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authorColin Noga <Tempus@chronometry.ca>2013-04-17 17:50:18 -0500
committerColin Noga <Tempus@chronometry.ca>2013-04-17 17:50:18 -0500
commite7b3cffc51cd6dfe6f9dc9e06aa44fbec56e0fd9 (patch)
tree827acb9a9239088032034c5e0c169bafa2811671
parent737948128161916ffa9e5422d910d983179f1e7f (diff)
downloadkamek-e7b3cffc51cd6dfe6f9dc9e06aa44fbec56e0fd9.tar.gz
kamek-e7b3cffc51cd6dfe6f9dc9e06aa44fbec56e0fd9.zip
Well, fuck me Treeki, Iza sorriez
-rw-r--r--src/makeYourOwnModelSprite.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/makeYourOwnModelSprite.cpp b/src/makeYourOwnModelSprite.cpp
index f08be4c..ccdf46d 100644
--- a/src/makeYourOwnModelSprite.cpp
+++ b/src/makeYourOwnModelSprite.cpp
@@ -537,11 +537,11 @@ int dMakeYourOwn::onExecute() {
}
int dMakeYourOwn::onDraw() {
- if pos.z == -6500.0 {
+ if (pos.z == -6500.0) {
matrix.translation(pos.x, pos.y, pos.z + this->zOrder); } // Set where to draw the model : -5500.0 is the official behind layer 2, while 5500.0 is in front of layer 0.
else {
matrix.translation(pos.x, pos.y, pos.z); } // Set where to draw the model : -5500.0 is the official behind layer 2, while 5500.0 is in front of layer 0.
- }
+
matrix.applyRotationYXZ(&rot.x, &rot.y, &rot.z); // Set how to rotate the drawn model
bodyModel.setDrawMatrix(matrix); // Apply matrix