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author | Treeki <treeki@gmail.com> | 2010-10-08 23:46:51 +0200 |
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committer | Treeki <treeki@gmail.com> | 2010-10-08 23:46:51 +0200 |
commit | c2cd2300ab03a41999b8e4e38cf0d29abb786918 (patch) | |
tree | 8b03994c84a9e7b2be0a6c39d9c85bec7315575a /README.markdown | |
parent | b92673def2816cf8010997c87368d7045944ce63 (diff) | |
download | LayoutStudio-c2cd2300ab03a41999b8e4e38cf0d29abb786918.tar.gz LayoutStudio-c2cd2300ab03a41999b8e4e38cf0d29abb786918.zip |
material structs finished... finally :( testing time now!
Diffstat (limited to 'README.markdown')
-rw-r--r-- | README.markdown | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/README.markdown b/README.markdown index 635bd2a..0aa3ff0 100644 --- a/README.markdown +++ b/README.markdown @@ -28,7 +28,8 @@ GX GPU emulation in the [Dolphin][dol] GameCube/Wii emulator. ### Current (Short-Term) TODO ### - Disassemble code that sets up indirect textures for materials -- Finish other material structs (plus writing) +- Test code for material structs +- Add usd1 handling - Add LYTLayout packing - Add U8 archive support - Add TPL file support |