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-rw-r--r--LayoutStudio.pro6
-rw-r--r--lslayoutwindow.cpp52
-rw-r--r--lslayoutwindow.h23
-rw-r--r--lsmainwindow.cpp1
-rw-r--r--lsscenemodel.cpp60
-rw-r--r--lsscenemodel.h29
6 files changed, 167 insertions, 4 deletions
diff --git a/LayoutStudio.pro b/LayoutStudio.pro
index 1ec2b7d..2a27df3 100644
--- a/LayoutStudio.pro
+++ b/LayoutStudio.pro
@@ -37,7 +37,8 @@ SOURCES += main.cpp \
layoutgl/widget.cpp \
wii/texpalette.cpp \
lspackagemodel.cpp \
- lslayoutwindow.cpp
+ lslayoutwindow.cpp \
+ lsscenemodel.cpp
HEADERS += lsmainwindow.h \
lsglobals.h \
lyt/packagebase.h \
@@ -73,7 +74,8 @@ HEADERS += lsmainwindow.h \
wii/texpalette.h \
wii/gx.h \
lspackagemodel.h \
- lslayoutwindow.h
+ lslayoutwindow.h \
+ lsscenemodel.h
FORMS +=
RESOURCES += resources.qrc
diff --git a/lslayoutwindow.cpp b/lslayoutwindow.cpp
index 25baf41..518d022 100644
--- a/lslayoutwindow.cpp
+++ b/lslayoutwindow.cpp
@@ -1,4 +1,5 @@
#include "lslayoutwindow.h"
+#include "lsscenemodel.h"
#include <QGridLayout>
#include <QFormLayout>
#include <QGroupBox>
@@ -32,6 +33,9 @@ LSLayoutWindow::LSLayoutWindow(LYTPackageBase *pkg, const QString &layoutName, Q
sizeForm->addRow("Width", m_widthBox);
sizeForm->addRow("Height", m_heightBox);
+ connect(m_widthBox, SIGNAL(valueChanged(double)), SLOT(handleWidthChanged(double)));
+ connect(m_heightBox, SIGNAL(valueChanged(double)), SLOT(handleHeightChanged(double)));
+
QGroupBox *matGroup = new QGroupBox("Materials", this);
QGroupBox *grpGroup = new QGroupBox("Groups", this);
@@ -40,7 +44,53 @@ LSLayoutWindow::LSLayoutWindow(LYTPackageBase *pkg, const QString &layoutName, Q
sgrid->addWidget(grpGroup, 1, 1, 1, 1);
sgrid->setRowStretch(1, 1);
- m_tabWidget->addTab(w, "Settings");
+ m_tabWidget->addTab(w, "Layout");
+
+ // prepare the Scene Graph tab
+ w = new QWidget(this);
+ QGridLayout *ggrid = new QGridLayout(w);
+
+ m_searchBox = new QLineEdit(this);
+ m_searchBox->setPlaceholderText("Search panes...");
+
+ m_clearSearchButton = new QPushButton("Clear", this);
+
+ m_sceneGraph = new QTreeView(this);
+ m_sceneGraph->setHeaderHidden(true);
+ m_sceneSearchList = new QListView(this);
+ m_sceneListSwitcher = new QStackedLayout;
+ m_sceneListSwitcher->addWidget(m_sceneGraph);
+ m_sceneListSwitcher->addWidget(m_sceneSearchList);
+
+ ggrid->addWidget(m_searchBox, 0, 0, 1, 1);
+ ggrid->addWidget(m_clearSearchButton, 0, 1, 1, 1);
+ ggrid->addLayout(m_sceneListSwitcher, 1, 0, 1, 2);
+
+ m_tabWidget->addTab(w, "Scene Graph");
+
+
+ // get the resource
+ m_layout = new LYTLayout(*m_package, m_layoutName);
+
+ m_widthBox->setValue(m_layout->width);
+ m_heightBox->setValue(m_layout->height);
+
+ m_sceneGraph->setModel(new LSSceneModel(m_layout, this));
+ m_sceneGraph->expandAll();
+
+ setWindowTitle(m_layoutName);
+}
+
+LSLayoutWindow::~LSLayoutWindow() {
+ delete m_layout;
}
+void LSLayoutWindow::handleWidthChanged(double v) {
+ m_layout->width = v;
+}
+
+void LSLayoutWindow::handleHeightChanged(double v) {
+ m_layout->height = v;
+}
+
diff --git a/lslayoutwindow.h b/lslayoutwindow.h
index 51158a0..e83a034 100644
--- a/lslayoutwindow.h
+++ b/lslayoutwindow.h
@@ -4,25 +4,46 @@
#include <QMainWindow>
#include <QTabWidget>
#include <QDoubleSpinBox>
+#include <QTreeView>
+#include <QStackedLayout>
+#include <QPushButton>
+#include <QLineEdit>
+#include <QListView>
#include "lyt/packagebase.h"
+#include "lyt/layout.h"
class LSLayoutWindow : public QMainWindow {
Q_OBJECT
public:
explicit LSLayoutWindow(LYTPackageBase *pkg, const QString &layoutName, QWidget *parent = 0);
+ ~LSLayoutWindow();
QString layoutName() const { return m_layoutName; }
// TODO: set layoutname method
+ LYTLayout *editedLayout() const { return m_layout; }
+
private:
QString m_layoutName;
LYTPackageBase *m_package;
+ LYTLayout *m_layout;
QTabWidget *m_tabWidget;
// settings
QDoubleSpinBox *m_widthBox, *m_heightBox;
-
+
+ // scene graph
+ QStackedLayout *m_sceneListSwitcher;
+ QLineEdit *m_searchBox;
+ QPushButton *m_clearSearchButton;
+ QTreeView *m_sceneGraph;
+ QListView *m_sceneSearchList;
+
+private slots:
+ void handleWidthChanged(double v);
+ void handleHeightChanged(double v);
+
signals:
public slots:
diff --git a/lsmainwindow.cpp b/lsmainwindow.cpp
index 4e6af5f..71b374b 100644
--- a/lsmainwindow.cpp
+++ b/lsmainwindow.cpp
@@ -32,6 +32,7 @@ LSMainWindow::LSMainWindow(QWidget *parent) : QMainWindow(parent) {
createActions();
m_view = new QTreeView(this);
+ m_view->setHeaderHidden(true);
setCentralWidget(m_view);
connect(m_view, SIGNAL(activated(QModelIndex)), SLOT(handleItemActivated(QModelIndex)));
diff --git a/lsscenemodel.cpp b/lsscenemodel.cpp
new file mode 100644
index 0000000..7450368
--- /dev/null
+++ b/lsscenemodel.cpp
@@ -0,0 +1,60 @@
+#include "lsscenemodel.h"
+
+LSSceneModel::LSSceneModel(LYTLayout *layout, QObject *parent) :
+ QAbstractItemModel(parent)
+{
+ m_layout = layout;
+}
+
+
+QModelIndex LSSceneModel::index(int row, int column, const QModelIndex &parent) const {
+ if (!hasIndex(row, column, parent))
+ return QModelIndex();
+
+ if (!parent.isValid())
+ return createIndex(row, column, m_layout->rootPane);
+
+ // what's the parent..?
+ LYTPane *parentPane = (LYTPane*)parent.internalPointer();
+ LYTPane *pane = parentPane->children.at(row);
+ return createIndex(row, column, pane);
+}
+
+QModelIndex LSSceneModel::parent(const QModelIndex &child) const {
+ if (!child.isValid())
+ return QModelIndex();
+
+ LYTPane *childPane = (LYTPane*)child.internalPointer();
+ LYTPane *parentPane = childPane->parent;
+ if (parentPane) {
+ LYTPane *parentParentPane = parentPane->parent;
+ int index = parentParentPane ? parentParentPane->children.indexOf(parentPane) : 0;
+ return createIndex(index, 0, parentPane);
+ } else {
+ return QModelIndex();
+ }
+}
+
+int LSSceneModel::rowCount(const QModelIndex &parent) const {
+ if (!parent.isValid()) {
+ return 1; // the root pane
+ }
+
+ LYTPane *parentPane = (LYTPane*)parent.internalPointer();
+ return parentPane->children.count();
+}
+
+int LSSceneModel::columnCount(const QModelIndex &parent) const {
+ return 1;
+}
+
+QVariant LSSceneModel::data(const QModelIndex &index, int role) const {
+ LYTPane *pane = (LYTPane*)index.internalPointer();
+ if (pane) {
+ switch (role) {
+ case Qt::DisplayRole:
+ return pane->name;
+ }
+ }
+ return QVariant();
+}
diff --git a/lsscenemodel.h b/lsscenemodel.h
new file mode 100644
index 0000000..3a26fc1
--- /dev/null
+++ b/lsscenemodel.h
@@ -0,0 +1,29 @@
+#ifndef LSSCENEMODEL_H
+#define LSSCENEMODEL_H
+
+#include <QAbstractItemModel>
+#include "lyt/layout.h"
+
+class LSSceneModel : public QAbstractItemModel {
+ Q_OBJECT
+public:
+ explicit LSSceneModel(LYTLayout *layout, QObject *parent = 0);
+
+ LYTLayout *layout() const { return m_layout; }
+
+ QModelIndex index(int row, int column, const QModelIndex &parent) const;
+ QModelIndex parent(const QModelIndex &child) const;
+ int rowCount(const QModelIndex &parent) const;
+ int columnCount(const QModelIndex &parent) const;
+ QVariant data(const QModelIndex &index, int role) const;
+
+private:
+ LYTLayout *m_layout;
+
+signals:
+
+public slots:
+
+};
+
+#endif // LSSCENEMODEL_H