From 22b35add6baa191b6c82347686e2599d848f2cb7 Mon Sep 17 00:00:00 2001 From: Treeki Date: Thu, 23 Jan 2014 23:45:19 +0100 Subject: move bouncer files into the bouncer directory --- window.cpp | 468 ------------------------------------------------------------- 1 file changed, 468 deletions(-) delete mode 100644 window.cpp (limited to 'window.cpp') diff --git a/window.cpp b/window.cpp deleted file mode 100644 index c971046..0000000 --- a/window.cpp +++ /dev/null @@ -1,468 +0,0 @@ -#include "core.h" - -Window::Window(NetCore *_core) { - core = _core; -} - -void Window::syncStateForClient(Buffer &output) { - output.writeU32(getType()); - output.writeU32(id); - output.writeStr(getTitle()); - - output.writeU32(messages.size()); - - std::list::iterator - i = messages.begin(), - e = messages.end(); - - for (; i != e; ++i) { - output.writeStr(i->c_str()); - } -} - -void Window::pushMessage(const char *str) { - messages.push_back(str); - - bool createdPacket = false; - Buffer packet; - - for (int i = 0; i < core->clientCount; i++) { - if (core->clients[i]->isAuthed()) { - if (!createdPacket) { - packet.writeU32(id); - packet.writeStr(str); - createdPacket = true; - } - - core->clients[i]->sendPacket(Packet::B2C_WINDOW_MESSAGE, packet); - } - } -} - - - - -StatusWindow::StatusWindow(IRCServer *_server) : - Window(_server->bouncer), - server(_server) -{ -} - -const char *StatusWindow::getTitle() const { - return server->config.hostname; -} - -int StatusWindow::getType() const { - return 1; -} - -void StatusWindow::handleUserInput(const char *str) { - if (str[0] == '/') { - // moof - if (strcmp(str, "/connect") == 0) { - server->connect(); - } else if (strcmp(str, "/disconnect") == 0) { - server->close(); - } else if (strncmp(str, "/password ", 10) == 0) { - pushMessage("Password set."); - - // This is ugly, ugh - strncpy( - server->config.password, - &str[10], - sizeof(server->config.password)); - server->config.password[sizeof(server->config.password) - 1] = 0; - } - } else { - server->sendLine(str); - } -} - - - - -Channel::Channel(IRCServer *_server, const char *_name) : - Window(_server->bouncer), - server(_server), - inChannel(false), - name(_name) -{ - server->bouncer->registerWindow(this); -} - -const char *Channel::getTitle() const { - return name.c_str(); -} - -int Channel::getType() const { - return 2; -} - -void Channel::handleUserInput(const char *str) { - char msgBuf[16384]; - - if (str[0] == '/') { - if (strncmp(str, "/me ", 4) == 0) { - // The duplication of code between here and - // handlePrivmsg is ugly. TODO: fixme. - char prefix[2]; - prefix[0] = getEffectivePrefixChar(server->currentNick); - prefix[1] = 0; - - snprintf(msgBuf, sizeof(msgBuf), - "* %s%s %s", - prefix, - server->currentNick, - &str[4]); - pushMessage(msgBuf); - - snprintf(msgBuf, sizeof(msgBuf), - "PRIVMSG %s :\x01" "ACTION %s\x01", - name.c_str(), - &str[4]); - server->sendLine(msgBuf); - } - } else { - // Aaaand this is also pretty ugly ><;; - // TODO: fixme. - char prefix[2]; - prefix[0] = getEffectivePrefixChar(server->currentNick); - prefix[1] = 0; - - snprintf(msgBuf, sizeof(msgBuf), - "<%s%s> %s", - prefix, - server->currentNick, - str); - pushMessage(msgBuf); - - snprintf(msgBuf, sizeof(msgBuf), - "PRIVMSG %s :%s", - name.c_str(), - str); - server->sendLine(msgBuf); - } -} - -void Channel::syncStateForClient(Buffer &output) { - Window::syncStateForClient(output); - - output.writeU32(users.size()); - - for (auto &i : users) { - output.writeStr(i.first.c_str()); - output.writeU32(i.second); - } - - output.writeStr(topic.c_str()); -} - - -void Channel::handleNameReply(const char *str) { - char copy[4096]; - strncpy(copy, str, 4096); - copy[4095] = 0; - - char *strtok_var; - char *name = strtok_r(copy, " ", &strtok_var); - - int nameCount = 0; - - Buffer packet; - packet.writeU32(id); - packet.writeU32(0); // Dummy value..! - - while (name) { - uint32_t modes = 0; - - // Check the beginning of the name for as many valid - // mode prefixes as possible - // Servers may only send one, but I want to take into - // account the possibility that they might send multiple - // ones. Just in case. - - while (*name != 0) { - uint32_t flag = server->getUserFlagByPrefix(*name); - - if (flag == 0) - break; - else - modes |= flag; - - ++name; - } - - // Got it! - users[name] = modes; - - nameCount++; - //packet.writeU8(getEffectivePrefixChar(name)); - packet.writeStr(name); - packet.writeU32(modes); - - // Get the next name - name = strtok_r(NULL, " ", &strtok_var); - } - - if (nameCount > 0) { - uint32_t nameCountU32 = nameCount; - memcpy(&packet.data()[4], &nameCountU32, sizeof(uint32_t)); - - server->bouncer->sendToClients( - Packet::B2C_CHANNEL_USER_ADD, packet); - } -} - -void Channel::handleJoin(const UserRef &user) { - if (user.isSelf) { - Buffer packet; - packet.writeU32(id); - packet.writeU32(0); - - server->bouncer->sendToClients( - Packet::B2C_CHANNEL_USER_REMOVE, packet); - - - users.clear(); - - inChannel = true; - pushMessage("You have joined the channel!"); - } else { - Buffer packet; - packet.writeU32(id); - packet.writeU32(1); - packet.writeStr(user.nick.c_str()); - packet.writeU32(0); - - server->bouncer->sendToClients( - Packet::B2C_CHANNEL_USER_ADD, packet); - - users[user.nick] = 0; - - char buf[1024]; - snprintf(buf, 1024, - "%s (%s@%s) has joined", - user.nick.c_str(), - user.ident.c_str(), - user.hostmask.c_str()); - - pushMessage(buf); - } -} - -void Channel::handlePart(const UserRef &user, const char *message) { - auto i = users.find(user.nick); - if (i != users.end()) { - users.erase(i); - - Buffer packet; - packet.writeU32(id); - packet.writeU32(1); - packet.writeStr(user.nick.c_str()); - - server->bouncer->sendToClients( - Packet::B2C_CHANNEL_USER_REMOVE, packet); - } - - char buf[1024]; - - if (user.isSelf) { - inChannel = false; - - snprintf(buf, 1024, - "You have left the channel (%s)", - message); - pushMessage(buf); - } else { - snprintf(buf, 1024, - "%s (%s@%s) has parted (%s)", - user.nick.c_str(), - user.ident.c_str(), - user.hostmask.c_str(), - message); - - pushMessage(buf); - } -} - -void Channel::handleQuit(const UserRef &user, const char *message) { - if (user.isSelf) - inChannel = false; - - auto i = users.find(user.nick); - if (i == users.end()) - return; - - users.erase(i); - - Buffer packet; - packet.writeU32(id); - packet.writeU32(1); - packet.writeStr(user.nick.c_str()); - - server->bouncer->sendToClients( - Packet::B2C_CHANNEL_USER_REMOVE, packet); - - char buf[1024]; - - snprintf(buf, 1024, - "%s (%s@%s) has quit (%s)", - user.nick.c_str(), - user.ident.c_str(), - user.hostmask.c_str(), - message); - - pushMessage(buf); -} - -void Channel::handleNick(const UserRef &user, const char *newNick) { - auto i = users.find(user.nick); - if (i == users.end()) - return; - - users[newNick] = i->second; - users.erase(i); - - Buffer packet; - packet.writeU32(id); - packet.writeStr(user.nick.c_str()); - packet.writeStr(newNick); - - server->bouncer->sendToClients( - Packet::B2C_CHANNEL_USER_RENAME, packet); - - char buf[1024]; - snprintf(buf, 1024, - "%s is now known as %s", - user.nick.c_str(), - newNick); - - pushMessage(buf); -} - -void Channel::handleMode(const UserRef &user, const char *str) { - char copy[4096]; - strncpy(copy, str, 4096); - copy[4095] = 0; - - char *strtok_var; - char *modes = strtok_r(copy, " ", &strtok_var); - - if (!modes) - return; - - bool addFlag = true; - - while (*modes != 0) { - char mode = *(modes++); - - uint32_t flag; - - if (mode == '+') { - addFlag = true; - } else if (mode == '-') { - addFlag = false; - - } else if ((flag = server->getUserFlagByMode(mode)) != 0) { - bool oops = false; - char *target = strtok_r(NULL, " ", &strtok_var); - - auto i = users.find(target); - if (i == users.end()) { - // Oops? Spit out an error... - oops = true; - } else { - // TODO: push mode change to clients - uint32_t flags = i->second; - if (addFlag) - flags |= flag; - else - flags &= ~flag; - users[target] = flags; - } - - char buf[1024]; - snprintf(buf, 1024, - "%s %s mode %c on %s%s", - user.nick.c_str(), - addFlag ? "set" : "cleared", - mode, - target, - oops ? ", but something went wrong!" : ""); - pushMessage(buf); - - } else { - int type = server->getChannelModeType(mode); - char *param = 0; - - switch (type) { - case 1: - case 2: - // Always get a parameter - param = strtok_r(NULL, " ", &strtok_var); - break; - case 3: - // Only get a parameter if adding - if (addFlag) - param = strtok_r(NULL, " ", &strtok_var); - break; - } - - char buf[1024]; - snprintf(buf, 1024, - "%s %s channel mode %c%s%s", - user.nick.c_str(), - addFlag ? "set" : "cleared", - mode, - param ? " " : "", - param ? param : ""); - pushMessage(buf); - } - } -} - -void Channel::handlePrivmsg(const UserRef &user, const char *str) { - char prefix[2]; - prefix[0] = getEffectivePrefixChar(user.nick.c_str()); - prefix[1] = 0; - - char buf[15000]; - snprintf(buf, 15000, - "<%s%s> %s", - prefix, - user.nick.c_str(), - str); - - pushMessage(buf); -} - - -char Channel::getEffectivePrefixChar(const char *nick) const { - auto i = users.find(nick); - if (i == users.end()) - return 0; - - // Maybe this bit would work best as an IRCServer method? - - uint32_t modes = i->second; - uint32_t flag = 1; - char *prefixes = server->serverPrefix; - - while (*prefixes != 0) { - if (modes & flag) - return *prefixes; - - ++prefixes; - flag <<= 1; - } - - return 0; -} - - -void Channel::disconnected() { - if (inChannel) { - inChannel = false; - pushMessage("You have been disconnected."); - } -} -- cgit v1.2.3