFall_Begin__5dEn_cFv = 0x800A16A0;
+ dieFall_Execute__5dEn_cFv = 0x800A1830;
+ dieFall_End__5dEn_cFv = 0x800A1820;
+ dieBigFall_Begin__5dEn_cFv = 0x800A1910;
+ dieBigFall_Execute__5dEn_cFv = 0x800A1930;
+ dieBigFall_End__5dEn_cFv = 0x800A1920;
+ dieSmoke_Begin__5dEn_cFv = 0x800A1980;
+ dieSmoke_Execute__5dEn_cFv = 0x800A1A00;
+ dieSmoke_End__5dEn_cFv = 0x800A19F0;
+ dieYoshiFumi_Begin__5dEn_cFv = 0x800A1AC0;
+ dieYoshiFumi_Execute__5dEn_cFv = 0x800A1B40;
+ dieYoshiFumi_End__5dEn_cFv = 0x800A1B30;
+ dieIceVanish_Begin__5dEn_cFv = 0x800A1A10;
+ dieIceVanish_Execute__5dEn_cFv = 0x800A1AB0;
+ dieIceVanish_End__5dEn_cFv = 0x800A1AA0;
+ dieGoal_Begin__5dEn_cFv = 0x800A1B50;
+ dieGoal_Execute__5dEn_cFv = 0x800A1B70;
+ dieGoal_End__5dEn_cFv = 0x800A1B60;
+ dieOther_Begin__5dEn_cFv = 0x800A1B80;
+ dieOther_Execute__5dEn_cFv = 0x800A1BA0;
+ dieOther_End__5dEn_cFv = 0x800A1B90;
+ eatIn_Begin__5dEn_cFv = 0x800A81C0;
+ eatIn_Execute__5dEn_cFv = 0x800A81E0;
+ eatIn_End__5dEn_cFv = 0x800A81D0;
+ eatNow_Begin__5dEn_cFv = 0x800A8260;
+ eatNow_Execute__5dEn_cFv = 0x800A8280;
+ eatNow_End__5dEn_cFv = 0x800A8270;
+ eatOut_Begin__5dEn_cFv = 0x800A8290;
+ eatOut_Execute__5dEn_cFv = 0x800A82B0;
+ eatOut_End__5dEn_cFv = 0x800A82A0;
+ hitSpin_Begin__5dEn_cFv = 0x800A8190;
+ hitSpin_Execute__5dEn_cFv = 0x800A81B0;
+ hitSpin_End__5dEn_cFv = 0x800A81A0;
+ ice_Begin__5dEn_cFv = 0x800A7E90;
+ ice_Execute__5dEn_cFv = 0x800A7F40;
+ ice_End__5dEn_cFv = 0x800A7F30;
+ spawnHitEffectAtPosition__5dEn_cF7Point2d = 0x80095520;
+ doSomethingWithHardHitAndSoftHitEffects__5dEn_cF7Point3d = 0x80095530;
+ playEnemyDownSound2__5dEn_cFv = 0x80095580;
+ add2ToYSpeed__5dEn_cFv = 0x800955D0;
+ _vf218__5dEn_cFv = 0x80095890;
+ _vf21C__5dEn_cFv = 0x80097770;
+ _vf220__5dEn_cFPv = 0x80097F20;
+ _vf224__5dEn_cFv = 0x80097F60;
+ _vf228__5dEn_cFv = 0x800206C0;
+ _vf22C__5dEn_cFv = 0x800A8060;
+ _vf230__5dEn_cFv = 0x800A8150;
+ _vf234__5dEn_cFv = 0x800A8160;
+ _vf238__5dEn_cFv = 0x800A8180;
+ _vf23C__5dEn_cFv = 0x800206B0;
+ _vf240__5dEn_cFv = 0x800206A0;
+ _vf244__5dEn_cFv = 0x80020690;
+ _vf248__5dEn_cFi = 0x800968E0;
+ _vf24C__5dEn_cFPv = 0x80096710;
+ _vf250__5dEn_cFPv = 0x80096700;
+ _vf254__5dEn_cFPv = 0x80096720;
+ _vf258__5dEn_cFPv = 0x80096760;
+ _vf25C__5dEn_cFPv = 0x80096770;
+ _vf260__5dEn_cFPv = 0x80096910;
+ _vf264__5dEn_cFP13dStageActor_c = 0x80096D60;
+ _vf268__5dEn_cFPv = 0x80096A20;
+ spawnHitEffectAtPositionAgain__5dEn_cF7Point2d = 0x80096DF0;
+ playMameStepSound__5dEn_cFv = 0x80096C40;
+ _vf274__5dEn_cFv = 0x80096E50;
+ _vf278__5dEn_cFPv = 0x80096B30;
+ _vf27C__5dEn_cFv = 0x80096E40;
+
+ _vfD8__18dActorMultiState_cFv = 0x80067590;
+ _vfDC__18dActorMultiState_cFv = 0x800675B0;
+ _vfE0__18dActorMultiState_cFv = 0x800675A0;
+
+ __ct__13dStageActor_cFv = 0x80064110;
+ __dt__13dStageActor_cFv = 0x800642B0;
+ beforeCreate__13dStageActor_cFv = 0x80064350;
+ afterCreate__13dStageActor_cFi = 0x80064380;
+ beforeDelete__13dStageActor_cFv = 0x80064390;
+ afterDelete__13dStageActor_cFi = 0x800643E0;
+ beforeExecute__13dStageActor_cFv = 0x800643F0;
+ afterExecute__13dStageActor_cFi = 0x80064490;
+ beforeDraw__13dStageActor_cFv = 0x80064540;
+ afterDraw__13dStageActor_cFi = 0x800645E0;
+ GetExplanationString__13dStageActor_cFv = 0x800645F0;
+ _vf60__13dStageActor_cFv = 0x80065080;
+ _vf68__13dStageActor_cFv = 0x8001D210;
+ _vf6C__13dStageActor_cFv = 0x8001D200;
+ _vf70__13dStageActor_cFv = 0x80065620;
+ _vf74__13dStageActor_cFv = 0x8001D1F0;
+ _vf78__13dStageActor_cFv = 0x80065820;
+ _vf7C__13dStageActor_cFv = 0x8001D1E0;
+ _vf88__13dStageActor_cFv = 0x80065860;
+ _vf90__13dStageActor_cFP13dStageActor_c = 0x80065880;
+ _vf94__13dStageActor_cFPv = 0x80065AC0;
+ removeMyActivePhysics__13dStageActor_cFv = 0x80066080;
+ addMyActivePhysics__13dStageActor_cFv = 0x80066090;
+ returnRegularScale__13dStageActor_cFv = 0x80065950;
+ _vfA4__13dStageActor_cFPv = 0x80065970;
+ _vfA8__13dStageActor_cFPv = 0x80065A00;
+ _vfAC__13dStageActor_cFPv = 0x80065A40;
+ _vfB0__13dStageActor_cFv = 0x80065660;
+ _vfB4__13dStageActor_cFv = 0x80065B40;
+ _vfB8__13dStageActor_cFv = 0x8001D1D0;
+ _vfBC__13dStageActor_cFv = 0x80065B50;
+ _vfC0__13dStageActor_cFv = 0x80065B60;
+ _vfC4__13dStageActor_cFv = 0x80065B70;
+ _vfC8__13dStageActor_cFP7Point2d = 0x80065CC0;
+ checkZoneBoundaries__13dStageActor_cFUi = 0x80064F50;
+ create__13dStageActor_cF6ActorsUiP7Point3dP6S16VecUc = 0x80064610;
+
__ct__8dScene_cFv = 0x800E19B0;
__dt__8dScene_cFv = 0x800E1A20;
beforeCreate__8dScene_cFv = 0x800E1AA0;
- afterCreate__8dScene_cFv = 0x800E1AE0;
+ afterCreate__8dScene_cFi = 0x800E1AE0;
beforeDelete__8dScene_cFv = 0x800E1B50;
- afterDelete__8dScene_cFv = 0x800E1B80;
+ afterDelete__8dScene_cFi = 0x800E1B80;
beforeExecute__8dScene_cFv = 0x800E1BE0;
- afterExecute__8dScene_cFv = 0x800E1D20;
+ afterExecute__8dScene_cFi = 0x800E1D20;
beforeDraw__8dScene_cFv = 0x800E1D70;
- afterDraw__8dScene_cFv = 0x800E1DA0;
+ afterDraw__8dScene_cFi = 0x800E1DA0;
__ct__8dActor_cFv = 0x8006C6D0;
__dt__8dActor_cFv = 0x8006C7F0;
@@ -130,13 +336,13 @@ SECTIONS {
__ct__7dBase_cFv = 0x8006C420;
__dt__7dBase_cFv = 0x8006C490;
beforeCreate__7dBase_cFv = 0x8006C540;
- afterCreate__7dBase_cFv = 0x8006C570;
+ afterCreate__7dBase_cFi = 0x8006C570;
beforeDelete__7dBase_cFv = 0x8006C580;
- afterDelete__7dBase_cFv = 0x8006C5B0;
+ afterDelete__7dBase_cFi = 0x8006C5B0;
beforeExecute__7dBase_cFv = 0x8006C5C0;
- afterExecute__7dBase_cFv = 0x8006C600;
+ afterExecute__7dBase_cFi = 0x8006C600;
beforeDraw__7dBase_cFv = 0x8006C610;
- afterDraw__7dBase_cFv = 0x8006C650;
+ afterDraw__7dBase_cFi = 0x8006C650;
onDraw__7fBase_cFv = 0x801621D0;
@@ -145,6 +351,46 @@ SECTIONS {
_vf58__8dActor_cFv = 0x8001D1C0;
_vf5C__8dActor_cFv = 0x8001D1B0;
+ __ct__9StateBaseFPCc = 0x8015F7C0;
+ __dt__9StateBaseFv = 0x8015F800;
+ isInvalid__9StateBaseFv = 0x8015F840;
+ isEqualNotUsedForSomeReason__9StateBaseFP9StateBase = 0x8015F850;
+ isEqual__9StateBaseFP9StateBase = 0x8015F8C0;
+ isNotEqual__9StateBaseFP9StateBase = 0x8015F8D0;
+ getName__9StateBaseFv = 0x8015F920;
+ getID__9StateBaseFv = 0x8015F930;
+
+ __ct__10dFlagMgr_c = 0x800E3AE0;
+ setup__10dFlagMgr_cFb = 0x800E3BA0;
+ applyAndClearAllTimedActions__10dFlagMgr_cFv = 0x800E3F20;
+ execute__10dFlagMgr_cFv = 0x800E4010;
+ set__10dFlagMgr_cFUcibbbUi = 0x800E41C0;
+ findLowestFlagInSet__10dFlagMgr_cFUiUl = 0x800E4470;
+ setSpecial__10dFlagMgr_cFUcffUcUiUl = 0x800E4550;
+ get8__10dFlagMgr_cFUc = 0x800E4590;
+ get108__10dFlagMgr_cFUc = 0x800E45A0;
+ get208__10dFlagMgr_cFUc = 0x800E45B0;
+ get248__10dFlagMgr_cFUc = 0x800E45C0;
+ get448__10dFlagMgr_cFUc = 0x800E45E0;
+ instance__10dFlagMgr_c = 0x8042A078;
+
+
+ __ct__7PhysicsFv = 0x8007F7A0;
+ setup__7PhysicsFP8dActor_cPQ27Physics4InfoUcUcP7Point2d = 0x8007FB10;
+ addToList__7PhysicsFv = 0x8007F900;
+ removeFromList__7PhysicsFv = 0x8007F950;
+ update__7PhysicsFv = 0x8007FDA0;
+
+ getTileRendererList__7dBgGm_cFi = 0x80078520;
+
+ add__Q212TileRenderer4ListFP12TileRenderer = 0x80014820;
+ remove__Q212TileRenderer4ListFP12TileRenderer = 0x80014860;
+
+ __ct__12TileRendererFv = 0x800145B0;
+ __dt__12TileRendererFv = 0x800145F0;
+ setPosition__12TileRendererFfff = 0x800146B0;
+ setVars__12TileRendererFf = 0x800146D0;
+
__ct__21dPlayerModelHandler_cFUc = 0x800D6CC0;
loadModel__21dPlayerModelHandler_cFUcii = 0x800D6DF0;
setSRT__21dPlayerModelHandler_cF7Point3d6S16Vec7Point3d = 0x800D6F40;
@@ -277,8 +523,13 @@ SECTIONS {
GameHeaps = 0x80377C48;
BGDatClass = 0x80429DF0;
+ instance__10BGDatClass = 0x80429DF0;
GetTilesetName__FPvii = 0x800813F0;
+ getTilesetName__10BGDatClassFii = 0x800813F0;
+
+ getPointerToTile__12TilemapClassFiiPUib = 0x80083B40;
+
IsWideScreen__Fv = 0x800B54B0;
Player_Active = 0x80354E50;
@@ -379,6 +630,7 @@ SECTIONS {
strncpy = 0x802E19F8;
strcmp = 0x802E1AB4;
sprintf = 0x802E17DC;
+ strrchr = 0x802E1C40;
wcslen = 0x802E441C;
@@ -692,6 +944,7 @@ SECTIONS {
dSys_c__RootHeapMEM2 = 0x8042A094;
BG_GM_ptr = 0x80429DD0;
+ instance__7dBgGm_c = 0x80429DD0;
BgActorDefs = 0x80429DDC;
@@ -753,6 +1006,9 @@ SECTIONS {
GetRandomSeed = 0x800B2EC0;
RandomSeed = 0x80429F44;
+ MakeRandomNumber__Fi = 0x800B2EE0;
+ MakeRandomNumberForTiles__Fi = 0x801613A0;
+
StrangeReplayValue1 = 0x8042792E;
StrangeReplayValue2 = 0x80429D69;
StrangeReplayValue3 = 0x80429D6A;
@@ -768,13 +1024,16 @@ SECTIONS {
SomeWipeClass = 0x8042A440;
QueryGlobal5758 = 0x800B3B50;
+
.text : {
FILL (0)
__text_start = . ;
*(.init)
*(.text)
+ __ctor_loc = . ;
*(.ctors)
+ __ctor_end = . ;
*(.dtors)
*(.rodata)
/**(.sdata)*/
@@ -786,4 +1045,3 @@ SECTIONS {
__text_end = . ;
}
}
-
diff --git a/kamek_pal.x b/kamek_pal.x
index 6bf4875..84d6005 100644
--- a/kamek_pal.x
+++ b/kamek_pal.x
@@ -523,8 +523,13 @@ SECTIONS {
GameHeaps = 0x80377F48;
BGDatClass = 0x8042A0D0;
+ instance__10BGDatClass = 0x8042A0D0;
GetTilesetName__FPvii = 0x800813F0;
+ getTilesetName__10BGDatClassFii = 0x800813F0;
+
+ getPointerToTile__12TilemapClassFiiPUib = 0x80083B40;
+
IsWideScreen__Fv = 0x800B5500;
Player_Active = 0x80355150;
@@ -1001,6 +1006,9 @@ SECTIONS {
GetRandomSeed = 0x800B2EC0;
RandomSeed = 0x8042A224;
+ MakeRandomNumber__Fi = 0x800B2EE0;
+ MakeRandomNumberForTiles__Fi = 0x801614E0;
+
StrangeReplayValue1 = 0x80427C2E;
StrangeReplayValue2 = 0x8042A049;
StrangeReplayValue3 = 0x8042A04A;
diff --git a/kamek_pal2.x b/kamek_pal2.x
index 16d9c48..86a067a 100644
--- a/kamek_pal2.x
+++ b/kamek_pal2.x
@@ -6,6 +6,7 @@ OUTPUT_FORMAT ("binary")
SECTIONS {
GetSpecificPlayerActor = 0xDEADBEEF;
+ Actor_SearchByID = 0xDEADBEEF;
TimeStopFlag = 0xDEADBEEF;
TimerBranch = 0xDEADBEEF;
MarioDescentRate = 0xDEADBEEF;
@@ -16,6 +17,8 @@ SECTIONS {
AlwaysDrawFlag = 0xDEADBEEF;
AlwaysDrawBranch = 0xDEADBEEF;
GenerateRandomNumber = 0xDEADBEEF;
+ OneofManySoundPlayers = 0xDEADBEEF;
+ BombExplodeState = 0xDEADBEEF;
_savefpr_14 = 0xDEADBEEF;
_savefpr_15 = 0xDEADBEEF;
@@ -101,6 +104,9 @@ SECTIONS {
__construct_new_array = 0xDEADBEEF;
__destroy_new_array = 0xDEADBEEF;
+ __register_global_object = 0xDEADBEEF;
+ __ptmf_scall = 0xDEADBEEF;
+
setup__13FunctionChainFPPFPv_bUs = 0xDEADBEEF;
@@ -113,16 +119,216 @@ SECTIONS {
GetExplanationString__7dBase_cFv = 0xDEADBEEF;
+ __vt__15daEnBlockMain_c = 0xDEADBEEF;
+ __dt__15daEnBlockMain_cFv = 0xDEADBEEF;
+ calledWhenUpMoveBegins__15daEnBlockMain_cFv = 0xDEADBEEF;
+ calledWhenDownMoveBegins__15daEnBlockMain_cFv = 0xDEADBEEF;
+ calledWhenUpMoveExecutes__15daEnBlockMain_cFv = 0xDEADBEEF;
+ calledWhenUpMoveDiffExecutes__15daEnBlockMain_cFv = 0xDEADBEEF;
+ calledWhenDownMoveExecutes__15daEnBlockMain_cFv = 0xDEADBEEF;
+ calledWhenDownMoveEndExecutes__15daEnBlockMain_cFv = 0xDEADBEEF;
+ calledWhenDownMoveDiffExecutes__15daEnBlockMain_cFv = 0xDEADBEEF;
+ calledWhenDownMoveDiffEndExecutes__15daEnBlockMain_cFv = 0xDEADBEEF;
+ updateScale__15daEnBlockMain_cFb = 0xDEADBEEF;
+ upMove_Begin__15daEnBlockMain_cFv = 0xDEADBEEF;
+ upMove_Execute__15daEnBlockMain_cFv = 0xDEADBEEF;
+ upMove_End__15daEnBlockMain_cFv = 0xDEADBEEF;
+ downMove_Begin__15daEnBlockMain_cFv = 0xDEADBEEF;
+ downMove_Execute__15daEnBlockMain_cFv = 0xDEADBEEF;
+ downMove_End__15daEnBlockMain_cFv = 0xDEADBEEF;
+ downMoveEnd_Begin__15daEnBlockMain_cFv = 0xDEADBEEF;
+ downMoveEnd_Execute__15daEnBlockMain_cFv = 0xDEADBEEF;
+ downMoveEnd_End__15daEnBlockMain_cFv = 0xDEADBEEF;
+ upMove_Diff_Begin__15daEnBlockMain_cFv = 0xDEADBEEF;
+ upMove_Diff_Execute__15daEnBlockMain_cFv = 0xDEADBEEF;
+ upMove_Diff_End__15daEnBlockMain_cFv = 0xDEADBEEF;
+ downMove_Diff_Begin__15daEnBlockMain_cFv = 0xDEADBEEF;
+ downMove_Diff_Execute__15daEnBlockMain_cFv = 0xDEADBEEF;
+ downMove_Diff_End__15daEnBlockMain_cFv = 0xDEADBEEF;
+ downMove_DiffEnd_Begin__15daEnBlockMain_cFv = 0xDEADBEEF;
+ downMove_DiffEnd_Execute__15daEnBlockMain_cFv = 0xDEADBEEF;
+ downMove_DiffEnd_End__15daEnBlockMain_cFv = 0xDEADBEEF;
+ blockInit__15daEnBlockMain_cFf = 0xDEADBEEF;
+ blockUpdate__15daEnBlockMain_cFv = 0xDEADBEEF;
+ blockResult__15daEnBlockMain_cFv = 0xDEADBEEF;
+ PhysicsCallback1__15daEnBlockMain_c = 0xDEADBEEF;
+ PhysicsCallback2__15daEnBlockMain_c = 0xDEADBEEF;
+ PhysicsCallback3__15daEnBlockMain_c = 0xDEADBEEF;
+ OPhysicsCallback1__15daEnBlockMain_c = 0xDEADBEEF;
+ OPhysicsCallback2__15daEnBlockMain_c = 0xDEADBEEF;
+ OPhysicsCallback3__15daEnBlockMain_c = 0xDEADBEEF;
+ StateID_UpMove__15daEnBlockMain_c = 0xDEADBEEF;
+ StateID_DownMove__15daEnBlockMain_c = 0xDEADBEEF;
+ StateID_DownMoveEnd__15daEnBlockMain_c = 0xDEADBEEF;
+ StateID_UpMove_Diff__15daEnBlockMain_c = 0xDEADBEEF;
+ StateID_DownMove_Diff__15daEnBlockMain_c = 0xDEADBEEF;
+ StateID_DownMove_DiffEnd__15daEnBlockMain_c = 0xDEADBEEF;
+
+ __ct__5dEn_cFv = 0xDEADBEEF;
+ afterCreate__5dEn_cFi = 0xDEADBEEF;
+ afterExecute__5dEn_cFi = 0xDEADBEEF;
+ kill__5dEn_cFv = 0xDEADBEEF;
+ eatIn__5dEn_cFv = 0xDEADBEEF;
+ disableEatIn__5dEn_cFv = 0xDEADBEEF;
+ _vf8C__5dEn_cFPv = 0xDEADBEEF;
+ _vfCC__5dEn_cFP7Point2d = 0xDEADBEEF;
+ _vfD0__5dEn_cFP7Point2d = 0xDEADBEEF;
+ doStateChange__5dEn_cFP9StateBase = 0xDEADBEEF;
+ preSpriteCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ prePlayerCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ preYoshiCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ stageActorCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ spriteCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ playerCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ yoshiCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ collisionCat3_StarPower__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ collisionCat5_Mario__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ _vf108__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ collisionCatD_GroundPound__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ _vf110__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ collisionCat8_FencePunch__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ collisionCat7_WMWaggleWater__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ collisionCat7_WMWaggleWaterYoshi__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ _vf120__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ collisionCatA_PenguinMario__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ collisionCat11_PipeCannon__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ collisionCat9_RollingObject__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ collisionCat1_Fireball_E_Explosion__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ collisionCat2_IceBall_15_YoshiIce__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ collisionCat13_Hammer__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ collisionCat14_YoshiFire__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ _vf140__5dEn_cFP13dStageActor_c = 0xDEADBEEF;
+ _vf144__5dEn_cFi = 0xDEADBEEF;
+ _vf148__5dEn_cFv = 0xDEADBEEF;
+ _vf14C__5dEn_cFv = 0xDEADBEEF;
+ _vf150__5dEn_cFv = 0xDEADBEEF;
+ eatenByYoshiProbably__5dEn_cFv = 0xDEADBEEF;
+ playHpdpSound1__5dEn_cFv = 0xDEADBEEF;
+ playEnemyDownSound1__5dEn_cFv = 0xDEADBEEF;
+ playEnemyDownComboSound__5dEn_cFPv = 0xDEADBEEF;
+ playHpdpSound2__5dEn_cFv = 0xDEADBEEF;
+ _vf168__5dEn_cFv = 0xDEADBEEF;
+ dieFumi_Begin__5dEn_cFv = 0xDEADBEEF;
+ dieFumi_Execute__5dEn_cFv = 0xDEADBEEF;
+ dieFumi_End__5dEn_cFv = 0xDEADBEEF;
+ dieFall_Begin__5dEn_cFv = 0xDEADBEEF;
+ dieFall_Execute__5dEn_cFv = 0xDEADBEEF;
+ dieFall_End__5dEn_cFv = 0xDEADBEEF;
+ dieBigFall_Begin__5dEn_cFv = 0xDEADBEEF;
+ dieBigFall_Execute__5dEn_cFv = 0xDEADBEEF;
+ dieBigFall_End__5dEn_cFv = 0xDEADBEEF;
+ dieSmoke_Begin__5dEn_cFv = 0xDEADBEEF;
+ dieSmoke_Execute__5dEn_cFv = 0xDEADBEEF;
+ dieSmoke_End__5dEn_cFv = 0xDEADBEEF;
+ dieYoshiFumi_Begin__5dEn_cFv = 0xDEADBEEF;
+ dieYoshiFumi_Execute__5dEn_cFv = 0xDEADBEEF;
+ dieYoshiFumi_End__5dEn_cFv = 0xDEADBEEF;
+ dieIceVanish_Begin__5dEn_cFv = 0xDEADBEEF;
+ dieIceVanish_Execute__5dEn_cFv = 0xDEADBEEF;
+ dieIceVanish_End__5dEn_cFv = 0xDEADBEEF;
+ dieGoal_Begin__5dEn_cFv = 0xDEADBEEF;
+ dieGoal_Execute__5dEn_cFv = 0xDEADBEEF;
+ dieGoal_End__5dEn_cFv = 0xDEADBEEF;
+ dieOther_Begin__5dEn_cFv = 0xDEADBEEF;
+ dieOther_Execute__5dEn_cFv = 0xDEADBEEF;
+ dieOther_End__5dEn_cFv = 0xDEADBEEF;
+ eatIn_Begin__5dEn_cFv = 0xDEADBEEF;
+ eatIn_Execute__5dEn_cFv = 0xDEADBEEF;
+ eatIn_End__5dEn_cFv = 0xDEADBEEF;
+ eatNow_Begin__5dEn_cFv = 0xDEADBEEF;
+ eatNow_Execute__5dEn_cFv = 0xDEADBEEF;
+ eatNow_End__5dEn_cFv = 0xDEADBEEF;
+ eatOut_Begin__5dEn_cFv = 0xDEADBEEF;
+ eatOut_Execute__5dEn_cFv = 0xDEADBEEF;
+ eatOut_End__5dEn_cFv = 0xDEADBEEF;
+ hitSpin_Begin__5dEn_cFv = 0xDEADBEEF;
+ hitSpin_Execute__5dEn_cFv = 0xDEADBEEF;
+ hitSpin_End__5dEn_cFv = 0xDEADBEEF;
+ ice_Begin__5dEn_cFv = 0xDEADBEEF;
+ ice_Execute__5dEn_cFv = 0xDEADBEEF;
+ ice_End__5dEn_cFv = 0xDEADBEEF;
+ spawnHitEffectAtPosition__5dEn_cF7Point2d = 0xDEADBEEF;
+ doSomethingWithHardHitAndSoftHitEffects__5dEn_cF7Point3d = 0xDEADBEEF;
+ playEnemyDownSound2__5dEn_cFv = 0xDEADBEEF;
+ add2ToYSpeed__5dEn_cFv = 0xDEADBEEF;
+ _vf218__5dEn_cFv = 0xDEADBEEF;
+ _vf21C__5dEn_cFv = 0xDEADBEEF;
+ _vf220__5dEn_cFPv = 0xDEADBEEF;
+ _vf224__5dEn_cFv = 0xDEADBEEF;
+ _vf228__5dEn_cFv = 0xDEADBEEF;
+ _vf22C__5dEn_cFv = 0xDEADBEEF;
+ _vf230__5dEn_cFv = 0xDEADBEEF;
+ _vf234__5dEn_cFv = 0xDEADBEEF;
+ _vf238__5dEn_cFv = 0xDEADBEEF;
+ _vf23C__5dEn_cFv = 0xDEADBEEF;
+ _vf240__5dEn_cFv = 0xDEADBEEF;
+ _vf244__5dEn_cFv = 0xDEADBEEF;
+ _vf248__5dEn_cFi = 0xDEADBEEF;
+ _vf24C__5dEn_cFPv = 0xDEADBEEF;
+ _vf250__5dEn_cFPv = 0xDEADBEEF;
+ _vf254__5dEn_cFPv = 0xDEADBEEF;
+ _vf258__5dEn_cFPv = 0xDEADBEEF;
+ _vf25C__5dEn_cFPv = 0xDEADBEEF;
+ _vf260__5dEn_cFPv = 0xDEADBEEF;
+ _vf264__5dEn_cFP13dStageActor_c = 0xDEADBEEF;
+ _vf268__5dEn_cFPv = 0xDEADBEEF;
+ spawnHitEffectAtPositionAgain__5dEn_cF7Point2d = 0xDEADBEEF;
+ playMameStepSound__5dEn_cFv = 0xDEADBEEF;
+ _vf274__5dEn_cFv = 0xDEADBEEF;
+ _vf278__5dEn_cFPv = 0xDEADBEEF;
+ _vf27C__5dEn_cFv = 0xDEADBEEF;
+
+ _vfD8__18dActorMultiState_cFv = 0xDEADBEEF;
+ _vfDC__18dActorMultiState_cFv = 0xDEADBEEF;
+ _vfE0__18dActorMultiState_cFv = 0xDEADBEEF;
+
+ __ct__13dStageActor_cFv = 0xDEADBEEF;
+ __dt__13dStageActor_cFv = 0xDEADBEEF;
+ beforeCreate__13dStageActor_cFv = 0xDEADBEEF;
+ afterCreate__13dStageActor_cFi = 0xDEADBEEF;
+ beforeDelete__13dStageActor_cFv = 0xDEADBEEF;
+ afterDelete__13dStageActor_cFi = 0xDEADBEEF;
+ beforeExecute__13dStageActor_cFv = 0xDEADBEEF;
+ afterExecute__13dStageActor_cFi = 0xDEADBEEF;
+ beforeDraw__13dStageActor_cFv = 0xDEADBEEF;
+ afterDraw__13dStageActor_cFi = 0xDEADBEEF;
+ GetExplanationString__13dStageActor_cFv = 0xDEADBEEF;
+ _vf60__13dStageActor_cFv = 0xDEADBEEF;
+ _vf68__13dStageActor_cFv = 0xDEADBEEF;
+ _vf6C__13dStageActor_cFv = 0xDEADBEEF;
+ _vf70__13dStageActor_cFv = 0xDEADBEEF;
+ _vf74__13dStageActor_cFv = 0xDEADBEEF;
+ _vf78__13dStageActor_cFv = 0xDEADBEEF;
+ _vf7C__13dStageActor_cFv = 0xDEADBEEF;
+ _vf88__13dStageActor_cFv = 0xDEADBEEF;
+ _vf90__13dStageActor_cFP13dStageActor_c = 0xDEADBEEF;
+ _vf94__13dStageActor_cFPv = 0xDEADBEEF;
+ removeMyActivePhysics__13dStageActor_cFv = 0xDEADBEEF;
+ addMyActivePhysics__13dStageActor_cFv = 0xDEADBEEF;
+ returnRegularScale__13dStageActor_cFv = 0xDEADBEEF;
+ _vfA4__13dStageActor_cFPv = 0xDEADBEEF;
+ _vfA8__13dStageActor_cFPv = 0xDEADBEEF;
+ _vfAC__13dStageActor_cFPv = 0xDEADBEEF;
+ _vfB0__13dStageActor_cFv = 0xDEADBEEF;
+ _vfB4__13dStageActor_cFv = 0xDEADBEEF;
+ _vfB8__13dStageActor_cFv = 0xDEADBEEF;
+ _vfBC__13dStageActor_cFv = 0xDEADBEEF;
+ _vfC0__13dStageActor_cFv = 0xDEADBEEF;
+ _vfC4__13dStageActor_cFv = 0xDEADBEEF;
+ _vfC8__13dStageActor_cFP7Point2d = 0xDEADBEEF;
+ checkZoneBoundaries__13dStageActor_cFUi = 0xDEADBEEF;
+ create__13dStageActor_cF6ActorsUiP7Point3dP6S16VecUc = 0xDEADBEEF;
+
__ct__8dScene_cFv = 0xDEADBEEF;
__dt__8dScene_cFv = 0xDEADBEEF;
beforeCreate__8dScene_cFv = 0xDEADBEEF;
- afterCreate__8dScene_cFv = 0xDEADBEEF;
+ afterCreate__8dScene_cFi = 0xDEADBEEF;
beforeDelete__8dScene_cFv = 0xDEADBEEF;
- afterDelete__8dScene_cFv = 0xDEADBEEF;
+ afterDelete__8dScene_cFi = 0xDEADBEEF;
beforeExecute__8dScene_cFv = 0xDEADBEEF;
- afterExecute__8dScene_cFv = 0xDEADBEEF;
+ afterExecute__8dScene_cFi = 0xDEADBEEF;
beforeDraw__8dScene_cFv = 0xDEADBEEF;
- afterDraw__8dScene_cFv = 0xDEADBEEF;
+ afterDraw__8dScene_cFi = 0xDEADBEEF;
__ct__8dActor_cFv = 0xDEADBEEF;
__dt__8dActor_cFv = 0xDEADBEEF;
@@ -130,13 +336,13 @@ SECTIONS {
__ct__7dBase_cFv = 0xDEADBEEF;
__dt__7dBase_cFv = 0xDEADBEEF;
beforeCreate__7dBase_cFv = 0xDEADBEEF;
- afterCreate__7dBase_cFv = 0xDEADBEEF;
+ afterCreate__7dBase_cFi = 0xDEADBEEF;
beforeDelete__7dBase_cFv = 0xDEADBEEF;
- afterDelete__7dBase_cFv = 0xDEADBEEF;
+ afterDelete__7dBase_cFi = 0xDEADBEEF;
beforeExecute__7dBase_cFv = 0xDEADBEEF;
- afterExecute__7dBase_cFv = 0xDEADBEEF;
+ afterExecute__7dBase_cFi = 0xDEADBEEF;
beforeDraw__7dBase_cFv = 0xDEADBEEF;
- afterDraw__7dBase_cFv = 0xDEADBEEF;
+ afterDraw__7dBase_cFi = 0xDEADBEEF;
onDraw__7fBase_cFv = 0xDEADBEEF;
@@ -145,6 +351,46 @@ SECTIONS {
_vf58__8dActor_cFv = 0xDEADBEEF;
_vf5C__8dActor_cFv = 0xDEADBEEF;
+ __ct__9StateBaseFPCc = 0xDEADBEEF;
+ __dt__9StateBaseFv = 0xDEADBEEF;
+ isInvalid__9StateBaseFv = 0xDEADBEEF;
+ isEqualNotUsedForSomeReason__9StateBaseFP9StateBase = 0xDEADBEEF;
+ isEqual__9StateBaseFP9StateBase = 0xDEADBEEF;
+ isNotEqual__9StateBaseFP9StateBase = 0xDEADBEEF;
+ getName__9StateBaseFv = 0xDEADBEEF;
+ getID__9StateBaseFv = 0xDEADBEEF;
+
+ __ct__10dFlagMgr_c = 0xDEADBEEF;
+ setup__10dFlagMgr_cFb = 0xDEADBEEF;
+ applyAndClearAllTimedActions__10dFlagMgr_cFv = 0xDEADBEEF;
+ execute__10dFlagMgr_cFv = 0xDEADBEEF;
+ set__10dFlagMgr_cFUcibbbUi = 0xDEADBEEF;
+ findLowestFlagInSet__10dFlagMgr_cFUiUl = 0xDEADBEEF;
+ setSpecial__10dFlagMgr_cFUcffUcUiUl = 0xDEADBEEF;
+ get8__10dFlagMgr_cFUc = 0xDEADBEEF;
+ get108__10dFlagMgr_cFUc = 0xDEADBEEF;
+ get208__10dFlagMgr_cFUc = 0xDEADBEEF;
+ get248__10dFlagMgr_cFUc = 0xDEADBEEF;
+ get448__10dFlagMgr_cFUc = 0xDEADBEEF;
+ instance__10dFlagMgr_c = 0xDEADBEEF;
+
+
+ __ct__7PhysicsFv = 0xDEADBEEF;
+ setup__7PhysicsFP8dActor_cPQ27Physics4InfoUcUcP7Point2d = 0xDEADBEEF;
+ addToList__7PhysicsFv = 0xDEADBEEF;
+ removeFromList__7PhysicsFv = 0xDEADBEEF;
+ update__7PhysicsFv = 0xDEADBEEF;
+
+ getTileRendererList__7dBgGm_cFi = 0xDEADBEEF;
+
+ add__Q212TileRenderer4ListFP12TileRenderer = 0xDEADBEEF;
+ remove__Q212TileRenderer4ListFP12TileRenderer = 0xDEADBEEF;
+
+ __ct__12TileRendererFv = 0xDEADBEEF;
+ __dt__12TileRendererFv = 0xDEADBEEF;
+ setPosition__12TileRendererFfff = 0xDEADBEEF;
+ setVars__12TileRendererFf = 0xDEADBEEF;
+
__ct__21dPlayerModelHandler_cFUc = 0xDEADBEEF;
loadModel__21dPlayerModelHandler_cFUcii = 0xDEADBEEF;
setSRT__21dPlayerModelHandler_cF7Point3d6S16Vec7Point3d = 0xDEADBEEF;
@@ -277,8 +523,13 @@ SECTIONS {
GameHeaps = 0xDEADBEEF;
BGDatClass = 0xDEADBEEF;
+ instance__10BGDatClass = 0xDEADBEEF;
GetTilesetName__FPvii = 0xDEADBEEF;
+ getTilesetName__10BGDatClassFii = 0xDEADBEEF;
+
+ getPointerToTile__12TilemapClassFiiPUib = 0xDEADBEEF;
+
IsWideScreen__Fv = 0xDEADBEEF;
Player_Active = 0xDEADBEEF;
@@ -379,6 +630,7 @@ SECTIONS {
strncpy = 0xDEADBEEF;
strcmp = 0xDEADBEEF;
sprintf = 0xDEADBEEF;
+ strrchr = 0xDEADBEEF;
wcslen = 0xDEADBEEF;
@@ -692,6 +944,7 @@ SECTIONS {
dSys_c__RootHeapMEM2 = 0xDEADBEEF;
BG_GM_ptr = 0xDEADBEEF;
+ instance__7dBgGm_c = 0xDEADBEEF;
BgActorDefs = 0xDEADBEEF;
@@ -753,6 +1006,9 @@ SECTIONS {
GetRandomSeed = 0xDEADBEEF;
RandomSeed = 0xDEADBEEF;
+ MakeRandomNumber__Fi = 0xDEADBEEF;
+ MakeRandomNumberForTiles__Fi = 0xDEADBEEF;
+
StrangeReplayValue1 = 0xDEADBEEF;
StrangeReplayValue2 = 0xDEADBEEF;
StrangeReplayValue3 = 0xDEADBEEF;
@@ -768,13 +1024,16 @@ SECTIONS {
SomeWipeClass = 0xDEADBEEF;
QueryGlobal5758 = 0xDEADBEEF;
+
.text : {
FILL (0)
__text_start = . ;
*(.init)
*(.text)
+ __ctor_loc = . ;
*(.ctors)
+ __ctor_end = . ;
*(.dtors)
*(.rodata)
/**(.sdata)*/
@@ -786,4 +1045,3 @@ SECTIONS {
__text_end = . ;
}
}
-
diff --git a/tools/hooks.pyc b/tools/hooks.pyc
index e345d54..84b5c26 100644
--- a/tools/hooks.pyc
+++ b/tools/hooks.pyc
Binary files differ