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authorTreeki <treeki@gmail.com>2011-09-21 17:17:10 +0200
committerTreeki <treeki@gmail.com>2011-09-21 17:17:10 +0200
commite6a84f7143968ac4a8ffa5fa8405d8d986a63951 (patch)
tree428caba44d7cd4cb37c36cebbd7bb92ba8b2a931
parentdd75729e326b0f7114353649baa275cd06afae2f (diff)
downloadkamek-e6a84f7143968ac4a8ffa5fa8405d8d986a63951.tar.gz
kamek-e6a84f7143968ac4a8ffa5fa8405d8d986a63951.zip
renamed state classes, added dEn_c state references
-rwxr-xr-xinclude/game.h38
-rw-r--r--include/statelib.h68
-rw-r--r--kamek_ntsc.x31
-rw-r--r--kamek_ntsc2.x31
-rw-r--r--kamek_pal.x27
-rw-r--r--kamek_pal2.x31
-rwxr-xr-xsrc/mrsun.cpp2
7 files changed, 144 insertions, 84 deletions
diff --git a/include/game.h b/include/game.h
index d16a09f..f7728db 100755
--- a/include/game.h
+++ b/include/game.h
@@ -1099,7 +1099,7 @@ public:
dActorMultiState_c *owner;
u32 unkZero;
- StateMgr<dActorMultiState_c> manager;
+ dStateMgr_c<dActorMultiState_c> manager;
// All these are passed straight through to the manager
virtual void _vfC();
@@ -1128,11 +1128,11 @@ public:
virtual void _vfC(); // calls vfC on ptrToStateMgr
virtual void execute(); // calls vf10 on ptrToStateMgr
virtual void _vf14(); // if (isSecondStateMgr()) { disableSecond(); } else { ptrToStateMgr->_vf14(); }
- virtual void setState(StateBase *state); // calls vf18 on ptrToStateMgr
+ virtual void setState(dStateBase_c *state); // calls vf18 on ptrToStateMgr
virtual void _vf1C(); // calls vf1C on ptrToStateMgr
virtual void _vf20(); // calls vf20 on ptrToStateMgr
virtual void _vf24(); // calls vf24 on ptrToStateMgr
- virtual StateBase *getCurrentState(); // calls vf28 on ptrToStateMgr
+ virtual dStateBase_c *getCurrentState(); // calls vf28 on ptrToStateMgr
virtual void _vf2C(); // calls vf2C on ptrToStateMgr
virtual void enableSecond(); // sets ptrToStateMgr to s2, calls vf18 on it
virtual void disableSecond(); // if (isSecondStateMgr()) { ptrToStateMgr->vf14(); ptrToStateMgr = &s1; }
@@ -1146,6 +1146,8 @@ public:
~MultiStateMgr();
};
+#define REF_NINTENDO_STATE(NAME) \
+ static State StateID_##NAME;
#define DECLARE_STATE(NAME) \
static State StateID_##NAME; \
@@ -1161,7 +1163,7 @@ public:
&CLASS::endState_##NAME);
#define USING_STATES(CLASS) \
- typedef State<CLASS> State;
+ typedef dState_c<CLASS> State;
struct LinkListEntry {
@@ -1467,7 +1469,7 @@ public:
MultiStateMgr acState;
- virtual void doStateChange(StateBase *state); // might return bool? overridden by dEn_c
+ virtual void doStateChange(dStateBase_c *state); // might return bool? overridden by dEn_c
virtual void _vfD8(); // nullsub ??
virtual void _vfDC(); // nullsub ??
virtual void _vfE0(); // nullsub ??
@@ -1519,7 +1521,7 @@ public:
void _vfCC(Vec2 *p);
void _vfD0(Vec2 *p);
- void doStateChange(StateBase *state); // might return bool, dunno
+ void doStateChange(dStateBase_c *state); // might return bool, dunno
// Now here's where the fun starts.
@@ -1639,6 +1641,17 @@ public:
static void collisionCallback(ActivePhysics::Info *one, ActivePhysics::Info *two);
+
+ // States
+ USING_STATES(dEn_c);
+ REF_NINTENDO_STATE(DieFumi);
+ REF_NINTENDO_STATE(DieFall);
+ REF_NINTENDO_STATE(DieBigFall);
+ REF_NINTENDO_STATE(DieSmoke);
+ REF_NINTENDO_STATE(DieIceVanish);
+ REF_NINTENDO_STATE(DieYoshiFumi);
+ REF_NINTENDO_STATE(DieGoal);
+ REF_NINTENDO_STATE(DieOther);
};
@@ -1708,12 +1721,13 @@ public:
static void *OPhysicsCallback2;
static void *OPhysicsCallback3;
- static State<daEnBlockMain_c> StateID_UpMove;
- static State<daEnBlockMain_c> StateID_DownMove;
- static State<daEnBlockMain_c> StateID_DownMoveEnd;
- static State<daEnBlockMain_c> StateID_UpMove_Diff;
- static State<daEnBlockMain_c> StateID_DownMove_Diff;
- static State<daEnBlockMain_c> StateID_DownMove_DiffEnd;
+ USING_STATES(daEnBlockMain_c);
+ REF_NINTENDO_STATE(UpMove);
+ REF_NINTENDO_STATE(DownMove);
+ REF_NINTENDO_STATE(DownMoveEnd);
+ REF_NINTENDO_STATE(UpMove_Diff);
+ REF_NINTENDO_STATE(DownMove_Diff);
+ REF_NINTENDO_STATE(DownMove_DiffEnd);
~daEnBlockMain_c();
};
diff --git a/include/statelib.h b/include/statelib.h
index 34ab282..c039934 100644
--- a/include/statelib.h
+++ b/include/statelib.h
@@ -1,21 +1,21 @@
/******************************************************************************/
-// StateBase class
+// dStateBase_c class
/******************************************************************************/
-class StateBase {
+class dStateBase_c {
public:
- StateBase(const char *name);
+ dStateBase_c(const char *name);
- virtual ~StateBase();
+ virtual ~dStateBase_c();
virtual bool isInvalid();
- virtual bool isEqualNotUsedForSomeReason(StateBase *another);
- virtual bool isEqual(StateBase *another);
- virtual bool isNotEqual(StateBase *another);
+ virtual bool isEqualNotUsedForSomeReason(dStateBase_c *another);
+ virtual bool isEqual(dStateBase_c *another);
+ virtual bool isNotEqual(dStateBase_c *another);
virtual bool isSameStateName(const char *name);
virtual const char *getName();
virtual int getID();
- static StateBase mNoState;
+ static dStateBase_c mNoState;
private:
const char *mName;
@@ -25,21 +25,21 @@ private:
};
/******************************************************************************/
-// State<TOwner> : StateBase class
+// dState_c<TOwner> : dStateBase_c class
/******************************************************************************/
template <class TOwner>
-class State : public StateBase {
+class dState_c : public dStateBase_c {
public:
typedef void (TOwner::*funcPtr)();
- State(const char *name, funcPtr begin, funcPtr execute, funcPtr end) : StateBase(name) {
+ dState_c(const char *name, funcPtr begin, funcPtr execute, funcPtr end) : dStateBase_c(name) {
mBegin = begin;
mExecute = execute;
mEnd = end;
}
- ~State();
+ ~dState_c();
bool isSameStateName(const char *name);
virtual void doBegin(TOwner *owner);
@@ -52,10 +52,10 @@ public:
};
template <class TOwner>
-State<TOwner>::~State() { }
+dState_c<TOwner>::~dState_c() { }
template <class TOwner>
-bool State<TOwner>::isSameStateName(const char *name) {
+bool dState_c<TOwner>::isSameStateName(const char *name) {
const char *p = strrchr(name, ':');
if (p)
name = p + 1;
@@ -68,64 +68,64 @@ bool State<TOwner>::isSameStateName(const char *name) {
}
template <class TOwner>
-void State<TOwner>::doBegin(TOwner *owner) {
+void dState_c<TOwner>::doBegin(TOwner *owner) {
(owner->*mBegin)();
}
template <class TOwner>
-void State<TOwner>::doExecute(TOwner *owner) {
+void dState_c<TOwner>::doExecute(TOwner *owner) {
(owner->*mExecute)();
}
template <class TOwner>
-void State<TOwner>::doEnd(TOwner *owner) {
+void dState_c<TOwner>::doEnd(TOwner *owner) {
(owner->*mEnd)();
}
/******************************************************************************/
-// StateMgrBase class
+// dStateMgrBase_c class
/******************************************************************************/
-class StateMgrBase {
+class dStateMgrBase_c {
public:
- StateMgrBase(void *one, void *two, StateBase *pInitState);
+ dStateMgrBase_c(void *one, void *two, dStateBase_c *pInitState);
- virtual ~StateMgrBase();
+ virtual ~dStateMgrBase_c();
virtual void _vf0C();
virtual void execute();
virtual void _vf14();
- virtual void setState(StateBase *pNewState);
+ virtual void setState(dStateBase_c *pNewState);
virtual void setField10ToOne();
- virtual StateBase *getField20();
- virtual StateBase *getField14();
- virtual StateBase *getCurrentState_maybe();
- virtual StateBase *getField18();
+ virtual dStateBase_c *getField20();
+ virtual dStateBase_c *getField14();
+ virtual dStateBase_c *getCurrentState_maybe();
+ virtual dStateBase_c *getField18();
virtual bool _vf30() = 0;
virtual void _vf34() = 0;
virtual void _vf38() = 0;
- virtual void _vf3C(StateBase *pState) = 0;
+ virtual void _vf3C(dStateBase_c *pState) = 0;
private:
void *m04, *m08;
bool m0C, m0D, m0E, m0F, m10;
- StateBase *m14, *m18, *m1C;
- StateBase *m20; // maybe not a StateBase?
+ dStateBase_c *m14, *m18, *m1C;
+ dStateBase_c *m20; // maybe not a dStateBase_c?
};
/******************************************************************************/
-// StateMgr<TOwner> : StateMgrBase class
+// dStateMgr_c<TOwner> : dStateMgrBase_c class
/******************************************************************************/
template <class TOwner>
-class StateMgr : public StateMgrBase {
+class dStateMgr_c : public dStateMgrBase_c {
public:
- StateMgr(void *one, void *two, StateBase *pInitState);
- ~StateMgr();
+ dStateMgr_c(void *one, void *two, dStateBase_c *pInitState);
+ ~dStateMgr_c();
bool _vf30();
void _vf34();
void _vf38();
- void _vf3C(StateBase *pState);
+ void _vf3C(dStateBase_c *pState);
};
// TODO: add template methods
diff --git a/kamek_ntsc.x b/kamek_ntsc.x
index 19cdb33..f8c9a41 100644
--- a/kamek_ntsc.x
+++ b/kamek_ntsc.x
@@ -33,6 +33,10 @@ SECTIONS {
+ applyRotationX__4mMtxFPs = 0x8016ECB0;
+ applyRotationZ__4mMtxFPs = 0x8016EEF0;
+ applyRotationY__4mMtxFPs = 0x8016EDD0;
+
_savefpr_14 = 0x802DCCA8;
_savefpr_15 = 0x802DCCAC;
_savefpr_16 = 0x802DCCB0;
@@ -187,7 +191,7 @@ SECTIONS {
_vf8C__5dEn_cFPv = 0x80097D30;
_vfCC__5dEn_cFP7Point2d = 0x800973F0;
_vfD0__5dEn_cFP7Point2d = 0x800974F0;
- doStateChange__5dEn_cFP9StateBase = 0x800A7DF0;
+ doStateChange__5dEn_cFP12dStateBase_c = 0x800A7DF0;
collisionCallback__5dEn_cFPQ213ActivePhysics4InfoPQ213ActivePhysics4Info = 0x80095950;
preSpriteCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095CE0;
prePlayerCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095D30;
@@ -293,6 +297,15 @@ SECTIONS {
_vf278__5dEn_cFPv = 0x80096B30;
_vf27C__5dEn_cFv = 0x80096E40;
+ StateID_DieFumi__5dEn_c = 0x80357BB4;
+ StateID_DieFall__5dEn_c = 0x80357BF4;
+ StateID_DieBigFall__5dEn_c = 0x80357C34;
+ StateID_DieSmoke__5dEn_c = 0x80357C74;
+ StateID_DieIceVanish__5dEn_c = 0x80357CB4;
+ StateID_DieYoshiFumi__5dEn_c = 0x80357CF4;
+ StateID_DieGoal__5dEn_c = 0x80357D34;
+ StateID_DieOther__5dEn_c = 0x80357D74;
+
_vfD8__18dActorMultiState_cFv = 0x80067590;
_vfDC__18dActorMultiState_cFv = 0x800675B0;
_vfE0__18dActorMultiState_cFv = 0x800675A0;
@@ -366,14 +379,14 @@ SECTIONS {
_vf58__8dActor_cFv = 0x8001D1C0;
_vf5C__8dActor_cFv = 0x8001D1B0;
- __ct__9StateBaseFPCc = 0x8015F7C0;
- __dt__9StateBaseFv = 0x8015F800;
- isInvalid__9StateBaseFv = 0x8015F840;
- isEqualNotUsedForSomeReason__9StateBaseFP9StateBase = 0x8015F850;
- isEqual__9StateBaseFP9StateBase = 0x8015F8C0;
- isNotEqual__9StateBaseFP9StateBase = 0x8015F8D0;
- getName__9StateBaseFv = 0x8015F920;
- getID__9StateBaseFv = 0x8015F930;
+ __ct__12dStateBase_cFPCc = 0x8015F7C0;
+ __dt__12dStateBase_cFv = 0x8015F800;
+ isInvalid__12dStateBase_cFv = 0x8015F840;
+ isEqualNotUsedForSomeReason__12dStateBase_cFP12dStateBase_c = 0x8015F850;
+ isEqual__12dStateBase_cFP12dStateBase_c = 0x8015F8C0;
+ isNotEqual__12dStateBase_cFP12dStateBase_c = 0x8015F8D0;
+ getName__12dStateBase_cFv = 0x8015F920;
+ getID__12dStateBase_cFv = 0x8015F930;
__ct__10dFlagMgr_c = 0x800E3AE0;
setup__10dFlagMgr_cFb = 0x800E3BA0;
diff --git a/kamek_ntsc2.x b/kamek_ntsc2.x
index 1328e90..42d9898 100644
--- a/kamek_ntsc2.x
+++ b/kamek_ntsc2.x
@@ -33,6 +33,10 @@ SECTIONS {
+ applyRotationX__4mMtxFPs = 0x8016ECB0;
+ applyRotationZ__4mMtxFPs = 0x8016EEF0;
+ applyRotationY__4mMtxFPs = 0x8016EDD0;
+
_savefpr_14 = 0x802DCCA8;
_savefpr_15 = 0x802DCCAC;
_savefpr_16 = 0x802DCCB0;
@@ -187,7 +191,7 @@ SECTIONS {
_vf8C__5dEn_cFPv = 0x80097D30;
_vfCC__5dEn_cFP7Point2d = 0x800973F0;
_vfD0__5dEn_cFP7Point2d = 0x800974F0;
- doStateChange__5dEn_cFP9StateBase = 0x800A7DF0;
+ doStateChange__5dEn_cFP12dStateBase_c = 0x800A7DF0;
collisionCallback__5dEn_cFPQ213ActivePhysics4InfoPQ213ActivePhysics4Info = 0x80095950;
preSpriteCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095CE0;
prePlayerCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095D30;
@@ -293,6 +297,15 @@ SECTIONS {
_vf278__5dEn_cFPv = 0x80096B30;
_vf27C__5dEn_cFv = 0x80096E40;
+ StateID_DieFumi__5dEn_c = 0x80357BB4;
+ StateID_DieFall__5dEn_c = 0x80357BF4;
+ StateID_DieBigFall__5dEn_c = 0x80357C34;
+ StateID_DieSmoke__5dEn_c = 0x80357C74;
+ StateID_DieIceVanish__5dEn_c = 0x80357CB4;
+ StateID_DieYoshiFumi__5dEn_c = 0x80357CF4;
+ StateID_DieGoal__5dEn_c = 0x80357D34;
+ StateID_DieOther__5dEn_c = 0x80357D74;
+
_vfD8__18dActorMultiState_cFv = 0x80067590;
_vfDC__18dActorMultiState_cFv = 0x800675B0;
_vfE0__18dActorMultiState_cFv = 0x800675A0;
@@ -366,14 +379,14 @@ SECTIONS {
_vf58__8dActor_cFv = 0x8001D1C0;
_vf5C__8dActor_cFv = 0x8001D1B0;
- __ct__9StateBaseFPCc = 0x8015F7C0;
- __dt__9StateBaseFv = 0x8015F800;
- isInvalid__9StateBaseFv = 0x8015F840;
- isEqualNotUsedForSomeReason__9StateBaseFP9StateBase = 0x8015F850;
- isEqual__9StateBaseFP9StateBase = 0x8015F8C0;
- isNotEqual__9StateBaseFP9StateBase = 0x8015F8D0;
- getName__9StateBaseFv = 0x8015F920;
- getID__9StateBaseFv = 0x8015F930;
+ __ct__12dStateBase_cFPCc = 0x8015F7C0;
+ __dt__12dStateBase_cFv = 0x8015F800;
+ isInvalid__12dStateBase_cFv = 0x8015F840;
+ isEqualNotUsedForSomeReason__12dStateBase_cFP12dStateBase_c = 0x8015F850;
+ isEqual__12dStateBase_cFP12dStateBase_c = 0x8015F8C0;
+ isNotEqual__12dStateBase_cFP12dStateBase_c = 0x8015F8D0;
+ getName__12dStateBase_cFv = 0x8015F920;
+ getID__12dStateBase_cFv = 0x8015F930;
__ct__10dFlagMgr_c = 0x800E3AE0;
setup__10dFlagMgr_cFb = 0x800E3BA0;
diff --git a/kamek_pal.x b/kamek_pal.x
index 3112bb8..801c7ed 100644
--- a/kamek_pal.x
+++ b/kamek_pal.x
@@ -191,7 +191,7 @@ SECTIONS {
_vf8C__5dEn_cFPv = 0x80097D30;
_vfCC__5dEn_cFP7Point2d = 0x800973F0;
_vfD0__5dEn_cFP7Point2d = 0x800974F0;
- doStateChange__5dEn_cFP9StateBase = 0x800A7DF0;
+ doStateChange__5dEn_cFP12dStateBase_c = 0x800A7DF0;
collisionCallback__5dEn_cFPQ213ActivePhysics4InfoPQ213ActivePhysics4Info = 0x80095950;
preSpriteCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095CE0;
prePlayerCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095D30;
@@ -297,6 +297,15 @@ SECTIONS {
_vf278__5dEn_cFPv = 0x80096B30;
_vf27C__5dEn_cFv = 0x80096E40;
+ StateID_DieFumi__5dEn_c = 0x80357EB4;
+ StateID_DieFall__5dEn_c = 0x80357EF4;
+ StateID_DieBigFall__5dEn_c = 0x80357F34;
+ StateID_DieSmoke__5dEn_c = 0x80357F74;
+ StateID_DieIceVanish__5dEn_c = 0x80357FB4;
+ StateID_DieYoshiFumi__5dEn_c = 0x80357FF4;
+ StateID_DieGoal__5dEn_c = 0x80358034;
+ StateID_DieOther__5dEn_c = 0x80358074;
+
_vfD8__18dActorMultiState_cFv = 0x80067590;
_vfDC__18dActorMultiState_cFv = 0x800675B0;
_vfE0__18dActorMultiState_cFv = 0x800675A0;
@@ -370,14 +379,14 @@ SECTIONS {
_vf58__8dActor_cFv = 0x8001D1C0;
_vf5C__8dActor_cFv = 0x8001D1B0;
- __ct__9StateBaseFPCc = 0x8015F900;
- __dt__9StateBaseFv = 0x8015F940;
- isInvalid__9StateBaseFv = 0x8015F980;
- isEqualNotUsedForSomeReason__9StateBaseFP9StateBase = 0x8015F990;
- isEqual__9StateBaseFP9StateBase = 0x8015FA00;
- isNotEqual__9StateBaseFP9StateBase = 0x8015FA10;
- getName__9StateBaseFv = 0x8015FA60;
- getID__9StateBaseFv = 0x8015FA70;
+ __ct__12dStateBase_cFPCc = 0x8015F900;
+ __dt__12dStateBase_cFv = 0x8015F940;
+ isInvalid__12dStateBase_cFv = 0x8015F980;
+ isEqualNotUsedForSomeReason__12dStateBase_cFP12dStateBase_c = 0x8015F990;
+ isEqual__12dStateBase_cFP12dStateBase_c = 0x8015FA00;
+ isNotEqual__12dStateBase_cFP12dStateBase_c = 0x8015FA10;
+ getName__12dStateBase_cFv = 0x8015FA60;
+ getID__12dStateBase_cFv = 0x8015FA70;
__ct__10dFlagMgr_c = 0x800E3BD0;
setup__10dFlagMgr_cFb = 0x800E3C90;
diff --git a/kamek_pal2.x b/kamek_pal2.x
index 23f7941..6e3d6fa 100644
--- a/kamek_pal2.x
+++ b/kamek_pal2.x
@@ -33,6 +33,10 @@ SECTIONS {
+ applyRotationX__4mMtxFPs = 0xDEADBEEF;
+ applyRotationZ__4mMtxFPs = 0xDEADBEEF;
+ applyRotationY__4mMtxFPs = 0xDEADBEEF;
+
_savefpr_14 = 0xDEADBEEF;
_savefpr_15 = 0xDEADBEEF;
_savefpr_16 = 0xDEADBEEF;
@@ -187,7 +191,7 @@ SECTIONS {
_vf8C__5dEn_cFPv = 0xDEADBEEF;
_vfCC__5dEn_cFP7Point2d = 0xDEADBEEF;
_vfD0__5dEn_cFP7Point2d = 0xDEADBEEF;
- doStateChange__5dEn_cFP9StateBase = 0xDEADBEEF;
+ doStateChange__5dEn_cFP12dStateBase_c = 0xDEADBEEF;
collisionCallback__5dEn_cFPQ213ActivePhysics4InfoPQ213ActivePhysics4Info = 0xDEADBEEF;
preSpriteCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
prePlayerCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
@@ -293,6 +297,15 @@ SECTIONS {
_vf278__5dEn_cFPv = 0xDEADBEEF;
_vf27C__5dEn_cFv = 0xDEADBEEF;
+ StateID_DieFumi__5dEn_c = 0xDEADBEEF;
+ StateID_DieFall__5dEn_c = 0xDEADBEEF;
+ StateID_DieBigFall__5dEn_c = 0xDEADBEEF;
+ StateID_DieSmoke__5dEn_c = 0xDEADBEEF;
+ StateID_DieIceVanish__5dEn_c = 0xDEADBEEF;
+ StateID_DieYoshiFumi__5dEn_c = 0xDEADBEEF;
+ StateID_DieGoal__5dEn_c = 0xDEADBEEF;
+ StateID_DieOther__5dEn_c = 0xDEADBEEF;
+
_vfD8__18dActorMultiState_cFv = 0xDEADBEEF;
_vfDC__18dActorMultiState_cFv = 0xDEADBEEF;
_vfE0__18dActorMultiState_cFv = 0xDEADBEEF;
@@ -366,14 +379,14 @@ SECTIONS {
_vf58__8dActor_cFv = 0xDEADBEEF;
_vf5C__8dActor_cFv = 0xDEADBEEF;
- __ct__9StateBaseFPCc = 0xDEADBEEF;
- __dt__9StateBaseFv = 0xDEADBEEF;
- isInvalid__9StateBaseFv = 0xDEADBEEF;
- isEqualNotUsedForSomeReason__9StateBaseFP9StateBase = 0xDEADBEEF;
- isEqual__9StateBaseFP9StateBase = 0xDEADBEEF;
- isNotEqual__9StateBaseFP9StateBase = 0xDEADBEEF;
- getName__9StateBaseFv = 0xDEADBEEF;
- getID__9StateBaseFv = 0xDEADBEEF;
+ __ct__12dStateBase_cFPCc = 0xDEADBEEF;
+ __dt__12dStateBase_cFv = 0xDEADBEEF;
+ isInvalid__12dStateBase_cFv = 0xDEADBEEF;
+ isEqualNotUsedForSomeReason__12dStateBase_cFP12dStateBase_c = 0xDEADBEEF;
+ isEqual__12dStateBase_cFP12dStateBase_c = 0xDEADBEEF;
+ isNotEqual__12dStateBase_cFP12dStateBase_c = 0xDEADBEEF;
+ getName__12dStateBase_cFv = 0xDEADBEEF;
+ getID__12dStateBase_cFv = 0xDEADBEEF;
__ct__10dFlagMgr_c = 0xDEADBEEF;
setup__10dFlagMgr_cFb = 0xDEADBEEF;
diff --git a/src/mrsun.cpp b/src/mrsun.cpp
index 7d8628a..0fc3d05 100755
--- a/src/mrsun.cpp
+++ b/src/mrsun.cpp
@@ -57,7 +57,6 @@ class daMrSun_c : public dEn_c {
DECLARE_STATE(Spit);
DECLARE_STATE(Spin);
DECLARE_STATE(Wait);
-// DECLARE_STATE(dieFumi);
};
daMrSun_c *daMrSun_c::build() {
@@ -82,7 +81,6 @@ CREATE_STATE(daMrSun_c, Spiral);
CREATE_STATE(daMrSun_c, Spit);
CREATE_STATE(daMrSun_c, Spin);
CREATE_STATE(daMrSun_c, Wait);
-//CREATE_STATE(daMrSun_c, dieFumi);
#define ACTIVATE 1
#define DEACTIVATE 0