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author | Treeki <treeki@gmail.com> | 2013-06-13 23:55:49 +0200 |
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committer | Treeki <treeki@gmail.com> | 2013-06-13 23:55:49 +0200 |
commit | b29fb14f6b066975480fee87fe68fdfddf05c157 (patch) | |
tree | d96ff326d69fd1199108c7c3186369beb078a628 | |
parent | 251754fd4b37b936e50ab40a7aa95ac0c1f4587e (diff) | |
download | kamek-b29fb14f6b066975480fee87fe68fdfddf05c157.tar.gz kamek-b29fb14f6b066975480fee87fe68fdfddf05c157.zip |
do not pause, ever (only in message boxes, music houses, and palace dudes)
-rwxr-xr-x | include/game.h | 12 | ||||
-rw-r--r-- | kamek_pal.x | 2 | ||||
-rwxr-xr-x | makeNewerKP | 6 | ||||
-rw-r--r-- | src/bonusRoom.cpp | 1 | ||||
-rw-r--r-- | src/msgbox.cpp | 5 |
5 files changed, 23 insertions, 3 deletions
diff --git a/include/game.h b/include/game.h index 9e9d860..c0477b7 100755 --- a/include/game.h +++ b/include/game.h @@ -4147,5 +4147,17 @@ extern void *_8042A788; extern "C" void sub_8019C390(void *, int);
extern "C" bool SpawnEffect(const char*, int, Vec*, S16Vec*, Vec*);
+class StageC4 {
+ public:
+ static StageC4 *instance;
+
+ virtual ~StageC4();
+
+ // Not gonna bother with listing methods here
+ int stageNum, selection, playerNum;
+ u32 _10, _14;
+ u8 flags, _19, _1A, willDisplay, _1C, _1D;
+};
+
#endif
diff --git a/kamek_pal.x b/kamek_pal.x index 49d6c41..11b7bf1 100644 --- a/kamek_pal.x +++ b/kamek_pal.x @@ -1,4 +1,6 @@ SECTIONS { + instance__7StageC4 = 0x8042A2B8; + GetResNodeNumEntries__Q34nw4r3g3d6ResMdlCFv = 0x8023B4A0; MEMAllocFromAllocator = 0x801D5680; __vt__Q34nw4r3g3d9AnmObjChr = 0x8034E9D0; diff --git a/makeNewerKP b/makeNewerKP index 47c1cf9..ea3a3f4 100755 --- a/makeNewerKP +++ b/makeNewerKP @@ -9,9 +9,9 @@ else fi copy_files() { - cp NewerASM/n_$1_loader.bin ~/Games/Newer/ISO/files/NewerRes/System$2.bin - cp NewerASM/n_$1_dlcode.bin ~/Games/Newer/ISO/files/NewerRes/DLCode$2.bin - cp NewerASM/n_$1_dlrelocs.bin ~/Games/Newer/ISO/files/NewerRes/DLRelocs$2.bin + cp NewerASM/n_$1_loader.bin ~/Games/Newer/NewerFinal2/files/NewerRes/System$2.bin + cp NewerASM/n_$1_dlcode.bin ~/Games/Newer/NewerFinal2/files/NewerRes/DLCode$2.bin + cp NewerASM/n_$1_dlrelocs.bin ~/Games/Newer/NewerFinal2/files/NewerRes/DLRelocs$2.bin } copy_files pal EU_1 diff --git a/src/bonusRoom.cpp b/src/bonusRoom.cpp index ab06d31..7d391a2 100644 --- a/src/bonusRoom.cpp +++ b/src/bonusRoom.cpp @@ -516,6 +516,7 @@ dSingAlong *dSingAlong::build() { // Events int dSingAlong::onCreate() { NoMichaelBuble = true; + StageC4::instance->_1D = 1; // enable no-pause // Load in the settings this->song = this->settings & 0xF; diff --git a/src/msgbox.cpp b/src/msgbox.cpp index 47ec554..829fcb3 100644 --- a/src/msgbox.cpp +++ b/src/msgbox.cpp @@ -76,6 +76,8 @@ int dMsgBoxManager_c::onDelete() { instance = 0; MessageBoxIsShowing = false; + if (canCancel && StageC4::instance) + StageC4::instance->_1D = 0; // disable no-pause msgDataLoader.unload(); return layout.free(); @@ -142,6 +144,7 @@ CREATE_STATE(dMsgBoxManager_c, BoxAppearWait); void dMsgBoxManager_c::beginState_BoxAppearWait() { visible = true; MessageBoxIsShowing = true; + StageC4::instance->_1D = 1; // enable no-pause layout.enableNonLoopAnim(ANIM_BOX_APPEAR); nw4r::snd::SoundHandle handle; @@ -201,6 +204,8 @@ void dMsgBoxManager_c::executeState_BoxDisappearWait() { void dMsgBoxManager_c::endState_BoxDisappearWait() { visible = false; MessageBoxIsShowing = false; + if (canCancel && StageC4::instance) + StageC4::instance->_1D = 0; // disable no-pause } |