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/* $Id: thread.c,v 1.16 2001-09-15 21:28:25 rjkaes Exp $
*
* Handles the creation/destruction of the various threads required for
* processing incoming connections.
*
* Copyright (C) 2000 Robert James Kaes (rjkaes@flarenet.com)
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2, or (at your option) any
* later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*/
#include "tinyproxy.h"
#include "log.h"
#include "reqs.h"
#include "sock.h"
#include "thread.h"
#include "utils.h"
/*
* This is the stack frame size used by all the threads. We'll start by
* setting it to 128 KB.
*/
#define THREAD_STACK_SIZE (1024 * 32)
static int listenfd;
static socklen_t addrlen;
/*
* Stores the internal data needed for each thread (connection)
*/
struct thread_s {
pthread_t tid;
enum { T_EMPTY, T_WAITING, T_CONNECTED } status;
unsigned int connects;
};
/*
* A pointer to an array of threads. A certain number of threads are
* created when the program is started.
*/
static struct thread_s *thread_ptr;
static pthread_mutex_t mlock = PTHREAD_MUTEX_INITIALIZER;
/* Used to override the default statck size. */
static pthread_attr_t thread_attr;
static struct thread_config_s {
unsigned int maxclients, maxrequestsperchild;
unsigned int maxspareservers, minspareservers, startservers;
} thread_config;
static unsigned int servers_waiting; /* servers waiting for a connection */
static pthread_mutex_t servers_mutex = PTHREAD_MUTEX_INITIALIZER;
#define SERVER_LOCK() pthread_mutex_lock(&servers_mutex)
#define SERVER_UNLOCK() pthread_mutex_unlock(&servers_mutex)
#define SERVER_INC() do { \
SERVER_LOCK(); \
DEBUG2("INC: servers_waiting: %u", servers_waiting); \
servers_waiting++; \
SERVER_UNLOCK(); \
} while (0)
#define SERVER_DEC() do { \
SERVER_LOCK(); \
servers_waiting--; \
DEBUG2("DEC: servers_waiting: %u", servers_waiting); \
SERVER_UNLOCK(); \
} while (0)
/*
* Set the configuration values for the various thread related settings.
*/
short int thread_configure(thread_config_t type, unsigned int val)
{
switch (type) {
case THREAD_MAXCLIENTS:
thread_config.maxclients = val;
break;
case THREAD_MAXSPARESERVERS:
thread_config.maxspareservers = val;
break;
case THREAD_MINSPARESERVERS:
thread_config.minspareservers = val;
break;
case THREAD_STARTSERVERS:
thread_config.startservers = val;
break;
case THREAD_MAXREQUESTSPERCHILD:
thread_config.maxrequestsperchild = val;
break;
default:
DEBUG2("Invalid type (%d)", type);
return -1;
}
return 0;
}
/*
* This is the main (per thread) loop.
*/
static void *thread_main(void *arg)
{
int connfd;
struct sockaddr *cliaddr;
socklen_t clilen;
struct thread_s *ptr;
ptr = (struct thread_s *)arg;
cliaddr = safemalloc(addrlen);
if (!cliaddr)
return NULL;
while (!config.quit) {
clilen = addrlen;
pthread_mutex_lock(&mlock);
connfd = accept(listenfd, cliaddr, &clilen);
pthread_mutex_unlock(&mlock);
ptr->status = T_CONNECTED;
SERVER_DEC();
handle_connection(connfd);
close(connfd);
if (thread_config.maxrequestsperchild != 0) {
ptr->connects++;
DEBUG2("%u connections so far...", ptr->connects);
if (ptr->connects >= thread_config.maxrequestsperchild) {
log_message(LOG_NOTICE, "Thread has reached MaxRequestsPerChild (%u > %u). Killing thread.", ptr->connects, thread_config.maxrequestsperchild);
ptr->status = T_EMPTY;
safefree(cliaddr);
return NULL;
}
}
SERVER_LOCK();
if (servers_waiting >= thread_config.maxspareservers) {
/*
* There are too many spare threads, kill ourself
* off.
*/
SERVER_UNLOCK();
log_message(LOG_NOTICE, "Waiting servers exceeds MaxSpareServers. Killing thread.");
ptr->status = T_EMPTY;
safefree(cliaddr);
return NULL;
}
SERVER_UNLOCK();
ptr->status = T_WAITING;
SERVER_INC();
}
safefree(cliaddr);
return NULL;
}
/*
* Create the initial pool of threads.
*/
short int thread_pool_create(void)
{
unsigned int i;
/*
* Initialize thread_attr to contain a non-default stack size
* because the default on some OS's is too small. Also, make sure
* we're using a detached creation method so all resources are
* reclaimed when the thread exits.
*/
pthread_attr_init(&thread_attr);
pthread_attr_setdetachstate(&thread_attr, PTHREAD_CREATE_DETACHED);
pthread_attr_setstacksize(&thread_attr, THREAD_STACK_SIZE);
if (thread_config.maxclients == 0) {
log_message(LOG_ERR, "'MaxClients' must be greater than zero.");
return -1;
}
if (thread_config.startservers == 0) {
log_message(LOG_ERR, "'StartServers' must be greater than zero.");
return -1;
}
thread_ptr = safecalloc((size_t)thread_config.maxclients, sizeof(struct thread_s));
if (!thread_ptr)
return -1;
if (thread_config.startservers > thread_config.maxclients) {
log_message(LOG_WARNING, "Can not start more than 'MaxClients' servers. Starting %u servers instead.", thread_config.maxclients);
thread_config.startservers = thread_config.maxclients;
}
for (i = 0; i < thread_config.startservers; i++) {
thread_ptr[i].status = T_WAITING;
pthread_create(&thread_ptr[i].tid, &thread_attr, &thread_main, &thread_ptr[i]);
}
servers_waiting = thread_config.startservers;
for (i = thread_config.startservers; i < thread_config.maxclients; i++) {
thread_ptr[i].status = T_EMPTY;
thread_ptr[i].connects = 0;
}
return 0;
}
/*
* Keep the proper number of servers running. This is the birth of the
* servers. It monitors this at least once a second.
*/
void thread_main_loop(void)
{
int i;
/* If there are not enough spare servers, create more */
SERVER_LOCK();
if (servers_waiting < thread_config.minspareservers) {
SERVER_UNLOCK();
for (i = 0; i < thread_config.maxclients; i++) {
if (thread_ptr[i].status == T_EMPTY) {
pthread_create(&thread_ptr[i].tid, &thread_attr, &thread_main, &thread_ptr[i]);
thread_ptr[i].status = T_WAITING;
thread_ptr[i].connects = 0;
SERVER_INC();
log_message(LOG_NOTICE, "Waiting servers is less than MinSpareServers. Creating new thread.");
break;
}
}
}
SERVER_UNLOCK();
}
int thread_listening_sock(uint16_t port)
{
listenfd = listen_sock(port, &addrlen);
return listenfd;
}
void thread_close_sock(void)
{
close(listenfd);
}
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