#ifndef BUFFER_H #define BUFFER_H #include #include class Buffer { private: char *m_data; bool m_freeBuffer; int m_size; int m_capacity; int m_readPointer; char m_preAllocBuffer[0x200]; public: Buffer() { m_data = m_preAllocBuffer; m_freeBuffer = false; m_size = 0; m_capacity = sizeof(m_preAllocBuffer); m_readPointer = 0; } ~Buffer() { if ((m_data != NULL) && m_freeBuffer) { delete[] m_data; m_data = NULL; } } void useExistingBuffer(char *data, int size) { if (m_freeBuffer) delete[] m_data; m_data = data; m_freeBuffer = false; m_size = size; m_capacity = size; m_readPointer = 0; } char *data() const { return m_data; } int size() const { return m_size; } int capacity() const { return m_capacity; } void setCapacity(int capacity) { if (capacity == m_capacity) return; // Trim the size down if it's too big to fit if (m_size > capacity) m_size = capacity; char *newBuf = new char[capacity]; if (m_data != NULL) { memcpy(newBuf, m_data, m_size); if (m_freeBuffer) delete[] m_data; } m_data = newBuf; m_capacity = capacity; m_freeBuffer = true; } void clear() { m_size = 0; } void append(const char *data, int size) { if (size <= 0) return; int requiredSize = m_size + size; if (requiredSize > m_capacity) setCapacity(requiredSize + 0x100); memcpy(&m_data[m_size], data, size); m_size += size; } void append(const Buffer &buf) { append(buf.data(), buf.size()); } void resize(int size) { if (size > m_capacity) setCapacity(size + 0x100); m_size = size; } void trimFromStart(int amount) { if (amount <= 0) return; if (amount >= m_size) { clear(); return; } memmove(m_data, &m_data[amount], m_size - amount); m_size -= amount; } void writeU32(uint32_t v) { append((const char *)&v, 4); } void writeU16(uint16_t v) { append((const char *)&v, 2); } void writeU8(uint8_t v) { append((const char *)&v, 1); } void writeS32(int32_t v) { append((const char *)&v, 4); } void writeS16(int16_t v) { append((const char *)&v, 2); } void writeS8(int8_t v) { append((const char *)&v, 1); } void writeStr(const char *data, int size = -1) { if (size == -1) size = strlen(data); writeU32(size); append(data, size); } void readSeek(int pos) { m_readPointer = pos; } int readTell() const { return m_readPointer; } bool readRemains(int size) const { if ((size > 0) && ((m_readPointer + size) <= m_size)) return true; return false; } void read(char *output, int size) { if ((m_readPointer + size) > m_size) { // Not enough space to read the whole thing...! int copy = m_size - m_readPointer; if (copy > 0) memcpy(output, &m_data[m_readPointer], copy); memset(&output[copy], 0, size - copy); m_readPointer = m_size; } else { memcpy(output, &m_data[m_readPointer], size); m_readPointer += size; } } uint32_t readU32() { uint32_t v; read((char *)&v, 4); return v; } uint16_t readU16() { uint16_t v; read((char *)&v, 2); return v; } uint8_t readU8() { uint8_t v; read((char *)&v, 1); return v; } int32_t readS32() { int32_t v; read((char *)&v, 4); return v; } int16_t readS16() { int16_t v; read((char *)&v, 2); return v; } int8_t readS8() { int8_t v; read((char *)&v, 1); return v; } void readStr(char *output, int bufferSize) { uint32_t size = readU32(); if (!readRemains(size)) { strcpy(output, ""); return; } // How much can we safely get? int readAmount; if (size < (bufferSize - 1)) readAmount = size; else readAmount = bufferSize - 1; // Put this into the buffer read(output, readAmount); output[readAmount] = 0; // In case the buffer was too small, skip over the extra source data m_readPointer += (size - readAmount); } }; #endif /* BUFFER_H */