LayoutStudio Readme =================== LayoutStudio is a work-in-progress application written by Treeki which plans to offer graphical editing of Wii NW4R layouts/banners (.brlyt/.brlan files) with functional, real-time previews. The application is written in C++ (with heavy usage of Nokia's Qt toolkit). The graphical rendering will eventually use OpenGL, and build on the excellent GX GPU emulation in the [Dolphin][dol] GameCube/Wii emulator. [dol]: http://code.google.com/p/dolphin-emu/ ### Implemented Features ### - BRLYT reading (materials are not yet fully implemented) - Simple API for manipulating layout files from other code - Wii filesystem API (currently only supports U8 archives) ### Planned Features ### - BRLYT writing (partially done) - BRLAN reading/writing - Graphical interface for editing layouts and animations - Rendering of layouts using OpenGL and Dolphin's GX emulation - BRFNT support ### Current (Short-Term) TODO ### - Disassemble code that sets up indirect textures for materials - Test code for material structs - Add usd1 handling - Add LYTLayout packing - Add TPL file support Other Stuff ----------- Special thanks to megazig, trap15 and everyone else who worked on benzin. Greets to #HACKERCHANNEL and the Newer team :p Icons used in the GUI are from the Fugue set by [Yusuke Kamiyamane][yk]. The project is licensed under the GNU General Public License v2. [yk]: http://p.yusukekamiyamane.com/