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/* $Id: vector.h,v 1.2 2003-05-29 20:47:51 rjkaes Exp $
*
* A vector implementation. The vector can be of an arbritrary length, and
* the data for each entry is an lump of data (the size is stored in the
* vector.)
*
* Copyright (C) 2002 Robert James Kaes (rjkaes@flarenet.com)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _VECTOR_H
#define _VECTOR_H
/* Allow the use in C++ code. */
#if defined(__cplusplus)
extern "C" {
#endif
/*
* We're using a typedef here to "hide" the implementation details of the
* vector. Sure, it's a pointer, but the struct is hidden in the C file.
* So, just use the vector_t like it's a cookie. :)
*/
typedef struct vector_s *vector_t;
/*
* vector_create() takes no arguments.
* vector_delete() is self explanatory.
*/
extern vector_t vector_create(void);
extern int vector_delete(vector_t vector);
/*
* Append an entry to the end of the vector. When you insert a piece of
* data into the vector, the data will be duplicated, so you must free your
* copy if it was created on the heap. The data must be non-NULL and the
* length must be greater than zero.
*
* Returns: negative on error
* 0 upon successful insert.
*/
extern int vector_append(vector_t vector, void *data, ssize_t len);
/*
* A pointer to the data at position "pos" (zero based) is returned in the
* "data" pointer. If the vector is out of bound, data is set to NULL.
*
* The pointer points to the actual data in the vector, so you have
* the power to modify the data, but do it responsibly since the
* library doesn't take any steps to prevent you from messing up the
* vector. (A better rule is, don't modify the data since you'll
* likely mess up the "length" parameter of the data.) However, DON'T
* try to realloc or free the data; doing so will break the vector.
*
* Returns: negative upon an error
* length of data if position is valid
*/
extern ssize_t vector_getentry(vector_t vector, size_t pos, void **data);
/*
* Returns the number of enteries (or the length) of the vector.
*
* Returns: negative if vector is not valid
* positive length of vector otherwise
*/
extern ssize_t vector_length(vector_t vector);
#if defined(_cplusplus)
}
#endif /* C++ */
#endif /* _VECTOR_H */
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