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authorTreeki <treeki@gmail.com>2010-10-09 01:00:16 +0200
committerTreeki <treeki@gmail.com>2010-10-09 01:00:16 +0200
commit7213ca723a65dff8ebb0c6c08669695217e60453 (patch)
tree1003cdfc9dd8fa21f2521c2e22071f391c555c78 /wii
parentc2cd2300ab03a41999b8e4e38cf0d29abb786918 (diff)
downloadLayoutStudio-7213ca723a65dff8ebb0c6c08669695217e60453.tar.gz
LayoutStudio-7213ca723a65dff8ebb0c6c08669695217e60453.zip
material bugfixes, plus the beginning of U8 archive code, and a nice little API for handling archive filesystems
Diffstat (limited to 'wii')
-rw-r--r--wii/archiveu8.cpp20
-rw-r--r--wii/archiveu8.h37
-rw-r--r--wii/common.cpp110
-rw-r--r--wii/common.h97
-rw-r--r--wii/filesystem.cpp138
-rw-r--r--wii/filesystem.h73
6 files changed, 475 insertions, 0 deletions
diff --git a/wii/archiveu8.cpp b/wii/archiveu8.cpp
new file mode 100644
index 0000000..aeb3aac
--- /dev/null
+++ b/wii/archiveu8.cpp
@@ -0,0 +1,20 @@
+/*******************************************************************************
+ This file is part of LayoutStudio (http://github.com/Treeki/LayoutStudio)
+ Copyright (c) 2010 Treeki (treeki@gmail.com)
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, version 2.0.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License 2.0 for more details.
+
+ You should have received a copy of the GNU General Public License 2.0
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*******************************************************************************/
+
+#include "archiveu8.h"
+
+
diff --git a/wii/archiveu8.h b/wii/archiveu8.h
new file mode 100644
index 0000000..66f3fbe
--- /dev/null
+++ b/wii/archiveu8.h
@@ -0,0 +1,37 @@
+/*******************************************************************************
+ This file is part of LayoutStudio (http://github.com/Treeki/LayoutStudio)
+ Copyright (c) 2010 Treeki (treeki@gmail.com)
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, version 2.0.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License 2.0 for more details.
+
+ You should have received a copy of the GNU General Public License 2.0
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*******************************************************************************/
+
+#ifndef WIIARCHIVEU8_H
+#define WIIARCHIVEU8_H
+
+#include "common.h"
+#include "filesystem.h"
+
+
+
+
+class WiiArchiveU8 {
+public:
+ WiiArchiveU8();
+ WiiArchiveU8(QDataStream &stream);
+
+ WiiDirectory root;
+
+ void writeToDataStream(QDataStream &out);
+};
+
+#endif // WIIARCHIVEU8_H
diff --git a/wii/common.cpp b/wii/common.cpp
new file mode 100644
index 0000000..f4a961c
--- /dev/null
+++ b/wii/common.cpp
@@ -0,0 +1,110 @@
+/*******************************************************************************
+ This file is part of LayoutStudio (http://github.com/Treeki/LayoutStudio)
+ Copyright (c) 2010 Treeki (treeki@gmail.com)
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, version 2.0.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License 2.0 for more details.
+
+ You should have received a copy of the GNU General Public License 2.0
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*******************************************************************************/
+
+#include "common.h"
+
+QByteArray PadByteArray(QByteArray original, int newLength, char padWith) {
+ QByteArray newArray = original;
+
+ if (original.length() > newLength) {
+ // the original array is longer than the length desired, so truncate it
+ newArray.truncate(newLength);
+
+ } else if (original.length() < newLength) {
+ // the original array is shorter, so pad it
+ int oldLength = original.length();
+ newArray.resize(newLength);
+
+ for (int i = oldLength; i < newLength; i++) {
+ newArray[i] = '\0';
+ }
+ }
+
+ return newArray;
+}
+
+QStringList ReadStringList(QDataStream &in) {
+ QStringList output;
+
+ quint16 count;
+ in >> (quint16&)count;
+ in.skipRawData(2); // padding
+
+ QVector<quint32> stringOffsets(count);
+
+ // save the initial offset so we can get the strings later
+ // string offsets are based on the first offset entry (after the count)
+ // NOT on the section offset
+ qint64 savedPos = in.device()->pos();
+
+ for (int i = 0; i < count; i++) {
+ quint32 offset;
+ in >> (quint32&)offset;
+ in.skipRawData(4); // unused?
+
+ stringOffsets[i] = offset;
+ }
+
+ // ok, now we can get the strings
+ for (int i = 0; i < count; i++) {
+ in.device()->seek(savedPos + stringOffsets[i]);
+
+ // how fun: no length is stored for each string, they're just zero
+ // terminated. so let's try to figure it out!
+ int stringLength = 0;
+ char check;
+
+ in >> (quint8&)check;
+ while (check != 0) {
+ stringLength += 1;
+ in >> (quint8&)check;
+ }
+
+ // now read the string
+ char *buffer = new char[stringLength];
+
+ in.device()->seek(savedPos + stringOffsets[i]);
+ in.readRawData(buffer, stringLength);
+
+ output.append(QString::fromAscii(buffer, stringLength));
+
+ delete[] buffer;
+
+
+ qDebug() << "Read string:" << output.last();
+ }
+
+ return output;
+}
+
+QString ReadFixedLengthASCII(QDataStream &in, int length) {
+ QByteArray readStr(length, '\0');
+ in.readRawData(readStr.data(), readStr.length());
+
+ QString str = QString::fromAscii(readStr.data(), readStr.length());
+ if (str.contains(QChar('\0')))
+ str.truncate(str.indexOf(QChar('\0')));
+
+ return str;
+}
+
+void WriteFixedLengthASCII(QDataStream &out, QString str, int length) {
+ QByteArray paddedStr = PadByteArray(str.toAscii(), length);
+ out.writeRawData(paddedStr.constData(), paddedStr.length());
+}
+
+
diff --git a/wii/common.h b/wii/common.h
new file mode 100644
index 0000000..aa7dce0
--- /dev/null
+++ b/wii/common.h
@@ -0,0 +1,97 @@
+#ifndef WIICOMMON_H
+#define WIICOMMON_H
+
+#include <QtGlobal>
+#include <QtCore/QByteArray>
+#include <QtGui/QColor>
+#include <QtCore/QPointF>
+#include <QtCore/QDataStream>
+#include <QtCore/QStringList>
+#include <QtCore/QDebug>
+#include <QtCore/QVector>
+
+inline quint32 BitExtract(quint32 value, int count, int start) {
+ // this function relies on heavy compiler optimisation to be efficient :p
+ quint32 mask = 0;
+ for (int i = start; i < start+count; i++) {
+ mask |= (0x80000000 >> i);
+ }
+
+ return (value & mask) >> (32 - (start + count));
+}
+
+inline quint32 BitInsert(quint32 value, int newValue, int count, int start) {
+ quint32 mask = 0;
+ for (int i = start; i < start+count; i++) {
+ mask |= (0x80000000 >> i);
+ }
+
+ value &= ~mask;
+ value |= (newValue << (32 - (start + count))) & mask;
+ return value;
+}
+
+
+
+
+
+QByteArray PadByteArray(QByteArray original, int newLength, char padWith='\0');
+
+inline quint32 ColorToRGBA(QColor col) {
+ return (col.red() << 24) | (col.green() << 16) | (col.blue() << 8) | (col.alpha());
+}
+
+inline QColor RGBAToColor(quint32 col) {
+ return QColor(col >> 24, (col >> 16) & 0xFF, (col >> 8) & 0xFF, col & 0xFF);
+}
+
+inline void ReadRGBA8Color(QColor &out, QDataStream &in) {
+ quint32 col;
+ in >> (quint32&)col;
+ out = RGBAToColor(col);
+}
+
+inline void WriteRGBA8Color(QColor &in, QDataStream &out) {
+ out << (quint32)ColorToRGBA(in);
+}
+
+inline void ReadS10Color(QColor &out, QDataStream &in) {
+ quint16 r, g, b, a;
+ in >> (quint16&)r;
+ in >> (quint16&)g;
+ in >> (quint16&)b;
+ in >> (quint16&)a;
+ out.setRgb(r, g, b, a);
+}
+
+inline void WriteS10Color(QColor &in, QDataStream &out) {
+ out << (quint16)in.red();
+ out << (quint16)in.green();
+ out << (quint16)in.blue();
+ out << (quint16)in.alpha();
+}
+
+inline void ReadPointF(QDataStream &stream, QPointF &point) {
+ float x, y;
+ stream >> x;
+ stream >> y;
+ point.setX(x);
+ point.setY(y);
+}
+
+inline void WritePointF(QDataStream &stream, const QPointF &point) {
+ stream << (float)point.x();
+ stream << (float)point.y();
+}
+
+inline void InitDataStream(QDataStream &stream) {
+ stream.setByteOrder(QDataStream::BigEndian);
+ stream.setVersion(QDataStream::Qt_4_5);
+}
+
+QStringList ReadStringList(QDataStream &in);
+
+QString ReadFixedLengthASCII(QDataStream &in, int length);
+void WriteFixedLengthASCII(QDataStream &out, QString str, int length);
+
+#endif // WIICOMMON_H
diff --git a/wii/filesystem.cpp b/wii/filesystem.cpp
new file mode 100644
index 0000000..9926109
--- /dev/null
+++ b/wii/filesystem.cpp
@@ -0,0 +1,138 @@
+/*******************************************************************************
+ This file is part of LayoutStudio (http://github.com/Treeki/LayoutStudio)
+ Copyright (c) 2010 Treeki (treeki@gmail.com)
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, version 2.0.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License 2.0 for more details.
+
+ You should have received a copy of the GNU General Public License 2.0
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*******************************************************************************/
+
+#include "filesystem.h"
+
+
+/******************************************************************************/
+
+WiiFSObject::WiiFSObject() { parent = 0; }
+WiiFSObject::~WiiFSObject() { }
+
+
+
+void WiiFSObject::unlinkFromParent() {
+ if (this->parent == 0)
+ return;
+
+ if (this->parent->isDirectory()) {
+ WiiDirectory *p = (WiiDirectory *)this->parent;
+ if (p->children.contains(this))
+ p->children.removeAt(p->children.indexOf(this));
+ }
+
+ this->parent = 0;
+}
+
+bool WiiFSObject::nameIsEqual(QString check) {
+ return (bool)(QString::compare(this->name, check, Qt::CaseInsensitive));
+}
+
+bool WiiFSObject::isFile() { return false; }
+bool WiiFSObject::isDirectory() { return false; }
+
+/******************************************************************************/
+
+bool WiiFile::isFile() { return true; }
+
+/******************************************************************************/
+
+WiiDirectory::~WiiDirectory() {
+ foreach (WiiFSObject *ptr, children)
+ delete ptr;
+}
+
+bool WiiDirectory::isDirectory() { return true; }
+
+WiiFSObject *WiiDirectory::findByName(QString name, bool recursive) {
+ foreach (WiiFSObject *obj, children) {
+ if (obj->nameIsEqual(name))
+ return obj;
+
+ if (recursive && obj->isDirectory()) {
+ WiiDirectory *dir = (WiiDirectory*)obj;
+ WiiFSObject *tryThis = dir->findByName(name, recursive);
+
+ if (tryThis)
+ return tryThis;
+ }
+ }
+
+ return 0;
+}
+
+WiiFSObject *WiiDirectory::resolvePath(QString path) {
+ QStringList pathComponents = path.split('/');
+ WiiDirectory *currentDir = this;
+
+ // special case: handle absolute paths
+ if (pathComponents.at(0) == "") {
+ while (currentDir->parent != 0)
+ currentDir = currentDir->parent;
+
+ pathComponents.removeFirst();
+ }
+
+ // now we can loop through the path
+ while (!pathComponents.isEmpty()) {
+ QString next = pathComponents.takeFirst();
+
+ // get the next object in the path
+ if (next == ".") {
+ next = currentDir;
+ } else if (next == "..") {
+ next = currentDir->parent;
+ } else {
+ WiiFSObject *nextObj = currentDir->findByName(next, false);
+ }
+
+ if (nextObj == 0) {
+ qWarning() << "Failed to resolve path" << path << ": missing component" << next;
+ return 0;
+ }
+
+ if (pathComponents.isEmpty()) {
+ // we've reached the end \o/
+ return nextObj;
+ }
+
+ // verify that this object is a directory
+ if (!nextObj->isDirectory()) {
+ qWarning() << "Failed to resolve path" << path << ": component" << next << "is not a directory";
+ }
+
+ // ok, this has to be a directory, so let's just continue
+ currentDir = (WiiDirectory *)nextObj;
+ }
+
+ // we should not reach here
+ return 0;
+}
+
+bool WiiDirectory::addChild(WiiFSObject *obj) {
+ // verify to make sure an object does not exist with this name
+ if (this->findByName(obj->name, false) != 0)
+ return false;
+
+ obj->unlinkFromParent();
+
+ this->children.append(obj);
+ obj->parent = this;
+
+ return true;
+}
+
diff --git a/wii/filesystem.h b/wii/filesystem.h
new file mode 100644
index 0000000..1a7ecfa
--- /dev/null
+++ b/wii/filesystem.h
@@ -0,0 +1,73 @@
+/*******************************************************************************
+ This file is part of LayoutStudio (http://github.com/Treeki/LayoutStudio)
+ Copyright (c) 2010 Treeki (treeki@gmail.com)
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, version 2.0.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License 2.0 for more details.
+
+ You should have received a copy of the GNU General Public License 2.0
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*******************************************************************************/
+
+#ifndef WIIFILESYSTEM_H
+#define WIIFILESYSTEM_H
+
+#include "common.h"
+
+
+class WiiFSObject {
+ // abstract base class of all filesystem objects
+public:
+ virtual ~WiiFSObject();
+
+ WiiFSObject *parent;
+
+ QString name;
+
+
+ void unlinkFromParent();
+ bool nameIsEqual(QString check);
+
+ virtual bool isFile();
+ virtual bool isDirectory();
+
+
+protected:
+ WiiFSObject(); // don't instantiate this class directly!
+};
+
+
+/******************************************************************************/
+
+class WiiFile : public WiiFSObject {
+public:
+ QByteArray data;
+
+
+ bool isFile();
+};
+
+/******************************************************************************/
+
+class WiiDirectory : public WiiFSObject {
+public:
+ ~WiiDirectory();
+
+ QList<WiiFSObject *> children;
+
+
+ bool isDirectory();
+
+ WiiFSObject *findByName(QString name, bool recursive);
+ WiiFSObject *resolvePath(QString path);
+ bool addChild(WiiFSObject *obj);
+};
+
+
+#endif // FILESYSTEM_H