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author | Treeki <treeki@gmail.com> | 2013-06-14 20:14:57 +0200 |
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committer | Treeki <treeki@gmail.com> | 2013-06-14 20:14:57 +0200 |
commit | b1dc461a1bcab3da3f07898af722fa97305b4d80 (patch) | |
tree | 7d395b61eff0f0730d5702aa48848f0caefd9bf2 | |
parent | b29fb14f6b066975480fee87fe68fdfddf05c157 (diff) | |
download | kamek-b1dc461a1bcab3da3f07898af722fa97305b4d80.tar.gz kamek-b1dc461a1bcab3da3f07898af722fa97305b4d80.zip |
fixed ending win voices
-rw-r--r-- | src/creditsMgr.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/creditsMgr.cpp b/src/creditsMgr.cpp index c8ef8c2..b3c8adc 100644 --- a/src/creditsMgr.cpp +++ b/src/creditsMgr.cpp @@ -646,7 +646,7 @@ void dCreditsMgr_c::playerWinAnim() { SE_VOC_KO2_CLEAR_NORMAL }; dPlayerModelHandler_c *pmh = (dPlayerModelHandler_c*)(((u32)player) + 0x2A60); - int voc = vocs[pmh->mdlClass->player_id_1]; + int voc = vocs[pmh->mdlClass->player_id_2]; nw4r::snd::SoundHandle handle; PlaySoundWithFunctionB4(SoundRelatedClass, &handle, voc, 1); |