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-rw-r--r--lyt/window.h63
1 files changed, 63 insertions, 0 deletions
diff --git a/lyt/window.h b/lyt/window.h
new file mode 100644
index 0000000..dbd3c1a
--- /dev/null
+++ b/lyt/window.h
@@ -0,0 +1,63 @@
+#ifndef LYTWINDOW_H
+#define LYTWINDOW_H
+
+#include <QtGui/QColor>
+#include <QtCore/QVector>
+
+#include "common.h"
+#include "pane.h"
+
+
+class LYTWindow; // forward declaration
+
+class LYTWindowFrame {
+public:
+ LYTWindowFrame(LYTWindow &window);
+
+
+ void writeToDataStream(QDataStream &out);
+ void readFromDataStream(QDataStream &in);
+
+ void dumpToDebug();
+
+ quint8 type; // 0-5; controls texture flipping; must investigate this more
+ QString materialName;
+
+protected:
+ LYTWindow &m_window;
+};
+
+
+class LYTWindow : public LYTPane {
+public:
+ LYTWindow(LYTLayout &layout);
+ ~LYTWindow();
+
+
+ void writeToDataStream(QDataStream &out);
+ void readFromDataStream(QDataStream &in);
+
+ void dumpToDebug(bool showHeading=true);
+
+
+ float contentOverflowLeft;
+ float contentOverflowRight;
+ float contentOverflowTop;
+ float contentOverflowBottom;
+
+ QColor contentVtxColours[4];
+ QString contentMaterialName;
+ QVector<LYTTexCoords> contentTexCoords;
+
+ QList<LYTWindowFrame *> frames;
+
+
+protected:
+ void writeContentInfo(QDataStream &out);
+ void readContentInfo(QDataStream &in);
+
+ friend class LYTWindowFrame;
+};
+
+
+#endif // LYTWINDOW_H