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author | Stephen Simpson <megazig@gmail.com> | 2011-09-28 10:20:20 -0500 |
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committer | Stephen Simpson <megazig@gmail.com> | 2011-09-28 10:20:20 -0500 |
commit | 7bb50c1714a74ba7e8468ead8f92b1f1ccceef6d (patch) | |
tree | eb645c82f8ad6da9f2786224563c787214f123bb | |
parent | f35befab481e013d76631baf6abec5f69ff703a6 (diff) | |
download | kamek-7bb50c1714a74ba7e8468ead8f92b1f1ccceef6d.tar.gz kamek-7bb50c1714a74ba7e8468ead8f92b1f1ccceef6d.zip |
started adding classic controller
analog not yet implemented
tilt not yet implemented
-rw-r--r-- | NewerProject.yaml | 1 | ||||
-rw-r--r-- | classic_controller.yaml | 34 | ||||
-rw-r--r-- | src/classic_controller.S | 84 |
3 files changed, 119 insertions, 0 deletions
diff --git a/NewerProject.yaml b/NewerProject.yaml index 46d1259..e3806e7 100644 --- a/NewerProject.yaml +++ b/NewerProject.yaml @@ -29,3 +29,4 @@ modules: - processed/compression.yaml # - processed/crowdclapper.yaml - processed/blocksnake.yaml + - processed/classic_controller.yaml diff --git a/classic_controller.yaml b/classic_controller.yaml new file mode 100644 index 0000000..eb02398 --- /dev/null +++ b/classic_controller.yaml @@ -0,0 +1,34 @@ +--- +source_files: [../src/classic_controller.S] +hooks: + - name: AddClassicController + type: branch_insn + branch_type: bl + src_addr_ntsc: 0xdeadbeef + target_func: '_switch_buttons' + + - name: Patch1 + type: patch + addr_ntsc: 0x801EAE30 + data: '39800000 91840000' + + - name: PatchExtensionScall + type: patch + addr_ntsc: 0x80019EE0 + data: '38000000' + + - name: Patch3 + type: patch + addr_ntsc: 0x800B3B30 + data: '38000000' + + - name: Patch4 + type: patch + addr_ntsc: 0x8076DBA8 + data: '38000000' + + - name: Patch5 + type: patch + addr_ntsc: 0x8076DBE8 + data: '38000000' + diff --git a/src/classic_controller.S b/src/classic_controller.S new file mode 100644 index 0000000..2ae5ed7 --- /dev/null +++ b/src/classic_controller.S @@ -0,0 +1,84 @@ +#ifndef __MWERKS__ +.set r0,0; .set r1,1; .set r2,2; .set r3,3; .set r4,4 +.set r5,5; .set r6,6; .set r7,7; .set r8,8; .set r9,9 +.set r10,10; .set r11,11; .set r12,12; .set r13,13; .set r14,14 +.set r15,15; .set r16,16; .set r17,17; .set r18,18; .set r19,19 +.set r20,20; .set r21,21; .set r22,22; .set r23,23; .set r24,24 +.set r25,25; .set r26,26; .set r27,27; .set r28,28; .set r29,29 +.set r30,30; .set r31,31; .set f0,0; .set f2,2; .set f3,3 +.set f1,1; .set f30,30; .set f31,31 +#endif + +.global _switch_buttons +_switch_buttons: + addi r1,r1,0x50 # replaced instruction + + mflr r0 + lwz r5,0x60(r26) # wiimote cc data + bl map_buttons + lwz r4,0(r26) + or r5,r5,r4 + stw r5,0(r26) + lwz r5,0x64(r26) + bl map_buttons + lwz r4,4(r26) + or r5,r5,r4 + stw r5,4(r26) + lwz r5,0x68(r26) + bl map_buttons + lwz r4,8(r26) + or r5,r5,r4 + stw r5,8(r26) + mtlr r0 + blr + +map_buttons: + andi. r4,r5,0x200 // WPAD_CLASSIC_BUTTON_FULL_R + beq- skip_waggle + lis r6,0x7fc0 // float +skip_waggle: + stw r6,0x10(r26) // set waggle + li r6,0 + andi. r4,r5,0x800 // WPAD_CLASSIC_BUTTON_HOME + beq- skip_home + ori r6,r6,0x8000 // WPAD_BUTTON_HOME +skip_home: + andi. r4,r5,0x20 // WPAD_CLASSIC_BUTTON_Y + beq- skip_run_one + ori r6,r6,0x200 // WPAD_BUTTON_1 +skip_run_one: + andi. r4,r5,0x8 // WPAD_CLASSIC_BUTTON_X + beq- skip_run_two + ori r6,r6,0x200 // WPAD_BUTTON_1 +skip_run_two: + andi. r4,r5,0x40 // WPAD_CLASSIC_BUTTON_B + beq- skip_jump + ori r6,r6,0x100 // WPAD_BUTTON_2 +skip_jump: + andi. r4,r5,1 // WPAD_CLASSIC_BUTTON_UP + beq- skip_right + ori r6,r6,2 // WPAD_BUTTON_RIGHT +skip_right: + andi. r4,r5,2 // WPAD_CLASSIC_BUTTON_LEFT + beq- skip_up + ori r6,r6,8 // WPAD_BUTTON_UP +skip_up: + andi. r4,r5,0x8000 // WPAD_CLASSIC_BUTTON_RIGHT + beq- skip_down + ori r6,r6,4 // WPAD_BUTTON_DOWN +skip_down: + andi. r4,r5,0x4000 // WPAD_CLASSIC_BUTTON_DOWN + beq- skip_left + ori r6,r6,1 // WPAD_BUTTON_LEFT +skip_left: + andi. r4,r5,0x400 // WPAD_CLASSIC_BUTTON_PLUS + beq- skip_plus + ori r6,r6,0x10 // WPAD_BUTTON_PLUS +skip_plus: + andi. r4,r5,0x1000 // WPAD_CLASSIC_BUTTON_MINUS + beq- skip_minus + ori r6,r6,0x1000 // WPAD_BUTTON_MINUS +skip_minus: + mr r5,r6 + blr + |