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authorTreeki <treeki@gmail.com>2011-05-21 23:43:56 +0200
committerTreeki <treeki@gmail.com>2011-05-21 23:43:56 +0200
commit0916c89c18b0e895532bb48d5909a4699d95a5c3 (patch)
treecf62aa1421b18f833c5628fdba73eed2530856b2
parent0cd2a002ce31be65bc4e5e847c172b7d9e6145b4 (diff)
downloadkamek-0916c89c18b0e895532bb48d5909a4699d95a5c3.tar.gz
kamek-0916c89c18b0e895532bb48d5909a4699d95a5c3.zip
updated the world map definition, and added 1-1 as a temp test level
Diffstat (limited to '')
-rw-r--r--MMFullWorld.wmbin1192 -> 1192 bytes
-rw-r--r--MMFullWorld.xml77
2 files changed, 39 insertions, 38 deletions
diff --git a/MMFullWorld.wm b/MMFullWorld.wm
index 2e4e4c7..ce430e9 100644
--- a/MMFullWorld.wm
+++ b/MMFullWorld.wm
Binary files differ
diff --git a/MMFullWorld.xml b/MMFullWorld.xml
index 0a596e9..2c87199 100644
--- a/MMFullWorld.xml
+++ b/MMFullWorld.xml
@@ -1,52 +1,53 @@
<map>
- <point name="generic" position="-266.624,61.122,244.628" type="level" params="1,17,0,0">
- <exit direction="up" to="generic to columns" />
- <exit direction="right" to="generic to oasis" />
- <exit direction="down" to="generic to toadhouse" />
+ <point name="drydry" position="-266.624,61.122,244.628" type="level" params="2,9,0,0">
+ <exit direction="up" to="drydry to columns" />
+ <exit direction="right" to="drydry to oasis" />
+ <exit direction="down" to="drydry to toadhouse" />
</point>
- <point name="toadhouse" position="-320.172,41.155,344.66" type="level" params="1,2,0,0">
- <exit direction="up" to="generic to toadhouse" reverse="yes" />
- <exit direction="right" to="toadhouse to plumbing" />
- <exit direction="down" to="toadhouse to plumbing" />
+ <!--<point name="toadhouse" position="-320.172,41.155,344.66" type="level" params="2,11,0,0">-->
+ <point name="toadhouse" position="-320.172,41.155,344.66" type="level" params="1,1,0,0">
+ <exit direction="up" to="drydry to toadhouse" reverse="yes" />
+ <exit direction="right" to="toadhouse to basement" />
+ <exit direction="down" to="toadhouse to basement" />
</point>
- <point name="plumbing" position="-95.274,-35.167,385.463" type="level" params="1,2,0,0">
- <exit direction="left" to="toadhouse to plumbing" reverse="yes" />
- <exit direction="down" to="toadhouse to plumbing" reverse="yes" />
- <exit direction="up" to="plumbing to castle" />
+ <point name="basement" position="-95.274,-35.167,385.463" type="level" params="2,14,0,0">
+ <exit direction="left" to="toadhouse to basement" reverse="yes" />
+ <exit direction="down" to="toadhouse to basement" reverse="yes" />
+ <exit direction="up" to="basement to castle" />
</point>
- <point name="columns" position="-168.286,61.122,165.593" type="level" params="1,18,0,0">
- <exit direction="down" to="generic to columns" reverse="yes" />
+ <point name="columns" position="-168.286,61.122,165.593" type="level" params="2,10,0,0">
+ <exit direction="down" to="drydry to columns" reverse="yes" />
<exit direction="right" to="columns to sinkysand" />
</point>
- <point name="sinkysand" position="-78.644,35.327,205.595" type="level" params="2,1,0,0">
+ <point name="sinkysand" position="-78.644,35.327,205.595" type="level" params="2,13,0,0">
<exit direction="left" to="columns to sinkysand" reverse="yes" />
<exit direction="right" to="sinkysand to castle" />
</point>
- <point name="deserted" position="-76.596,61.122,379.174" type="level" params="2,2,0,0">
- <exit direction="left" to="oasis to deserted" reverse="yes" />
- <exit direction="up" to="deserted to castle" />
+ <point name="gulch" position="-76.596,61.122,379.174" type="level" params="2,15,0,0">
+ <exit direction="left" to="oasis to gulch" reverse="yes" />
+ <exit direction="up" to="gulch to castle" />
</point>
- <point name="oasis" position="-154.073,52.178,322.023" type="level" params="1,19,0,0">
- <exit direction="left" to="generic to oasis" reverse="yes" />
- <exit direction="right" to="oasis to deserted" />
+ <point name="oasis" position="-154.073,52.178,322.023" type="level" params="2,12,0,0">
+ <exit direction="left" to="drydry to oasis" reverse="yes" />
+ <exit direction="right" to="oasis to gulch" />
</point>
- <point name="castle" position="-58.448,62.185,293.062" type="level" params="2,3,0,0">
+ <point name="castle" position="-58.448,62.185,293.062" type="level" params="2,16,0,0">
<exit direction="up" to="sinkysand to castle" reverse="yes" />
- <exit direction="left" to="plumbing to castle" reverse="yes" />
- <exit direction="down" to="deserted to castle" reverse="yes" />
+ <exit direction="left" to="basement to castle" reverse="yes" />
+ <exit direction="down" to="gulch to castle" reverse="yes" />
<!--exit direction="right" to="castle to airship" /-->
</point>
- <path name="generic to columns" start="generic" end="columns">
- <segment from="generic" to="columns" />
+ <path name="drydry to columns" start="drydry" end="columns">
+ <segment from="drydry" to="columns" />
</path>
<path name="columns to sinkysand" start="columns" end="sinkysand">
@@ -57,28 +58,28 @@
<segment from="sinkysand" to="castle" />
</path>
- <path name="generic to oasis" start="generic" end="oasis">
- <segment from="generic" to="oasis" />
+ <path name="drydry to oasis" start="drydry" end="oasis">
+ <segment from="drydry" to="oasis" />
</path>
- <path name="oasis to deserted" start="oasis" end="deserted">
- <segment from="oasis" to="deserted" />
+ <path name="oasis to gulch" start="oasis" end="gulch">
+ <segment from="oasis" to="gulch" />
</path>
- <path name="deserted to castle" start="deserted" end="castle">
- <segment from="deserted" to="castle" />
+ <path name="gulch to castle" start="gulch" end="castle">
+ <segment from="gulch" to="castle" />
</path>
- <path name="generic to toadhouse" start="generic" end="toadhouse">
- <segment from="generic" to="toadhouse" />
+ <path name="drydry to toadhouse" start="drydry" end="toadhouse">
+ <segment from="drydry" to="toadhouse" />
</path>
- <path name="toadhouse to plumbing" start="toadhouse" end="plumbing">
- <segment from="toadhouse" to="plumbing" />
+ <path name="toadhouse to basement" start="toadhouse" end="basement">
+ <segment from="toadhouse" to="basement" />
</path>
- <path name="plumbing to castle" start="plumbing" end="castle">
- <segment from="plumbing" to="castle" />
+ <path name="basement to castle" start="basement" end="castle">
+ <segment from="basement" to="castle" />
</path>
</map>