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author | Treeki <treeki@gmail.com> | 2013-02-03 22:34:39 +0100 |
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committer | Treeki <treeki@gmail.com> | 2013-02-03 22:34:39 +0100 |
commit | 9219c7c840faab57f284802c1bdc1eb1df0579d3 (patch) | |
tree | ab357d7b6ae91b72a702b7a88974907cc39d5cd3 | |
parent | 9254704323d25fcc0cc8881895705e0baa5eeef2 (diff) | |
download | kamek-9219c7c840faab57f284802c1bdc1eb1df0579d3.tar.gz kamek-9219c7c840faab57f284802c1bdc1eb1df0579d3.zip |
an attempt to fix the shyguy star bullshit
Diffstat (limited to '')
-rwxr-xr-x | include/game.h | 7 | ||||
-rw-r--r-- | kamek_pal.x | 1 | ||||
-rw-r--r-- | src/shyguyGiants.cpp | 20 |
3 files changed, 26 insertions, 2 deletions
diff --git a/include/game.h b/include/game.h index 300efec..ce7a672 100755 --- a/include/game.h +++ b/include/game.h @@ -3662,5 +3662,12 @@ extern void *SelectCursorPointer; extern "C" void UpdateSelectCursor(nw4r::lyt::Pane *pane, int whichOne, bool unkBool);
extern "C" void HideSelectCursor(void *scPtr, int whichOne);
+typedef int (*__Player_VF3D4_type)(void*);
+inline int Player_VF3D4(void *self) {
+ VF_BEGIN(__Player_VF3D4_type, self, 245, 0x60)
+ return VF_CALL(self);
+ VF_END;
+}
+
#endif
diff --git a/kamek_pal.x b/kamek_pal.x index 9b53a8e..67e1186 100644 --- a/kamek_pal.x +++ b/kamek_pal.x @@ -729,6 +729,7 @@ SECTIONS { removeFromList__13ActivePhysicsFv = 0x8008c380; addToList__13ActivePhysicsFv = 0x8008C330; initWithStruct__13ActivePhysicsFP8dActor_cPCQ213ActivePhysics4Info = 0x8008C3E0; + bottom__13ActivePhysicsFv = 0x8008C4F0; globalListHead__13ActivePhysics = 0x8042A140; diff --git a/src/shyguyGiants.cpp b/src/shyguyGiants.cpp index e2532f1..3088825 100644 --- a/src/shyguyGiants.cpp +++ b/src/shyguyGiants.cpp @@ -135,6 +135,21 @@ daShyGuyGiant *daShyGuyGiant::build() { void daShyGuyGiant::playerCollision(ActivePhysics *apThis, ActivePhysics *apOther) { apOther->someFlagByte |= 2; + dStageActor_c *player = apOther->owner; + + if (Player_VF3D4(player)) { + // WE'VE GOT A STAR, FOLKS + if (apThis->_18 == 1 && !player->collMgr.isOnTopOfTile() && player->pos.y > apThis->bottom()) { + bouncePlayer(player, 3.0f); + PlaySound(this, SE_EMY_CMN_STEP); + } else { + dAcPy_vf3F8(player, this, 3); + } + this->counter_504[apOther->owner->which_player] = 0xA; + + return; + } + char hitType; hitType = usedForDeterminingStatePress_or_playerCollision(this, apThis, apOther, 0); if (hitType == 1) { // regular jump @@ -191,7 +206,7 @@ daShyGuyGiant *daShyGuyGiant::build() { return true; } bool daShyGuyGiant::collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther){ - int hitType = usedForDeterminingStatePress_or_playerCollision(this, apThis, apOther, 0); + /*int hitType = usedForDeterminingStatePress_or_playerCollision(this, apThis, apOther, 0); if (hitType == 1 || hitType == 3) { PlaySound(this, SE_EMY_CMN_STEP); bouncePlayerWhenJumpedOn(apOther->owner); @@ -200,7 +215,8 @@ daShyGuyGiant *daShyGuyGiant::build() { } this->counter_504[apOther->owner->which_player] = 0xA; - return true; + return true;*/ + return false; } bool daShyGuyGiant::collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther){ |