#ifndef LSSCENEMODEL_H #define LSSCENEMODEL_H #include #include "lyt/layout.h" class LSSceneModel : public QAbstractItemModel { Q_OBJECT public: explicit LSSceneModel(LYTLayout *layout, QObject *parent = 0); LYTLayout *layout() const { return m_layout; } QModelIndex index(int row, int column, const QModelIndex &parent) const; QModelIndex parent(const QModelIndex &child) const; int rowCount(const QModelIndex &parent) const; int columnCount(const QModelIndex &parent) const; QVariant data(const QModelIndex &index, int role) const; Qt::ItemFlags flags(const QModelIndex &index) const; Qt::DropActions supportedDropActions() const; private: LYTLayout *m_layout; signals: public slots: }; #endif // LSSCENEMODEL_H