#ifndef WIICOMMON_H #define WIICOMMON_H #include #include #include #include #include #include #include #include inline quint32 AlignUp(quint32 value, quint32 alignTo) { return (value + alignTo - 1) & ~(alignTo - 1); } inline quint32 AlignDown(quint32 value, quint32 alignTo) { return value & ~(alignTo - 1); } inline quint32 BitExtract(quint32 value, int count, int start) { // this function relies on heavy compiler optimisation to be efficient :p quint32 mask = 0; for (int i = start; i < start+count; i++) { mask |= (0x80000000 >> i); } return (value & mask) >> (32 - (start + count)); } inline quint32 BitInsert(quint32 value, int newValue, int count, int start) { quint32 mask = 0; for (int i = start; i < start+count; i++) { mask |= (0x80000000 >> i); } value &= ~mask; value |= (newValue << (32 - (start + count))) & mask; return value; } inline void WritePadding(int num, QDataStream &out) { for (int i = 0; i < num; i++) out << (quint8)0; } QByteArray PadByteArray(QByteArray original, int newLength, char padWith='\0'); inline quint32 ColorToRGBA(QColor col) { return (col.red() << 24) | (col.green() << 16) | (col.blue() << 8) | (col.alpha()); } inline QColor RGBAToColor(quint32 col) { return QColor(col >> 24, (col >> 16) & 0xFF, (col >> 8) & 0xFF, col & 0xFF); } inline void ReadRGBA8Color(QColor &out, QDataStream &in) { quint32 col; in >> (quint32&)col; out = RGBAToColor(col); } inline void WriteRGBA8Color(const QColor in, QDataStream &out) { out << (quint32)ColorToRGBA(in); } inline void ReadS10Color(QColor &out, QDataStream &in) { quint16 r, g, b, a; in >> (quint16&)r; in >> (quint16&)g; in >> (quint16&)b; in >> (quint16&)a; out.setRgb(r, g, b, a); } inline void WriteS10Color(const QColor in, QDataStream &out) { out << (quint16)in.red(); out << (quint16)in.green(); out << (quint16)in.blue(); out << (quint16)in.alpha(); } inline void ReadPointF(QDataStream &stream, QPointF &point) { float x, y; stream >> x; stream >> y; point.setX(x); point.setY(y); } inline void WritePointF(QDataStream &stream, const QPointF &point) { stream << (float)point.x(); stream << (float)point.y(); } inline void InitDataStream(QDataStream &stream) { stream.setByteOrder(QDataStream::LittleEndian); stream.setVersion(QDataStream::Qt_4_5); } QStringList ReadStringList(QDataStream &in); void WriteStringList(QDataStream &out, QStringList list); QString ReadFixedLengthASCII(QDataStream &in, int length); void WriteFixedLengthASCII(QDataStream &out, QString str, int length); #endif // WIICOMMON_H