From ebcc95da4c26369511caa90d89c5ed06e1e4853a Mon Sep 17 00:00:00 2001 From: Treeki Date: Thu, 14 Oct 2010 20:17:20 +0200 Subject: brlyt packing added, plus some changes in the existing API (mostly for const correctness). brlyt writing may still need some testing (especially for the material structs) --- README.markdown | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'README.markdown') diff --git a/README.markdown b/README.markdown index 9a3852d..f41ca8a 100644 --- a/README.markdown +++ b/README.markdown @@ -14,13 +14,12 @@ GX GPU emulation in the [Dolphin][dol] GameCube/Wii emulator. ### Implemented Features ### -- BRLYT reading (materials are not yet fully implemented) +- BRLYT reading, writing (writing is not fully tested yet) - Simple API for manipulating layout files from other code - Wii filesystem API (currently only supports U8 archives) ### Planned Features ### -- BRLYT writing (partially done) - BRLAN reading/writing - Graphical interface for editing layouts and animations - Rendering of layouts using OpenGL and Dolphin's GX emulation @@ -29,9 +28,7 @@ GX GPU emulation in the [Dolphin][dol] GameCube/Wii emulator. ### Current (Short-Term) TODO ### - Disassemble code that sets up indirect textures for materials -- Test code for material structs - Add usd1 handling -- Add LYTLayout packing - Add TPL file support -- cgit v1.2.3