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diff --git a/lsscenemodel.h b/lsscenemodel.h
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+#ifndef LSSCENEMODEL_H
+#define LSSCENEMODEL_H
+
+#include <QAbstractItemModel>
+#include "lyt/layout.h"
+
+class LSSceneModel : public QAbstractItemModel {
+ Q_OBJECT
+public:
+ explicit LSSceneModel(LYTLayout *layout, QObject *parent = 0);
+
+ LYTLayout *layout() const { return m_layout; }
+
+ QModelIndex index(int row, int column, const QModelIndex &parent) const;
+ QModelIndex parent(const QModelIndex &child) const;
+ int rowCount(const QModelIndex &parent) const;
+ int columnCount(const QModelIndex &parent) const;
+ QVariant data(const QModelIndex &index, int role) const;
+
+private:
+ LYTLayout *m_layout;
+
+signals:
+
+public slots:
+
+};
+
+#endif // LSSCENEMODEL_H