From 7213ca723a65dff8ebb0c6c08669695217e60453 Mon Sep 17 00:00:00 2001 From: Treeki Date: Sat, 9 Oct 2010 01:00:16 +0200 Subject: material bugfixes, plus the beginning of U8 archive code, and a nice little API for handling archive filesystems --- wii/filesystem.h | 73 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 73 insertions(+) create mode 100644 wii/filesystem.h (limited to 'wii/filesystem.h') diff --git a/wii/filesystem.h b/wii/filesystem.h new file mode 100644 index 0000000..1a7ecfa --- /dev/null +++ b/wii/filesystem.h @@ -0,0 +1,73 @@ +/******************************************************************************* + This file is part of LayoutStudio (http://github.com/Treeki/LayoutStudio) + Copyright (c) 2010 Treeki (treeki@gmail.com) + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, version 2.0. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License 2.0 for more details. + + You should have received a copy of the GNU General Public License 2.0 + along with this program. If not, see . +*******************************************************************************/ + +#ifndef WIIFILESYSTEM_H +#define WIIFILESYSTEM_H + +#include "common.h" + + +class WiiFSObject { + // abstract base class of all filesystem objects +public: + virtual ~WiiFSObject(); + + WiiFSObject *parent; + + QString name; + + + void unlinkFromParent(); + bool nameIsEqual(QString check); + + virtual bool isFile(); + virtual bool isDirectory(); + + +protected: + WiiFSObject(); // don't instantiate this class directly! +}; + + +/******************************************************************************/ + +class WiiFile : public WiiFSObject { +public: + QByteArray data; + + + bool isFile(); +}; + +/******************************************************************************/ + +class WiiDirectory : public WiiFSObject { +public: + ~WiiDirectory(); + + QList children; + + + bool isDirectory(); + + WiiFSObject *findByName(QString name, bool recursive); + WiiFSObject *resolvePath(QString path); + bool addChild(WiiFSObject *obj); +}; + + +#endif // FILESYSTEM_H -- cgit v1.2.3