/******************************************************************************* This file is part of LayoutStudio (http://github.com/Treeki/LayoutStudio) Copyright (c) 2010 Treeki (treeki@gmail.com) This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.0. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 2.0 for more details. You should have received a copy of the GNU General Public License 2.0 along with this program. If not, see . *******************************************************************************/ #include "picture.h" #include "layout.h" #include "common.h" LYTPicture::LYTPicture(LYTLayout &layout) : LYTPane(layout) { } void LYTPicture::dumpToDebug(bool showHeading) { if (showHeading) qDebug() << "LYTPicture" << name << "@" << (void*)this; LYTPane::dumpToDebug(false); qDebug() << "- Vertex Colours:" << vtxColours[0] << "-" << vtxColours[1]; qDebug() << " " << vtxColours[2] << "-" << vtxColours[3]; qDebug() << "- Material:" << materialName; qDebug() << "- Tex Coords:" << texCoords.count(); foreach (LYTTexCoords texCoord, texCoords) { qDebug() << "----" << texCoord.coord[0] << "-" << texCoord.coord[1] << "-" << texCoord.coord[2] << "-" << texCoord.coord[3]; } } void LYTPicture::writeToDataStream(QDataStream &out) { LYTPane::writeToDataStream(out); for (int i = 0; i < 4; i++) WriteRGBA8Color(vtxColours[i], out); // calculate the material number int materialNum = m_layout.materials.keys().indexOf(materialName); out << (quint16)materialNum; // write texcoords out << (quint8)texCoords.count(); out.skipRawData(1); // padding foreach (LYTTexCoords texCoord, texCoords) { for (int i = 0; i < 4; i++) WritePointF(out, texCoord.coord[i]); } } void LYTPicture::readFromDataStream(QDataStream &in) { LYTPane::readFromDataStream(in); for (int i = 0; i < 4; i++) ReadRGBA8Color(vtxColours[i], in); // read the material name quint16 materialNum; in >> (quint16&)materialNum; materialName = m_layout.materials.keys().at(materialNum); // read texcoords quint8 texCoordNum; in >> (quint8&)texCoordNum; in.skipRawData(1); // padding texCoords.resize(texCoordNum); foreach (LYTTexCoords texCoord, texCoords) { for (int i = 0; i < 4; i++) ReadPointF(in, texCoord.coord[i]); } }