/*******************************************************************************
This file is part of LayoutStudio (http://github.com/Treeki/LayoutStudio)
Copyright (c) 2010 Treeki (treeki@gmail.com)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, version 2.0.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License 2.0 for more details.
You should have received a copy of the GNU General Public License 2.0
along with this program. If not, see .
*******************************************************************************/
#ifndef LYTLAYOUT_H
#define LYTLAYOUT_H
#include "packagebase.h"
#include "materials/material.h"
#include "group.h"
#include "pane.h"
#include "textbox.h"
#include "picture.h"
#include "window.h"
#include "bounding.h"
#include "binaryfile.h"
#include "binaryfilesection.h"
#include
#include
#include
class LYTTexMap; // forward declaration so it can be a friend class
class LYTLayout {
public:
LYTLayout(LYTPackageBase &package);
LYTLayout(LYTPackageBase &package, QString name);
~LYTLayout();
void clear();
LYTPackageBase &package() const;
float width;
float height;
QMap materials;
LYTPane *rootPane;
QList groups;
protected:
LYTPackageBase &m_package;
// these are private because they are not intended for public use
// they're only here so that LYTPane's subclasses and a few others can read
// this info when reading/writing -- hence why they are friend classes
QStringList m_fontRefs;
QStringList m_textureRefs;
bool loadLayoutFromPackage(QString name);
void readLyt1(LYTBinaryFileSection §ion);
void readTxl1(LYTBinaryFileSection §ion);
void readFnl1(LYTBinaryFileSection §ion);
void readMat1(LYTBinaryFileSection §ion);
LYTPane *createPaneObj(LYTBinaryFileSection §ion);
friend class LYTPane;
friend class LYTTextBox;
friend class LYTPicture;
friend class LYTWindow;
friend class LYTBounding;
friend class LYTTexMap;
};
#endif // LYTLAYOUT_H